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As part of import optimization, a transitive include had been removed that defined `BOOST_COMP_MSVC` on Windows. In unity builds, this definition was pulled in, but in non-unity builds it was not - causing a compilation error. An inspection of the Boost code revealed that we can just gate the statements by `_MS_VER` instead. A `#pragma message` is added to verify that the statement is only printed on Windows builds.
767 lines
18 KiB
C++
767 lines
18 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2022 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <xrpl/basics/Number.h>
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#include <xrpl/beast/utility/instrumentation.h>
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#include <algorithm>
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#include <cstddef>
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#include <cstdint>
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#include <iterator>
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#include <limits>
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#include <numeric>
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#include <stdexcept>
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#include <string>
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#include <type_traits>
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#include <utility>
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#ifdef _MSC_VER
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#pragma message("Using boost::multiprecision::uint128_t")
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#include <boost/multiprecision/cpp_int.hpp>
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using uint128_t = boost::multiprecision::uint128_t;
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#else // !defined(_MSC_VER)
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using uint128_t = __uint128_t;
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#endif // !defined(_MSC_VER)
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namespace ripple {
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thread_local Number::rounding_mode Number::mode_ = Number::to_nearest;
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Number::rounding_mode
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Number::getround()
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{
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return mode_;
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}
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Number::rounding_mode
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Number::setround(rounding_mode mode)
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{
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return std::exchange(mode_, mode);
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}
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// Guard
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// The Guard class is used to tempoarily add extra digits of
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// preicision to an operation. This enables the final result
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// to be correctly rounded to the internal precision of Number.
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class Number::Guard
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{
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std::uint64_t digits_; // 16 decimal guard digits
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std::uint8_t xbit_ : 1; // has a non-zero digit been shifted off the end
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std::uint8_t sbit_ : 1; // the sign of the guard digits
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public:
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explicit Guard() : digits_{0}, xbit_{0}, sbit_{0}
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{
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}
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// set & test the sign bit
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void
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set_positive() noexcept;
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void
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set_negative() noexcept;
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bool
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is_negative() const noexcept;
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// add a digit
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void
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push(unsigned d) noexcept;
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// recover a digit
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unsigned
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pop() noexcept;
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// Indicate round direction: 1 is up, -1 is down, 0 is even
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// This enables the client to round towards nearest, and on
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// tie, round towards even.
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int
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round() noexcept;
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};
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inline void
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Number::Guard::set_positive() noexcept
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{
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sbit_ = 0;
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}
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inline void
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Number::Guard::set_negative() noexcept
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{
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sbit_ = 1;
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}
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inline bool
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Number::Guard::is_negative() const noexcept
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{
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return sbit_ == 1;
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}
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inline void
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Number::Guard::push(unsigned d) noexcept
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{
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xbit_ = xbit_ || (digits_ & 0x0000'0000'0000'000F) != 0;
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digits_ >>= 4;
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digits_ |= (d & 0x0000'0000'0000'000FULL) << 60;
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}
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inline unsigned
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Number::Guard::pop() noexcept
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{
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unsigned d = (digits_ & 0xF000'0000'0000'0000) >> 60;
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digits_ <<= 4;
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return d;
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}
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// Returns:
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// -1 if Guard is less than half
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// 0 if Guard is exactly half
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// 1 if Guard is greater than half
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int
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Number::Guard::round() noexcept
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{
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auto mode = Number::getround();
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if (mode == towards_zero)
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return -1;
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if (mode == downward)
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{
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if (sbit_)
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{
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if (digits_ > 0 || xbit_)
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return 1;
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}
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return -1;
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}
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if (mode == upward)
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{
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if (sbit_)
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return -1;
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if (digits_ > 0 || xbit_)
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return 1;
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return -1;
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}
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// assume round to nearest if mode is not one of the predefined values
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if (digits_ > 0x5000'0000'0000'0000)
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return 1;
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if (digits_ < 0x5000'0000'0000'0000)
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return -1;
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if (xbit_)
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return 1;
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return 0;
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}
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// Number
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constexpr Number one{1000000000000000, -15, Number::unchecked{}};
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void
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Number::normalize()
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{
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if (mantissa_ == 0)
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{
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*this = Number{};
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return;
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}
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bool const negative = (mantissa_ < 0);
