mirror of
https://github.com/XRPLF/rippled.git
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1066 lines
32 KiB
C++
1066 lines
32 KiB
C++
//------------------------------------------------------------------------------
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/*
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Copyright (c) 2011-2013, OpenCoin, Inc.
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*/
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//==============================================================================
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#ifndef CPPTL_JSON_H_INCLUDED
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#define CPPTL_JSON_H_INCLUDED
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/** \brief JSON (JavaScript Object Notation).
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*/
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namespace Json
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{
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/** \brief Type of the value held by a Value object.
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*/
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enum ValueType
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{
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nullValue = 0, ///< 'null' value
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intValue, ///< signed integer value
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uintValue, ///< unsigned integer value
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realValue, ///< double value
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stringValue, ///< UTF-8 string value
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booleanValue, ///< bool value
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arrayValue, ///< array value (ordered list)
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objectValue ///< object value (collection of name/value pairs).
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};
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enum CommentPlacement
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{
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commentBefore = 0, ///< a comment placed on the line before a value
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commentAfterOnSameLine, ///< a comment just after a value on the same line
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commentAfter, ///< a comment on the line after a value (only make sense for root value)
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numberOfCommentPlacement
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};
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//# ifdef JSON_USE_CPPTL
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// typedef CppTL::AnyEnumerator<const char *> EnumMemberNames;
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// typedef CppTL::AnyEnumerator<const Value &> EnumValues;
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//# endif
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/** \brief Lightweight wrapper to tag static string.
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*
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* Value constructor and objectValue member assignement takes advantage of the
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* StaticString and avoid the cost of string duplication when storing the
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* string or the member name.
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*
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* Example of usage:
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* \code
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* Json::Value aValue( StaticString("some text") );
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* Json::Value object;
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* static const StaticString code("code");
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* object[code] = 1234;
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* \endcode
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*/
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class JSON_API StaticString
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{
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public:
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explicit StaticString ( const char* czstring )
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: str_ ( czstring )
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{
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}
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operator const char* () const
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{
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return str_;
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}
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const char* c_str () const
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{
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return str_;
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}
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private:
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const char* str_;
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};
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/** \brief Represents a <a HREF="http://www.json.org">JSON</a> value.
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*
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* This class is a discriminated union wrapper that can represents a:
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* - signed integer [range: Value::minInt - Value::maxInt]
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* - unsigned integer (range: 0 - Value::maxUInt)
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* - double
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* - UTF-8 string
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* - boolean
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* - 'null'
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* - an ordered list of Value
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* - collection of name/value pairs (javascript object)
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*
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* The type of the held value is represented by a #ValueType and
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* can be obtained using type().
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*
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* values of an #objectValue or #arrayValue can be accessed using operator[]() methods.
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* Non const methods will automatically create the a #nullValue element
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* if it does not exist.
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* The sequence of an #arrayValue will be automatically resize and initialized
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* with #nullValue. resize() can be used to enlarge or truncate an #arrayValue.
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*
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* The get() methods can be used to obtanis default value in the case the required element
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* does not exist.
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*
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* It is possible to iterate over the list of a #objectValue values using
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* the getMemberNames() method.
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*/
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class JSON_API Value
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{
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friend class ValueIteratorBase;
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# ifdef JSON_VALUE_USE_INTERNAL_MAP
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friend class ValueInternalLink;
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friend class ValueInternalMap;
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# endif
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public:
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typedef std::vector<std::string> Members;
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typedef ValueIterator iterator;
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typedef ValueConstIterator const_iterator;
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typedef Json::UInt UInt;
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typedef Json::Int Int;
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typedef UInt ArrayIndex;
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static const Value null;
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static const Int minInt;
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static const Int maxInt;
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static const UInt maxUInt;
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private:
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#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
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# ifndef JSON_VALUE_USE_INTERNAL_MAP
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class CZString
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{
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public:
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enum DuplicationPolicy
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{
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noDuplication = 0,
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duplicate,
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duplicateOnCopy
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};
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CZString ( int index );
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CZString ( const char* cstr, DuplicationPolicy allocate );
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CZString ( const CZString& other );
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~CZString ();
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CZString& operator = ( const CZString& other );
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bool operator< ( const CZString& other ) const;
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bool operator== ( const CZString& other ) const;
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int index () const;
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const char* c_str () const;
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bool isStaticString () const;
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private:
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void swap ( CZString& other );
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const char* cstr_;
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int index_;
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};
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public:
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# ifndef JSON_USE_CPPTL_SMALLMAP
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typedef std::map<CZString, Value> ObjectValues;
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# else
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typedef CppTL::SmallMap<CZString, Value> ObjectValues;
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# endif // ifndef JSON_USE_CPPTL_SMALLMAP
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# endif // ifndef JSON_VALUE_USE_INTERNAL_MAP
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#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
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public:
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/** \brief Create a default Value of the given type.
