Files
rippled/NetworkOPs.h

63 lines
2.1 KiB
C++

#ifndef __NETWORK_OPS__
#define __NETWORK_OPS__
#include "Transaction.h"
#include "AccountState.h"
// Operations that clients may wish to perform against the network
class Peer;
class NetworkOPs
{
enum Fault
{ // exceptions these functions can throw
IO_ERROR=1,
NO_NETWORK=2,
};
enum OperatingMode
{ // how we process transactions or account balance requests
FAULTED=0, // we are unable to process requests (not ready or no network)
FULL_LOCAL=1, // we are in full local sync
PART_LOCAL=2, // we can validate remote data but have to request it
REMOTE=3 // we have to trust remote nodes
};
public:
// context information
OperatingMode getOperatingMode();
// network information
uint64 getNetworkTime();
uint32 getCurrentLedgerID();
// transaction operations
Transaction::pointer processTransaction(Transaction::pointer transaction, Peer* source=NULL);
Transaction::pointer findTransactionByID(const uint256& transactionID);
int findTransactionsBySource(std::list<Transaction::pointer>&, const uint160& sourceAccount,
uint32 minSeq, uint32 maxSeq);
int findTransactionsByDestination(std::list<Transaction::pointer>&, const uint160& destinationAccount,
uint32 startLedgerSeq, uint32 endLedgerSeq, int maxTransactions);
// account operations
AccountState::pointer getAccountState(const uint160& accountID);
// contact block operations
// raw object operations
bool findRawLedger(const uint256& ledgerHash, std::vector<unsigned char>& rawLedger);
bool findRawTransaction(const uint256& transactionHash, std::vector<unsigned char>& rawTransaction);
bool findAccountNode(const uint256& nodeHash, std::vector<unsigned char>& rawAccountNode);
bool findTransactionNode(const uint256& nodeHash, std::vector<unsigned char>& rawTransactionNode);
// tree synchronzation operations
bool getTransactionTreeNodes(uint32 ledgerSeq, const uint256& myNodeID,
const std::vector<unsigned char>& myNode, std::list<std::vector<unsigned char> >& newNodes);
bool getAccountStateNodes(uint32 ledgerSeq, const uint256& myNodeId,
const std::vector<unsigned char>& myNode, std::list<std::vector<unsigned char> >& newNodes);
};
#endif