Files
rippled/modules/ripple_app/shamap/ripple_SHAMapNode.cpp
2013-07-28 21:32:00 -07:00

165 lines
3.6 KiB
C++

//------------------------------------------------------------------------------
/*
Copyright (c) 2011-2013, OpenCoin, Inc.
*/
//==============================================================================
SETUP_LOG (SHAMapNode)
// canonicalize the hash to a node ID for this depth
SHAMapNode::SHAMapNode (int depth, uint256 const& hash) : mNodeID (hash), mDepth (depth), mHash (0)
{
assert ((depth >= 0) && (depth < 65));
mNodeID &= smMasks[depth];
}
SHAMapNode::SHAMapNode (const void* ptr, int len) : mHash (0)
{
if (len < 33)
mDepth = -1;
else
{
memcpy (mNodeID.begin (), ptr, 32);
mDepth = * (static_cast<const unsigned char*> (ptr) + 32);
}
}
std::string SHAMapNode::getString () const
{
static boost::format NodeID ("NodeID(%s,%s)");
if ((mDepth == 0) && (mNodeID.isZero ()))
return "NodeID(root)";
return str (boost::format (NodeID)
% lexicalCastThrow <std::string> (mDepth)
% mNodeID.GetHex ());
}
uint256 SHAMapNode::smMasks[65];
// VFALCO TODO use a static initializer to do this instead
bool SMN_j = SHAMapNode::ClassInit ();
// set up the depth masks
bool SHAMapNode::ClassInit ()
{
uint256 selector;
for (int i = 0; i < 64; i += 2)
{
// VFALCO TODO group these statics together in an object
smMasks[i] = selector;
* (selector.begin () + (i / 2)) = 0xF0;
smMasks[i + 1] = selector;
* (selector.begin () + (i / 2)) = 0xFF;
}
smMasks[64] = selector;
return true;
}
bool SHAMapNode::operator< (const SHAMapNode& s) const
{
if (s.mDepth < mDepth) return true;
if (s.mDepth > mDepth) return false;
return mNodeID < s.mNodeID;
}
bool SHAMapNode::operator> (const SHAMapNode& s) const
{
if (s.mDepth < mDepth) return false;
if (s.mDepth > mDepth) return true;
return mNodeID > s.mNodeID;
}
bool SHAMapNode::operator<= (const SHAMapNode& s) const
{
if (s.mDepth < mDepth) return true;
if (s.mDepth > mDepth) return false;
return mNodeID <= s.mNodeID;
}
bool SHAMapNode::operator>= (const SHAMapNode& s) const
{
if (s.mDepth < mDepth) return false;
if (s.mDepth > mDepth) return true;
return mNodeID >= s.mNodeID;
}
uint256 SHAMapNode::getNodeID (int depth, uint256 const& hash)
{
assert ((depth >= 0) && (depth <= 64));
return hash & smMasks[depth];
}
void SHAMapNode::addIDRaw (Serializer& s) const
{
s.add256 (mNodeID);
s.add8 (mDepth);
}
std::string SHAMapNode::getRawString () const
{
Serializer s (33);
addIDRaw (s);
return s.getString ();
}
// This can be optimized to avoid the << if needed
SHAMapNode SHAMapNode::getChildNodeID (int m) const
{
assert ((m >= 0) && (m < 16));
uint256 child (mNodeID);
child.begin ()[mDepth / 2] |= (mDepth & 1) ? m : (m << 4);
return SHAMapNode (mDepth + 1, child, true);
}
// Which branch would contain the specified hash
int SHAMapNode::selectBranch (uint256 const& hash) const
{
#if RIPPLE_VERIFY_NODEOBJECT_KEYS
if (mDepth >= 64)
{
assert (false);
return -1;
}
if ((hash & smMasks[mDepth]) != mNodeID)
{
Log::out() << "selectBranch(" << getString ();
Log::out() << " " << hash << " off branch";
assert (false);
return -1; // does not go under this node
}
#endif
int branch = * (hash.begin () + (mDepth / 2));
if (mDepth & 1)
branch &= 0xf;
else
branch >>= 4;
assert ((branch >= 0) && (branch < 16));
return branch;
}
void SHAMapNode::dump () const
{
WriteLog (lsDEBUG, SHAMapNode) << getString ();
}