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This is a very useful constructor.
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To create an empty array, pass arrayValue.
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To create an empty object, pass objectValue.
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Another Value can then be set to this one by assignment.
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This is useful since clear() and resize() will not alter types.
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Examples:
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\code
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Json::Value null_value; // null
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Json::Value arr_value(Json::arrayValue); // []
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Json::Value obj_value(Json::objectValue); // {}
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\endcode
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*/
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Value ( ValueType type = nullValue );
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Value ( Int value );
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Value ( UInt value );
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Value ( double value );
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Value ( const char* value );
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Value ( const char* beginValue, const char* endValue );
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/** \brief Constructs a value from a static string.
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* Like other value string constructor but do not duplicate the string for
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* internal storage. The given string must remain alive after the call to this
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* constructor.
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* Example of usage:
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* \code
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* Json::Value aValue( StaticString("some text") );
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* \endcode
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*/
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Value ( const StaticString& value );
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Value ( const std::string& value );
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Value (beast::String const& beastString);
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# ifdef JSON_USE_CPPTL
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Value ( const CppTL::ConstString& value );
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# endif
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Value ( bool value );
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Value ( const Value& other );
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~Value ();
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Value& operator= ( const Value& other );
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/// Swap values.
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/// \note Currently, comments are intentionally not swapped, for
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/// both logic and efficiency.
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void swap ( Value& other );
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ValueType type () const;
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bool operator < ( const Value& other ) const;
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bool operator <= ( const Value& other ) const;
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bool operator >= ( const Value& other ) const;
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bool operator > ( const Value& other ) const;
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bool operator == ( const Value& other ) const;
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bool operator != ( const Value& other ) const;
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int compare ( const Value& other );
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const char* asCString () const;
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std::string asString () const;
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# ifdef JSON_USE_CPPTL
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CppTL::ConstString asConstString () const;
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# endif
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Int asInt () const;
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UInt asUInt () const;
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double asDouble () const;
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bool asBool () const;
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bool isNull () const;
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bool isBool () const;
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bool isInt () const;
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bool isUInt () const;
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bool isIntegral () const;
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bool isDouble () const;
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bool isNumeric () const;
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bool isString () const;
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bool isArray () const;
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bool isObject () const;
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bool isConvertibleTo ( ValueType other ) const;
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/// Number of values in array or object
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UInt size () const;
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/// \brief Return true if empty array, empty object, or null;
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/// otherwise, false.
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bool empty () const;
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/// Return isNull()
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bool operator! () const;
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/// Remove all object members and array elements.
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/// \pre type() is arrayValue, objectValue, or nullValue
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/// \post type() is unchanged
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void clear ();
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/// Resize the array to size elements.
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/// New elements are initialized to null.
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/// May only be called on nullValue or arrayValue.
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/// \pre type() is arrayValue or nullValue
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/// \post type() is arrayValue
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void resize ( UInt size );
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/// Access an array element (zero based index ).
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/// If the array contains less than index element, then null value are inserted
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/// in the array so that its size is index+1.
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/// (You may need to say 'value[0u]' to get your compiler to distinguish
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/// this from the operator[] which takes a string.)
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Value& operator[] ( UInt index );
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/// Access an array element (zero based index )
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/// (You may need to say 'value[0u]' to get your compiler to distinguish
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/// this from the operator[] which takes a string.)
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const Value& operator[] ( UInt index ) const;
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/// If the array contains at least index+1 elements, returns the element value,
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/// otherwise returns defaultValue.
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Value get ( UInt index,
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const Value& defaultValue ) const;
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/// Return true if index < size().
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bool isValidIndex ( UInt index ) const;
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/// \brief Append value to array at the end.
