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https://github.com/XRPLF/rippled.git
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An alternative to the unity build, the classic build compiles each translation unit individually. This adds more modules to the classic build: * Remove unity header app.h * Add missing includes as needed * Remove obsolete NodeStore backend code * Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
187 lines
4.8 KiB
C++
187 lines
4.8 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <BeastConfig.h>
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#include <ripple/shamap/SHAMapNodeID.h>
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#include <ripple/crypto/RandomNumbers.h>
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#include <beast/module/core/text/LexicalCast.h>
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#include <beast/utility/static_initializer.h>
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#include <boost/format.hpp>
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#include <cassert>
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#include <cstring>
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namespace ripple {
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uint256 const&
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SHAMapNodeID::Masks (int depth)
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{
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enum
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{
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mask_size = 65
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};
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struct masks_t
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{
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uint256 entry [mask_size];
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masks_t()
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{
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uint256 selector;
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for (int i = 0; i < mask_size-1; i += 2)
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{
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entry[i] = selector;
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* (selector.begin () + (i / 2)) = 0xF0;
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entry[i + 1] = selector;
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* (selector.begin () + (i / 2)) = 0xFF;
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}
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entry[mask_size-1] = selector;
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}
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};
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static beast::static_initializer <masks_t> masks;
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return masks->entry[depth];
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}
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std::size_t
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SHAMapNodeID::calculate_hash (uint256 const& node, int depth)
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{
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struct HashParams
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{
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HashParams ()
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: golden_ratio (0x9e3779b9)
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{
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random_fill (&cookie_value);
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}
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// The cookie value protects us against algorithmic complexity attacks.
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std::size_t cookie_value;
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std::size_t golden_ratio;
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};
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static beast::static_initializer <HashParams> params;
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std::size_t h = params->cookie_value + (depth * params->golden_ratio);
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auto ptr = reinterpret_cast <const unsigned int*> (node.cbegin ());
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for (int i = (depth + 7) / 8; i != 0; --i)
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h = (h * params->golden_ratio) ^ *ptr++;
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return h;
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}
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// canonicalize the hash to a node ID for this depth
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SHAMapNodeID::SHAMapNodeID (int depth, uint256 const& hash)
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: mNodeID (hash), mDepth (depth), mHash (0)
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{
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assert ((depth >= 0) && (depth < 65));
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mNodeID &= Masks(depth);
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}
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SHAMapNodeID::SHAMapNodeID (void const* ptr, int len) : mHash (0)
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{
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if (len < 33)
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mDepth = -1;
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else
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{
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std::memcpy (mNodeID.begin (), ptr, 32);
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mDepth = * (static_cast<unsigned char const*> (ptr) + 32);
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}
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}
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std::string SHAMapNodeID::getString () const
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{
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if ((mDepth == 0) && (mNodeID.isZero ()))
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return "NodeID(root)";
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return "NodeID(" + std::to_string (mDepth) +
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"," + to_string (mNodeID) + ")";
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}
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uint256 SHAMapNodeID::getNodeID (int depth, uint256 const& hash)
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{
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assert ((depth >= 0) && (depth <= 64));
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return hash & Masks(depth);
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}
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void SHAMapNodeID::addIDRaw (Serializer& s) const
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{
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s.add256 (mNodeID);
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s.add8 (mDepth);
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}
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std::string SHAMapNodeID::getRawString () const
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{
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Serializer s (33);
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addIDRaw (s);
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return s.getString ();
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}
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// This can be optimized to avoid the << if needed
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SHAMapNodeID SHAMapNodeID::getChildNodeID (int m) const
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{
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assert ((m >= 0) && (m < 16));
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assert (mDepth <= 64);
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uint256 child (mNodeID);
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child.begin ()[mDepth / 2] |= (mDepth & 1) ? m : (m << 4);
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return SHAMapNodeID (mDepth + 1, child, true);
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}
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// Which branch would contain the specified hash
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int SHAMapNodeID::selectBranch (uint256 const& hash) const
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{
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#if RIPPLE_VERIFY_NODEOBJECT_KEYS
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if (mDepth >= 64)
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{
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assert (false);
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return -1;
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}
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if ((hash & Masks(mDepth)) != mNodeID)
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{
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std::cerr << "selectBranch(" << getString () << std::endl;
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std::cerr << " " << hash << " off branch" << std::endl;
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assert (false);
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return -1; // does not go under this node
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}
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#endif
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int branch = * (hash.begin () + (mDepth / 2));
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if (mDepth & 1)
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branch &= 0xf;
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else
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branch >>= 4;
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assert ((branch >= 0) && (branch < 16));
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return branch;
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}
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void SHAMapNodeID::dump (beast::Journal journal) const
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{
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if (journal.debug) journal.debug <<
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getString ();
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}
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} // ripple
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