Files
rippled/src/ripple/validators/Manager.h
Vinnie Falco 60f27178b8 Levelization, improve structure of source files:
Source files are moved between modules, includes changed and added,
and some code rewritten, with the goal of reducing cross-module dependencies
and eliminating cycles in the dependency graph of classes.

* Remove RippleAddress dependency in CKey_test
* ByteOrder.h, Blob.h, and strHex.h are moved to basics/. This makes
  the basics/ module fully independent of other ripple sources.
* types/ is merged into protocol/. The protocol module now contains
  all primitive types specific to the Ripple protocol.
* Move ErrorCodes to protocol/
* Move base_uint to basics/
* Move Base58 to crypto/
* Remove dependence on Serializer in GenerateDeterministicKey
* Eliminate unity header json.h
* Remove obsolete unity headers
* Remove unnecessary includes
2014-12-22 10:23:49 -08:00

68 lines
2.3 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_VALIDATORS_MANAGER_H_INCLUDED
#define RIPPLE_VALIDATORS_MANAGER_H_INCLUDED
#include <ripple/protocol/Protocol.h>
#include <ripple/validators/Connection.h>
#include <ripple/protocol/RippleLedgerHash.h>
#include <beast/threads/Stoppable.h>
#include <beast/http/URL.h>
#include <beast/module/core/files/File.h>
#include <beast/utility/PropertyStream.h>
namespace ripple {
namespace Validators {
/** Maintains the list of chosen validators.
The algorithm for acquiring, building, and calculating metadata on
the list of chosen validators is critical to the health of the network.
All operations are performed asynchronously on an internal thread.
*/
class Manager : public beast::PropertyStream::Source
{
protected:
Manager();
public:
/** Destroy the object.
Any pending source fetch operations are aborted. This will block
until any pending database I/O has completed and the thread has
stopped.
*/
virtual ~Manager() = default;
/** Create a new Connection. */
virtual
std::unique_ptr<Connection>
newConnection (int id) = 0;
/** Called when a ledger is built. */
virtual
void
onLedgerClosed (LedgerIndex index,
LedgerHash const& hash, LedgerHash const& parent) = 0;
};
}
}
#endif