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///
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/// Equivalent to jsonvalue[jsonvalue.size()] = value;
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Value& append ( const Value& value );
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/// Access an object value by name, create a null member if it does not exist.
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Value& operator[] ( const char* key );
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/// Access an object value by name, returns null if there is no member with that name.
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const Value& operator[] ( const char* key ) const;
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/// Access an object value by name, create a null member if it does not exist.
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Value& operator[] ( const std::string& key );
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/// Access an object value by name, returns null if there is no member with that name.
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const Value& operator[] ( const std::string& key ) const;
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/** \brief Access an object value by name, create a null member if it does not exist.
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* If the object as no entry for that name, then the member name used to store
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* the new entry is not duplicated.
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* Example of use:
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* \code
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* Json::Value object;
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* static const StaticString code("code");
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* object[code] = 1234;
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* \endcode
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*/
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Value& operator[] ( const StaticString& key );
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# ifdef JSON_USE_CPPTL
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/// Access an object value by name, create a null member if it does not exist.
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Value& operator[] ( const CppTL::ConstString& key );
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/// Access an object value by name, returns null if there is no member with that name.
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const Value& operator[] ( const CppTL::ConstString& key ) const;
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# endif
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/// Return the member named key if it exist, defaultValue otherwise.
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Value get ( const char* key,
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const Value& defaultValue ) const;
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/// Return the member named key if it exist, defaultValue otherwise.
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Value get ( const std::string& key,
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const Value& defaultValue ) const;
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# ifdef JSON_USE_CPPTL
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/// Return the member named key if it exist, defaultValue otherwise.
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Value get ( const CppTL::ConstString& key,
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const Value& defaultValue ) const;
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# endif
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/// \brief Remove and return the named member.
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///
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/// Do nothing if it did not exist.
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/// \return the removed Value, or null.
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/// \pre type() is objectValue or nullValue
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/// \post type() is unchanged
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Value removeMember ( const char* key );
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/// Same as removeMember(const char*)
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Value removeMember ( const std::string& key );
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/// Return true if the object has a member named key.
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bool isMember ( const char* key ) const;
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/// Return true if the object has a member named key.
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bool isMember ( const std::string& key ) const;
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# ifdef JSON_USE_CPPTL
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/// Return true if the object has a member named key.
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bool isMember ( const CppTL::ConstString& key ) const;
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# endif
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/// \brief Return a list of the member names.
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///
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/// If null, return an empty list.
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/// \pre type() is objectValue or nullValue
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/// \post if type() was nullValue, it remains nullValue
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Members getMemberNames () const;
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//# ifdef JSON_USE_CPPTL
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// EnumMemberNames enumMemberNames() const;
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// EnumValues enumValues() const;
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//# endif
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/// Comments must be //... or /* ... */
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void setComment ( const char* comment,
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CommentPlacement placement );
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/// Comments must be //... or /* ... */
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void setComment ( const std::string& comment,
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CommentPlacement placement );
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bool hasComment ( CommentPlacement placement ) const;
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/// Include delimiters and embedded newlines.
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std::string getComment ( CommentPlacement placement ) const;
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std::string toStyledString () const;
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const_iterator begin () const;
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const_iterator end () const;
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iterator begin ();
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iterator end ();
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private:
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Value& resolveReference ( const char* key,
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bool isStatic );
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# ifdef JSON_VALUE_USE_INTERNAL_MAP
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inline bool isItemAvailable () const
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{
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return itemIsUsed_ == 0;
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}
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inline void setItemUsed ( bool isUsed = true )
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{
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itemIsUsed_ = isUsed ? 1 : 0;
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}
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inline bool isMemberNameStatic () const
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{
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return memberNameIsStatic_ == 0;
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}
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inline void setMemberNameIsStatic ( bool isStatic )
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{
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memberNameIsStatic_ = isStatic ? 1 : 0;
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}
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# endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP
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private:
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struct CommentInfo
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{
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CommentInfo ();
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~CommentInfo ();
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void setComment ( const char* text );
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char* comment_;
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};
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//struct MemberNamesTransform
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//{
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// typedef const char *result_type;
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// const char *operator()( const CZString &name ) const
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// {
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// return name.c_str();
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// }
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//};
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union ValueHolder
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{
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Int int_;
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UInt uint_;
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double real_;
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bool bool_;
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char* string_;
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# ifdef JSON_VALUE_USE_INTERNAL_MAP
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ValueInternalArray* array_;
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ValueInternalMap* map_;
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#else
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ObjectValues* map_;
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# endif
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} value_;
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ValueType type_ : 8;
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int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
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# ifdef JSON_VALUE_USE_INTERNAL_MAP
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unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container.
