Files
rippled/src/PlatRand.cpp
2012-05-15 16:16:44 -07:00

85 lines
1.7 KiB
C++

#ifdef WIN32
#include <windows.h>
#include <wincrypt.h>
#include <openssl/rand.h>
bool AddSystemEntropy()
{ // Get entropy from the Windows crypto provider
RAND_screen(); // this isn't really that safe since it only works for end users not servers
/* TODO: you need the cryptoAPI installed I think for the below to work. I suppose we should require people to install this to build the windows version
char name[512], rand[128];
DWORD count = 500;
HCRYPTOPROV cryptoHandle;
if (!CryptGetDefaultProvider(PROV_RSA_FULL, NULL, CRYPT_MACHINE_DEFAULT, name, &count))
{
#ifdef DEBUG
std::cerr << "Unable to get default crypto provider" << std::endl;
#endif
return false;
}
if (!CryptAcquireContext(&cryptoHandle, NULL, name, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT | CRYPT_SILENT))
{
#ifdef DEBUG
std::cerr << "Unable to acquire crypto provider" << std::endl;
#endif
return false;
}
if(!CryptGenRandom(cryptoHandle, 128, reinterpret_cast<BYTE*>(rand)))
{
#ifdef DEBUG
std::cerr << "Unable to get entropy from crypto provider" << std::endl;
#endif
CryptReleaseContext(cryptoHandle, 0);
return false;
}
CryptReleaseContext(cryptoHandle, 0);
RAND_seed(rand, 128);
*/
return true;
}
#else
#include <iostream>
#include <fstream>
#include <openssl/rand.h>
bool AddSystemEntropy()
{
char rand[128];
std::ifstream reader;
reader.open("/dev/urandom", std::ios::in | std::ios::binary);
if (!reader.is_open())
{
#ifdef DEBUG
std::cerr << "Unable to open random source" << std::endl;
#endif
return false;
}
reader.read(rand, 128);
int bytesRead = reader.gcount();
if (bytesRead == 0)
{
#ifdef DEBUG
std::cerr << "Unable to read from random source" << std::endl;
#endif
return false;
}
RAND_seed(rand, bytesRead);
return bytesRead >= 64;
}
#endif