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52 lines
1.9 KiB
C++
52 lines
1.9 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_CORE_CURRENT_THREAD_NAME_H_INCLUDED
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#define BEAST_CORE_CURRENT_THREAD_NAME_H_INCLUDED
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#include <string>
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#include <string_view>
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namespace beast {
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/** Changes the name of the caller thread.
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Different OSes may place different length or content limits on this name.
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*/
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void
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setCurrentThreadName(std::string_view newThreadName);
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/** Returns the name of the caller thread.
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The name returned is the name as set by a call to setCurrentThreadName().
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If the thread name is set by an external force, then that name change
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will not be reported.
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If no name has ever been set, then the empty string is returned.
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*/
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std::string
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getCurrentThreadName();
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} // namespace beast
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#endif
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