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int memberNameIsStatic_ : 1; // used by the ValueInternalMap container.
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# endif
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CommentInfo* comments_;
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};
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/** \brief Experimental and untested: represents an element of the "path" to access a node.
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*/
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class PathArgument
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{
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public:
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friend class Path;
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PathArgument ();
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PathArgument ( UInt index );
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PathArgument ( const char* key );
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PathArgument ( const std::string& key );
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private:
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enum Kind
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{
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kindNone = 0,
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kindIndex,
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kindKey
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};
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std::string key_;
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UInt index_;
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Kind kind_;
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};
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/** \brief Experimental and untested: represents a "path" to access a node.
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*
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* Syntax:
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* - "." => root node
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* - ".[n]" => elements at index 'n' of root node (an array value)
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* - ".name" => member named 'name' of root node (an object value)
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* - ".name1.name2.name3"
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* - ".[0][1][2].name1[3]"
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* - ".%" => member name is provided as parameter
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* - ".[%]" => index is provied as parameter
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*/
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class Path
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{
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public:
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Path ( const std::string& path,
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const PathArgument& a1 = PathArgument (),
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const PathArgument& a2 = PathArgument (),
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const PathArgument& a3 = PathArgument (),
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const PathArgument& a4 = PathArgument (),
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const PathArgument& a5 = PathArgument () );
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const Value& resolve ( const Value& root ) const;
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Value resolve ( const Value& root,
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const Value& defaultValue ) const;
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/// Creates the "path" to access the specified node and returns a reference on the node.
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Value& make ( Value& root ) const;
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private:
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typedef std::vector<const PathArgument*> InArgs;
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typedef std::vector<PathArgument> Args;
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void makePath ( const std::string& path,
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const InArgs& in );
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void addPathInArg ( const std::string& path,
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const InArgs& in,
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InArgs::const_iterator& itInArg,
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PathArgument::Kind kind );
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void invalidPath ( const std::string& path,
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int location );
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Args args_;
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};
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/** \brief Experimental do not use: Allocator to customize member name and string value memory management done by Value.
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*
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* - makeMemberName() and releaseMemberName() are called to respectively duplicate and
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* free an Json::objectValue member name.
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* - duplicateStringValue() and releaseStringValue() are called similarly to
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* duplicate and free a Json::stringValue value.
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*/
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class ValueAllocator
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|
{
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public:
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enum { unknown = (unsigned) - 1 };
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|
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virtual ~ValueAllocator ();
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|
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virtual char* makeMemberName ( const char* memberName ) = 0;
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virtual void releaseMemberName ( char* memberName ) = 0;
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virtual char* duplicateStringValue ( const char* value,
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unsigned int length = unknown ) = 0;
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virtual void releaseStringValue ( char* value ) = 0;
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};
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|
|
#ifdef JSON_VALUE_USE_INTERNAL_MAP
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|
/** \brief Allocator to customize Value internal map.
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|
* Below is an example of a simple implementation (default implementation actually
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* use memory pool for speed).
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* \code
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|
class DefaultValueMapAllocator : public ValueMapAllocator
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{
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public: // overridden from ValueMapAllocator
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virtual ValueInternalMap *newMap()
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{
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return new ValueInternalMap();
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}
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virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
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{
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return new ValueInternalMap( other );
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}
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|
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virtual void destructMap( ValueInternalMap *map )
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|
{
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delete map;
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}
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|
|
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
|
|
{
|
|
return new ValueInternalLink[size];
|
|
}
|
|
|
|
virtual void releaseMapBuckets( ValueInternalLink *links )
|
|
{
|
|
delete [] links;
|
|
}
|
|
|
|
virtual ValueInternalLink *allocateMapLink()
|
|
{
|
|
return new ValueInternalLink();
|
|
}
|
|
|
|
virtual void releaseMapLink( ValueInternalLink *link )
|
|
{
|
|
delete link;
|
|
}
|
|
};
|
|
* \endcode
|
|
*/
|
|
class JSON_API ValueMapAllocator
|
|
{
|
|
public:
|
|
virtual ~ValueMapAllocator ();
|
|
virtual ValueInternalMap* newMap () = 0;
|
|
virtual ValueInternalMap* newMapCopy ( const ValueInternalMap& other ) = 0;
|
|
virtual void destructMap ( ValueInternalMap* map ) = 0;
|
|
virtual ValueInternalLink* allocateMapBuckets ( unsigned int size ) = 0;
|
|
virtual void releaseMapBuckets ( ValueInternalLink* links ) = 0;
|
|
virtual ValueInternalLink* allocateMapLink () = 0;
|
|
virtual void releaseMapLink ( ValueInternalLink* link ) = 0;
|
|
};
|
|
|
|
/** \brief ValueInternalMap hash-map bucket chain link (for internal use only).
