Files
rippled/beast/crypto/impl/Sha256.cpp
Vinnie Falco ce8f56727e Make all include paths relative to a root directory:
* Better include path support in the VSProject scons tool.
* Various manual fixes to include paths.
2014-06-02 09:16:28 -07:00

145 lines
3.5 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <beast/crypto/Sha256.h>
namespace beast {
namespace Sha256 {
#ifndef LITTLE_ENDIAN
# define LITTLE_ENDIAN 1234
#endif
#ifndef BIG_ENDIAN
# define BIG_ENDIAN 4321
#endif
#if !defined(BYTE_ORDER)
# if BEAST_BIG_ENDIAN
# define BYTE_ORDER BIG_ENDIAN
# else
# define BYTE_ORDER LITTLE_ENDIAN
# endif
#endif
//#define SHA2_USE_INTTYPES_H
namespace detail {
#include <beast/crypto/impl/sha2/sha2.c>
}
Context::Context ()
{
detail::SHA256_Init (&m_context);
}
void Context::update (void const* buffer, std::size_t bytes)
{
detail::SHA256_Update (&m_context, static_cast <std::uint8_t const*> (buffer), bytes);
}
void* Context::finish (void* hash)
{
detail::SHA256_Final (static_cast <std::uint8_t*> (hash), &m_context);
return hash;
}
//------------------------------------------------------------------------------
digest_type const& empty_digest()
{
struct Holder
{
Holder ()
{
std::uint8_t zero (0);
hash (zero, digest);
}
digest_type digest;
};
static Holder const holder;
return holder.digest;
}
void* hash (void const* buffer, std::size_t bytes, void* digest)
{
Context h;
h.update (buffer, bytes);
h.finish (digest);
return digest;
}
digest_type& hash (void const* buffer, std::size_t bytes, digest_type& digest)
{
hash (buffer, bytes, digest.data());
return digest;
}
digest_type hash (void const* buffer, std::size_t bytes)
{
digest_type digest;
hash (buffer, bytes, digest);
return digest;
}
void* hash (std::int8_t const* begin, std::int8_t const* end, void* digest)
{
return hash (begin, end - begin, digest);
}
void* hash (std::uint8_t const* begin, std::uint8_t const* end, void* digest)
{
return hash (begin, end - begin, digest);
}
digest_type hash (std::int8_t const* begin, std::int8_t const* end)
{
digest_type digest;
hash (begin, end - begin, digest);
return digest;
}
digest_type hash (std::uint8_t const* begin, std::uint8_t const* end)
{
digest_type digest;
hash (begin, end - begin, digest);
return digest;
}
void* hash (void const* source_digest, void* digest)
{
return hash (source_digest, digestLength, digest);
}
digest_type& hash (void const* source_digest, digest_type& digest)
{
return hash (source_digest, digestLength, digest);
}
digest_type hash (void const* source_digest)
{
digest_type digest;
hash (source_digest, digestLength, digest);
return digest;
}
}
}