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auto m = static_cast<std::make_unsigned_t<rep>>(mantissa_);
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if (negative)
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m = -m;
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while ((m < minMantissa) && (exponent_ > minExponent))
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{
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m *= 10;
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--exponent_;
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}
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Guard g;
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if (negative)
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g.set_negative();
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while (m > maxMantissa)
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{
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if (exponent_ >= maxExponent)
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throw std::overflow_error("Number::normalize 1");
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g.push(m % 10);
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m /= 10;
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++exponent_;
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}
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mantissa_ = m;
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if ((exponent_ < minExponent) || (mantissa_ < minMantissa))
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{
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*this = Number{};
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return;
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}
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auto r = g.round();
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if (r == 1 || (r == 0 && (mantissa_ & 1) == 1))
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{
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++mantissa_;
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if (mantissa_ > maxMantissa)
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{
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mantissa_ /= 10;
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++exponent_;
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}
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}
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if (exponent_ > maxExponent)
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throw std::overflow_error("Number::normalize 2");
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if (negative)
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mantissa_ = -mantissa_;
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}
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Number&
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Number::operator+=(Number const& y)
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{
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if (y == Number{})
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return *this;
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if (*this == Number{})
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{
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*this = y;
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return *this;
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}
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if (*this == -y)
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{
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*this = Number{};
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return *this;
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}
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XRPL_ASSERT(
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isnormal() && y.isnormal(),
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"ripple::Number::operator+=(Number) : is normal");
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auto xm = mantissa();
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auto xe = exponent();
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int xn = 1;
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if (xm < 0)
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{
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xm = -xm;
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xn = -1;
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}
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auto ym = y.mantissa();
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auto ye = y.exponent();
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int yn = 1;
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if (ym < 0)
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{
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ym = -ym;
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yn = -1;
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}
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Guard g;
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if (xe < ye)
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{
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if (xn == -1)
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g.set_negative();
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do
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{
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g.push(xm % 10);
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xm /= 10;
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++xe;
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} while (xe < ye);
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}
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else if (xe > ye)
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{
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if (yn == -1)
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g.set_negative();
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do
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{
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g.push(ym % 10);
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ym /= 10;
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++ye;
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} while (xe > ye);
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}
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if (xn == yn)
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{
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xm += ym;
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if (xm > maxMantissa)
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{
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g.push(xm % 10);
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xm /= 10;
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++xe;
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}
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auto r = g.round();
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if (r == 1 || (r == 0 && (xm & 1) == 1))
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{
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++xm;
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if (xm > maxMantissa)
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{
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xm /= 10;
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++xe;
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}
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}
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if (xe > maxExponent)
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throw std::overflow_error("Number::addition overflow");
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}
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else
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{
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if (xm > ym)
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{
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xm = xm - ym;
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}
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else
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{
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xm = ym - xm;
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xe = ye;
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xn = yn;
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}
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while (xm < minMantissa)
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{
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xm *= 10;
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xm -= g.pop();
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--xe;
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}
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auto r = g.round();
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if (r == 1 || (r == 0 && (xm & 1) == 1))
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{
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--xm;
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if (xm < minMantissa)
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{
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xm *= 10;
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--xe;
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}
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}
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if (xe < minExponent)
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{
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xm = 0;
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xe = Number{}.exponent_;
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}
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}
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mantissa_ = xm * xn;
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exponent_ = xe;
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return *this;
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}
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// Optimization equivalent to:
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// auto r = static_cast<unsigned>(u % 10);
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// u /= 10;
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// return r;
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// Derived from Hacker's Delight Second Edition Chapter 10
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// by Henry S. Warren, Jr.