|
|
* \internal previous_ & next_ allows for bidirectional traversal.
|
|
*/
|
|
class JSON_API ValueInternalLink
|
|
{
|
|
public:
|
|
enum { itemPerLink = 6 }; // sizeof(ValueInternalLink) = 128 on 32 bits architecture.
|
|
enum InternalFlags
|
|
{
|
|
flagAvailable = 0,
|
|
flagUsed = 1
|
|
};
|
|
|
|
ValueInternalLink ();
|
|
|
|
~ValueInternalLink ();
|
|
|
|
Value items_[itemPerLink];
|
|
char* keys_[itemPerLink];
|
|
ValueInternalLink* previous_;
|
|
ValueInternalLink* next_;
|
|
};
|
|
|
|
|
|
/** \brief A linked page based hash-table implementation used internally by Value.
|
|
* \internal ValueInternalMap is a tradional bucket based hash-table, with a linked
|
|
* list in each bucket to handle collision. There is an addional twist in that
|
|
* each node of the collision linked list is a page containing a fixed amount of
|
|
* value. This provides a better compromise between memory usage and speed.
|
|
*
|
|
* Each bucket is made up of a chained list of ValueInternalLink. The last
|
|
* link of a given bucket can be found in the 'previous_' field of the following bucket.
|
|
* The last link of the last bucket is stored in tailLink_ as it has no following bucket.
|
|
* Only the last link of a bucket may contains 'available' item. The last link always
|
|
* contains at least one element unless is it the bucket one very first link.
|
|
*/
|
|
class JSON_API ValueInternalMap
|
|
{
|
|
friend class ValueIteratorBase;
|
|
friend class Value;
|
|
public:
|
|
typedef unsigned int HashKey;
|
|
typedef unsigned int BucketIndex;
|
|
|
|
# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
|
struct IteratorState
|
|
{
|
|
IteratorState ()
|
|
: map_ (0)
|
|
, link_ (0)
|
|
, itemIndex_ (0)
|
|
, bucketIndex_ (0)
|
|
{
|
|
}
|
|
ValueInternalMap* map_;
|
|
ValueInternalLink* link_;
|
|
BucketIndex itemIndex_;
|
|
BucketIndex bucketIndex_;
|
|
};
|
|
# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
|
|
|
ValueInternalMap ();
|
|
ValueInternalMap ( const ValueInternalMap& other );
|
|
ValueInternalMap& operator = ( const ValueInternalMap& other );
|
|
~ValueInternalMap ();
|
|
|
|
void swap ( ValueInternalMap& other );
|
|
|
|
BucketIndex size () const;
|
|
|
|
void clear ();
|
|
|
|
bool reserveDelta ( BucketIndex growth );
|
|
|
|
bool reserve ( BucketIndex newItemCount );
|
|
|
|
const Value* find ( const char* key ) const;
|
|
|
|
Value* find ( const char* key );
|
|
|
|
Value& resolveReference ( const char* key,
|
|
bool isStatic );
|
|
|
|
void remove ( const char* key );
|
|
|
|
void doActualRemove ( ValueInternalLink* link,
|
|
BucketIndex index,
|
|
BucketIndex bucketIndex );
|
|
|
|
ValueInternalLink*& getLastLinkInBucket ( BucketIndex bucketIndex );
|
|
|
|
Value& setNewItem ( const char* key,
|
|
bool isStatic,
|
|
ValueInternalLink* link,
|
|
BucketIndex index );
|
|
|
|
Value& unsafeAdd ( const char* key,
|
|
bool isStatic,
|
|
HashKey hashedKey );
|
|
|
|
HashKey hash ( const char* key ) const;
|
|
|
|
int compare ( const ValueInternalMap& other ) const;
|
|
|
|
private:
|
|
void makeBeginIterator ( IteratorState& it ) const;
|
|
void makeEndIterator ( IteratorState& it ) const;
|
|
static bool equals ( const IteratorState& x, const IteratorState& other );
|
|
static void increment ( IteratorState& iterator );
|
|
static void incrementBucket ( IteratorState& iterator );
|
|
static void decrement ( IteratorState& iterator );
|
|
static const char* key ( const IteratorState& iterator );
|
|
static const char* key ( const IteratorState& iterator, bool& isStatic );
|
|
static Value& value ( const IteratorState& iterator );
|
|
static int distance ( const IteratorState& x, const IteratorState& y );
|
|
|
|
private:
|
|
ValueInternalLink* buckets_;
|
|
ValueInternalLink* tailLink_;
|
|
BucketIndex bucketsSize_;
|
|
BucketIndex itemCount_;
|
|
};
|
|
|
|
/** \brief A simplified deque implementation used internally by Value.
|
|
* \internal
|
|
* It is based on a list of fixed "page", each page contains a fixed number of items.
|
|
* Instead of using a linked-list, a array of pointer is used for fast item look-up.
|
|
* Look-up for an element is as follow:
|
|
* - compute page index: pageIndex = itemIndex / itemsPerPage
|
|
* - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage]
|
|
*
|
|
* Insertion is amortized constant time (only the array containing the index of pointers
|
|
* need to be reallocated when items are appended).
|
|
*/
|
|
class JSON_API ValueInternalArray
|
|
{
|
|
friend class Value;
|
|
friend class ValueIteratorBase;
|
|
public:
|
|
enum { itemsPerPage = 8 }; // should be a power of 2 for fast divide and modulo.
|
|
typedef Value::ArrayIndex ArrayIndex;
|
|
typedef unsigned int PageIndex;
|
|
|
|
# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
|
struct IteratorState // Must be a POD
|
|
{
|
|
IteratorState ()
|
|
: array_ (0)
|
|
, currentPageIndex_ (0)
|
|
, currentItemIndex_ (0)
|
|
{
|
|
}
|
|
ValueInternalArray* array_;
|
|
Value** currentPageIndex_;
|
|
unsigned int currentItemIndex_;
|
|
};
|
|
# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
|
|
|
ValueInternalArray ();
|
|
ValueInternalArray ( const ValueInternalArray& other );
|
|
ValueInternalArray& operator = ( const ValueInternalArray& other );
|
|
~ValueInternalArray ();
|
|
void swap ( ValueInternalArray& other );
|
|
|
|
void clear ();
|
|
void resize ( ArrayIndex newSize );
|
|
|
|
Value& resolveReference ( ArrayIndex index );
|
|
|
|
Value* find ( ArrayIndex index ) const;
|
|
|
|
ArrayIndex size () const;
|
|
|
|
int compare ( const ValueInternalArray& other ) const;
|
|
|
|
private:
|
|
static bool equals ( const IteratorState& x, const IteratorState& other );
|
|
static void increment ( IteratorState& iterator );
|
|
static void decrement ( IteratorState& iterator );
|
|
static Value& dereference ( const IteratorState& iterator );
|
|
static Value& unsafeDereference ( const IteratorState& iterator );
|
|
static int distance ( const IteratorState& x, const IteratorState& y );
|
|
static ArrayIndex indexOf ( const IteratorState& iterator );
|
|
void makeBeginIterator ( IteratorState& it ) const;
|
|
void makeEndIterator ( IteratorState& it ) const;
|
|
void makeIterator ( IteratorState& it, ArrayIndex index ) const;
|
|
|
|
void makeIndexValid ( ArrayIndex index );
|
|
|
|
Value** pages_;
|
|
ArrayIndex size_;
|
|
PageIndex pageCount_;
|
|
};
|
|
|
|
/** \brief Experimental: do not use. Allocator to customize Value internal array.
|
|
* Below is an example of a simple implementation (actual implementation use
|
|
* memory pool).