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static inline unsigned
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divu10(uint128_t& u)
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{
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// q = u * 0.75
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auto q = (u >> 1) + (u >> 2);
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// iterate towards q = u * 0.8
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q += q >> 4;
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q += q >> 8;
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q += q >> 16;
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q += q >> 32;
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q += q >> 64;
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// q /= 8 approximately == u / 10
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q >>= 3;
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// r = u - q * 10 approximately == u % 10
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auto r = static_cast<unsigned>(u - ((q << 3) + (q << 1)));
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// correction c is 1 if r >= 10 else 0
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auto c = (r + 6) >> 4;
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u = q + c;
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r -= c * 10;
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return r;
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}
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Number&
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Number::operator*=(Number const& y)
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{
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if (*this == Number{})
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return *this;
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if (y == Number{})
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{
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*this = y;
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return *this;
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}
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XRPL_ASSERT(
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isnormal() && y.isnormal(),
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"ripple::Number::operator*=(Number) : is normal");
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auto xm = mantissa();
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auto xe = exponent();
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int xn = 1;
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if (xm < 0)
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{
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xm = -xm;
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xn = -1;
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}
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auto ym = y.mantissa();
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auto ye = y.exponent();
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int yn = 1;
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if (ym < 0)
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{
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ym = -ym;
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yn = -1;
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}
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auto zm = uint128_t(xm) * uint128_t(ym);
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auto ze = xe + ye;
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auto zn = xn * yn;
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Guard g;
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if (zn == -1)
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g.set_negative();
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while (zm > maxMantissa)
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{
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// The following is optimization for:
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// g.push(static_cast<unsigned>(zm % 10));
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// zm /= 10;
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g.push(divu10(zm));
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++ze;
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}
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xm = static_cast<rep>(zm);
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xe = ze;
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auto r = g.round();
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if (r == 1 || (r == 0 && (xm & 1) == 1))
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{
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++xm;
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if (xm > maxMantissa)
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{
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xm /= 10;
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++xe;
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}
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}
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if (xe < minExponent)
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{
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xm = 0;
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xe = Number{}.exponent_;
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}
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if (xe > maxExponent)
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throw std::overflow_error(
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"Number::multiplication overflow : exponent is " +
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std::to_string(xe));
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mantissa_ = xm * zn;
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exponent_ = xe;
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XRPL_ASSERT(
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isnormal() || *this == Number{},
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"ripple::Number::operator*=(Number) : result is normal");
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return *this;
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}
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Number&
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Number::operator/=(Number const& y)
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{
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if (y == Number{})
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throw std::overflow_error("Number: divide by 0");
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if (*this == Number{})
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return *this;
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int np = 1;
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auto nm = mantissa();
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auto ne = exponent();
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if (nm < 0)
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{
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nm = -nm;
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np = -1;
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}
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int dp = 1;
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auto dm = y.mantissa();
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auto de = y.exponent();
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if (dm < 0)
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{
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dm = -dm;
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dp = -1;
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}
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// Shift by 10^17 gives greatest precision while not overflowing uint128_t
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// or the cast back to int64_t
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const uint128_t f = 100'000'000'000'000'000;
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mantissa_ = static_cast<std::int64_t>(uint128_t(nm) * f / uint128_t(dm));
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exponent_ = ne - de - 17;
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mantissa_ *= np * dp;
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normalize();
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return *this;
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}
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Number::operator rep() const
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{
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rep drops = mantissa_;
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int offset = exponent_;
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Guard g;
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if (drops != 0)
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{
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if (drops < 0)
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{
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g.set_negative();
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drops = -drops;
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}
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for (; offset < 0; ++offset)
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{
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g.push(drops % 10);
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drops /= 10;
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}
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for (; offset > 0; --offset)
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{
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if (drops > std::numeric_limits<decltype(drops)>::max() / 10)
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throw std::overflow_error("Number::operator rep() overflow");
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drops *= 10;
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}
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auto r = g.round();
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if (r == 1 || (r == 0 && (drops & 1) == 1))
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{
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++drops;
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}
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if (g.is_negative())
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drops = -drops;
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}
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return drops;
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}
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std::string
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to_string(Number const& amount)
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{
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// keep full internal accuracy, but make more human friendly if possible
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if (amount == Number{})
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return "0";
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auto const exponent = amount.exponent();
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auto mantissa = amount.mantissa();
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// Use scientific notation for exponents that are too small or too large
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if (((exponent != 0) && ((exponent < -25) || (exponent > -5))))
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{
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std::string ret = std::to_string(mantissa);
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ret.append(1, 'e');
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ret.append(std::to_string(exponent));
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return ret;
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}
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bool negative = false;
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if (mantissa < 0)
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{
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mantissa = -mantissa;
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negative = true;
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}
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XRPL_ASSERT(
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exponent + 43 > 0, "ripple::to_string(Number) : minimum exponent");
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ptrdiff_t const pad_prefix = 27;
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ptrdiff_t const pad_suffix = 23;
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std::string const raw_value(std::to_string(mantissa));
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std::string val;
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val.reserve(raw_value.length() + pad_prefix + pad_suffix);
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val.append(pad_prefix, '0');
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val.append(raw_value);
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val.append(pad_suffix, '0');
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ptrdiff_t const offset(exponent + 43);
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auto pre_from(val.begin());
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auto const pre_to(val.begin() + offset);
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auto const post_from(val.begin() + offset);
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auto post_to(val.end());
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// Crop leading zeroes. Take advantage of the fact that there's always a
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// fixed amount of leading zeroes and skip them.