|
|
\code
|
|
class DefaultValueArrayAllocator : public ValueArrayAllocator
|
|
{
|
|
public: // overridden from ValueArrayAllocator
|
|
virtual ~DefaultValueArrayAllocator()
|
|
{
|
|
}
|
|
|
|
virtual ValueInternalArray *newArray()
|
|
{
|
|
return new ValueInternalArray();
|
|
}
|
|
|
|
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
|
|
{
|
|
return new ValueInternalArray( other );
|
|
}
|
|
|
|
virtual void destruct( ValueInternalArray *array )
|
|
{
|
|
delete array;
|
|
}
|
|
|
|
virtual void reallocateArrayPageIndex( Value **&indexes,
|
|
ValueInternalArray::PageIndex &indexCount,
|
|
ValueInternalArray::PageIndex minNewIndexCount )
|
|
{
|
|
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
|
|
if ( minNewIndexCount > newIndexCount )
|
|
newIndexCount = minNewIndexCount;
|
|
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
|
|
if ( !newIndexes )
|
|
throw std::bad_alloc();
|
|
indexCount = newIndexCount;
|
|
indexes = static_cast<Value **>( newIndexes );
|
|
}
|
|
virtual void releaseArrayPageIndex( Value **indexes,
|
|
ValueInternalArray::PageIndex indexCount )
|
|
{
|
|
if ( indexes )
|
|
free( indexes );
|
|
}
|
|
|
|
virtual Value *allocateArrayPage()
|
|
{
|
|
return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) );
|
|
}
|
|
|
|
virtual void releaseArrayPage( Value *value )
|
|
{
|
|
if ( value )
|
|
free( value );
|
|
}
|
|
};
|
|
\endcode
|
|
*/
|
|
class JSON_API ValueArrayAllocator
|
|
{
|
|
public:
|
|
virtual ~ValueArrayAllocator ();
|
|
virtual ValueInternalArray* newArray () = 0;
|
|
virtual ValueInternalArray* newArrayCopy ( const ValueInternalArray& other ) = 0;
|
|
virtual void destructArray ( ValueInternalArray* array ) = 0;
|
|
/** \brief Reallocate array page index.
|
|
* Reallocates an array of pointer on each page.
|
|
* \param indexes [input] pointer on the current index. May be \c NULL.
|
|
* [output] pointer on the new index of at least
|
|
* \a minNewIndexCount pages.
|
|
* \param indexCount [input] current number of pages in the index.
|
|
* [output] number of page the reallocated index can handle.
|
|
* \b MUST be >= \a minNewIndexCount.
|
|
* \param minNewIndexCount Minimum number of page the new index must be able to
|
|
* handle.
|
|
*/
|
|
virtual void reallocateArrayPageIndex ( Value**& indexes,
|
|
ValueInternalArray::PageIndex& indexCount,
|
|
ValueInternalArray::PageIndex minNewIndexCount ) = 0;
|
|
virtual void releaseArrayPageIndex ( Value** indexes,
|
|
ValueInternalArray::PageIndex indexCount ) = 0;
|
|
virtual Value* allocateArrayPage () = 0;
|
|
virtual void releaseArrayPage ( Value* value ) = 0;
|
|
};
|
|
#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
|
|
|
|
|
|
/** \brief base class for Value iterators.
|
|
*
|
|
*/
|
|
class ValueIteratorBase
|
|
{
|
|
public:
|
|
typedef unsigned int size_t;
|
|
typedef int difference_type;
|
|
typedef ValueIteratorBase SelfType;
|
|
|
|
ValueIteratorBase ();
|
|
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
|
explicit ValueIteratorBase ( const Value::ObjectValues::iterator& current );
|
|
#else
|
|
ValueIteratorBase ( const ValueInternalArray::IteratorState& state );
|
|
ValueIteratorBase ( const ValueInternalMap::IteratorState& state );
|
|
#endif
|
|
|
|
bool operator == ( const SelfType& other ) const
|
|
{
|
|
return isEqual ( other );
|
|
}
|
|
|
|
bool operator != ( const SelfType& other ) const
|
|
{
|
|
return !isEqual ( other );
|
|
}
|
|
|
|
difference_type operator - ( const SelfType& other ) const
|
|
{
|
|
return computeDistance ( other );
|
|
}
|
|
|
|
/// Return either the index or the member name of the referenced value as a Value.