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if (std::distance(pre_from, pre_to) > pad_prefix)
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pre_from += pad_prefix;
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XRPL_ASSERT(
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post_to >= post_from,
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"ripple::to_string(Number) : first distance check");
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pre_from = std::find_if(pre_from, pre_to, [](char c) { return c != '0'; });
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// Crop trailing zeroes. Take advantage of the fact that there's always a
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// fixed amount of trailing zeroes and skip them.
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if (std::distance(post_from, post_to) > pad_suffix)
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post_to -= pad_suffix;
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XRPL_ASSERT(
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post_to >= post_from,
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"ripple::to_string(Number) : second distance check");
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post_to = std::find_if(
|
||
std::make_reverse_iterator(post_to),
|
||
std::make_reverse_iterator(post_from),
|
||
[](char c) { return c != '0'; })
|
||
.base();
|
||
|
||
std::string ret;
|
||
|
||
if (negative)
|
||
ret.append(1, '-');
|
||
|
||
// Assemble the output:
|
||
if (pre_from == pre_to)
|
||
ret.append(1, '0');
|
||
else
|
||
ret.append(pre_from, pre_to);
|
||
|
||
if (post_to != post_from)
|
||
{
|
||
ret.append(1, '.');
|
||
ret.append(post_from, post_to);
|
||
}
|
||
|
||
return ret;
|
||
}
|
||
|
||
// Returns f^n
|
||
// Uses a log_2(n) number of multiplications
|
||
|
||
Number
|
||
power(Number const& f, unsigned n)
|
||
{
|
||
if (n == 0)
|
||
return one;
|
||
if (n == 1)
|
||
return f;
|
||
auto r = power(f, n / 2);
|
||
r *= r;
|
||
if (n % 2 != 0)
|
||
r *= f;
|
||
return r;
|
||
}
|
||
|
||
// Returns f^(1/d)
|
||
// Uses Newton–Raphson iterations until the result stops changing
|
||
// to find the non-negative root of the polynomial g(x) = x^d - f
|
||
|
||
// This function, and power(Number f, unsigned n, unsigned d)
|
||
// treat corner cases such as 0 roots as advised by Annex F of
|
||
// the C standard, which itself is consistent with the IEEE
|
||
// floating point standards.