|
|
Value key () const;
|
|
|
|
/// Return the index of the referenced Value. -1 if it is not an arrayValue.
|
|
UInt index () const;
|
|
|
|
/// Return the member name of the referenced Value. "" if it is not an objectValue.
|
|
const char* memberName () const;
|
|
|
|
protected:
|
|
Value& deref () const;
|
|
|
|
void increment ();
|
|
|
|
void decrement ();
|
|
|
|
difference_type computeDistance ( const SelfType& other ) const;
|
|
|
|
bool isEqual ( const SelfType& other ) const;
|
|
|
|
void copy ( const SelfType& other );
|
|
|
|
private:
|
|
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
|
Value::ObjectValues::iterator current_;
|
|
// Indicates that iterator is for a null value.
|
|
bool isNull_;
|
|
#else
|
|
union
|
|
{
|
|
ValueInternalArray::IteratorState array_;
|
|
ValueInternalMap::IteratorState map_;
|
|
} iterator_;
|
|
bool isArray_;
|
|
#endif
|
|
};
|
|
|
|
/** \brief const iterator for object and array value.
|
|
*
|
|
*/
|
|
class ValueConstIterator : public ValueIteratorBase
|
|
{
|
|
friend class Value;
|
|
public:
|
|
typedef unsigned int size_t;
|
|
typedef int difference_type;
|
|
typedef const Value& reference;
|
|
typedef const Value* pointer;
|
|
typedef ValueConstIterator SelfType;
|
|
|
|
ValueConstIterator ();
|
|
private:
|
|
/*! \internal Use by Value to create an iterator.
|
|
*/
|
|
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
|
explicit ValueConstIterator ( const Value::ObjectValues::iterator& current );
|
|
#else
|
|
ValueConstIterator ( const ValueInternalArray::IteratorState& state );
|
|
ValueConstIterator ( const ValueInternalMap::IteratorState& state );
|
|
#endif
|
|
public:
|
|
SelfType& operator = ( const ValueIteratorBase& other );
|
|
|
|
SelfType operator++ ( int )
|
|
{
|
|
SelfType temp ( *this );
|
|
++*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType operator-- ( int )
|
|
{
|
|
SelfType temp ( *this );
|
|
--*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType& operator-- ()
|
|
{
|
|
decrement ();
|
|
return *this;
|
|
}
|
|
|
|
SelfType& operator++ ()
|
|
{
|
|
increment ();
|
|
return *this;
|
|
}
|
|
|
|
reference operator * () const
|
|
{
|
|
return deref ();
|
|
}
|
|
};
|
|
|
|
|
|
/** \brief Iterator for object and array value.
|
|
*/
|
|
class ValueIterator : public ValueIteratorBase
|
|
{
|
|
friend class Value;
|
|
public:
|
|
typedef unsigned int size_t;
|
|
typedef int difference_type;
|
|
typedef Value& reference;
|
|
typedef Value* pointer;
|
|
typedef ValueIterator SelfType;
|
|
|
|
ValueIterator ();
|
|
ValueIterator ( const ValueConstIterator& other );
|
|
ValueIterator ( const ValueIterator& other );
|
|
private:
|
|
/*! \internal Use by Value to create an iterator.
|
|
*/
|
|
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
|
explicit ValueIterator ( const Value::ObjectValues::iterator& current );
|
|
#else
|
|
ValueIterator ( const ValueInternalArray::IteratorState& state );
|
|
ValueIterator ( const ValueInternalMap::IteratorState& state );
|
|
#endif
|
|
public:
|
|
|
|
SelfType& operator = ( const SelfType& other );
|
|
|
|
SelfType operator++ ( int )
|
|
{
|
|
SelfType temp ( *this );
|
|
++*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType operator-- ( int )
|
|
{
|
|
SelfType temp ( *this );
|
|
--*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType& operator-- ()
|
|
{
|
|
decrement ();
|
|
return *this;
|
|
}
|
|
|
|
SelfType& operator++ ()
|
|
{
|
|
increment ();
|
|
return *this;
|
|
}
|
|
|
|
reference operator * () const
|
|
{
|
|
return deref ();
|
|
}
|
|
};
|
|
|
|
|
|
} // namespace Json
|
|
|
|
|
|
#endif // CPPTL_JSON_H_INCLUDED
|