|
||
|
||
Number
|
||
root(Number f, unsigned d)
|
||
{
|
||
if (f == one || d == 1)
|
||
return f;
|
||
if (d == 0)
|
||
{
|
||
if (f == -one)
|
||
return one;
|
||
if (abs(f) < one)
|
||
return Number{};
|
||
throw std::overflow_error("Number::root infinity");
|
||
}
|
||
if (f < Number{} && d % 2 == 0)
|
||
throw std::overflow_error("Number::root nan");
|
||
if (f == Number{})
|
||
return f;
|
||
|
||
// Scale f into the range (0, 1) such that f's exponent is a multiple of d
|
||
auto e = f.exponent() + 16;
|
||
auto const di = static_cast<int>(d);
|
||
auto ex = [e = e, di = di]() // Euclidean remainder of e/d
|
||
{
|
||
int k = (e >= 0 ? e : e - (di - 1)) / di;
|
||
int k2 = e - k * di;
|
||
if (k2 == 0)
|
||
return 0;
|
||
return di - k2;
|
||
}();
|
||
e += ex;
|
||
f = Number{f.mantissa(), f.exponent() - e}; // f /= 10^e;
|
||
bool neg = false;
|
||
if (f < Number{})
|
||
{
|
||
neg = true;
|
||
f = -f;
|
||
}
|
||
|
||
// Quadratic least squares curve fit of f^(1/d) in the range [0, 1]
|
||
auto const D = ((6 * di + 11) * di + 6) * di + 1;
|
||
auto const a0 = 3 * di * ((2 * di - 3) * di + 1);
|
||
auto const a1 = 24 * di * (2 * di - 1);
|
||
auto const a2 = -30 * (di - 1) * di;
|
||
Number r = ((Number{a2} * f + Number{a1}) * f + Number{a0}) / Number{D};
|
||
if (neg)
|
||
{
|
||
f = -f;
|
||
r = -r;
|
||
}
|
||
|
||
// Newton–Raphson iteration of f^(1/d) with initial guess r
|
||
// halt when r stops changing, checking for bouncing on the last iteration
|
||
Number rm1{};
|
||
Number rm2{};
|
||
do
|
||
{
|
||
rm2 = rm1;
|
||
rm1 = r;
|
||
r = (Number(d - 1) * r + f / power(r, d - 1)) / Number(d);
|
||
} while (r != rm1 && r != rm2);
|
||
|
||
// return r * 10^(e/d) to reverse scaling
|
||
return Number{r.mantissa(), r.exponent() + e / di};
|
||
}
|
||
|
||
Number
|
||
root2(Number f)
|
||
{
|
||
if (f == one)
|
||
return f;
|
||
if (f < Number{})
|
||
throw std::overflow_error("Number::root nan");
|
||
if (f == Number{})
|
||
return f;
|
||
|
||
// Scale f into the range (0, 1) such that f's exponent is a multiple of d
|
||
auto e = f.exponent() + 16;
|
||
if (e % 2 != 0)
|
||
++e;
|
||
f = Number{f.mantissa(), f.exponent() - e}; // f /= 10^e;
|
||
|
||
// Quadratic least squares curve fit of f^(1/d) in the range [0, 1]
|
||
auto const D = 105;
|
||
auto const a0 = 18;
|
||
auto const a1 = 144;
|
||
auto const a2 = -60;
|
||
Number r = ((Number{a2} * f + Number{a1}) * f + Number{a0}) / Number{D};
|
||
|
||
// Newton–Raphson iteration of f^(1/2) with initial guess r
|
||
// halt when r stops changing, checking for bouncing on the last iteration
|
||
Number rm1{};
|
||
Number rm2{};
|
||
do
|
||
{
|
||
rm2 = rm1;
|
||
rm1 = r;
|
||
r = (r + f / r) / Number(2);
|
||
} while (r != rm1 && r != rm2);
|
||
|
||
// return r * 10^(e/2) to reverse scaling
|
||
return Number{r.mantissa(), r.exponent() + e / 2};
|
||
}
|
||
|
||
// Returns f^(n/d)
|
||
|
||
Number
|
||
power(Number const& f, unsigned n, unsigned d)
|
||
{
|
||
if (f == one)
|
||
return f;
|
||
auto g = std::gcd(n, d);
|
||
if (g == 0)
|
||
throw std::overflow_error("Number::power nan");
|
||
if (d == 0)
|
||
{
|
||
if (f == -one)
|
||
return one;
|
||
if (abs(f) < one)
|
||
return Number{};
|
||
// abs(f) > one
|
||
throw std::overflow_error("Number::power infinity");
|
||
}
|
||
if (n == 0)
|
||
return one;
|
||
n /= g;
|
||
d /= g;
|
||
if ((n % 2) == 1 && (d % 2) == 0 && f < Number{})
|
||
throw std::overflow_error("Number::power nan");
|
||
return root(power(f, n), d);
|
||
}
|
||
|
||
} // namespace ripple
|