Files
rippled/src/test/unit_test/FileDirGuard.h
Ed Hennis 3cbdf818a7 Miscellaneous refactors and updates (#5590)
- Added a new Invariant: `ValidPseudoAccounts` which checks that all pseudo-accounts behave consistently through creation and updates, and that no "real" accounts look like pseudo-accounts (which means they don't have a 0 sequence). 
- `to_short_string(base_uint)`. Like `to_string`, but only returns the first 8 characters. (Similar to how a git commit ID can be abbreviated.) Used as a wrapped sink to prefix most transaction-related messages. More can be added later.
- `XRPL_ASSERT_PARTS`. Convenience wrapper for `XRPL_ASSERT`, which takes the `function` and `description` as separate parameters.
- `SField::sMD_PseudoAccount`. Metadata option for `SField` definitions to indicate that the field, if set in an `AccountRoot` indicates that account is a pseudo-account. Removes the need for hard-coded field lists all over the place. Added the flag to `AMMID` and `VaultID`.
- Added functionality to `SField` ctor to detect both code and name collisions using asserts. And require all SFields to have a name
- Convenience type aliases `STLedgerEntry::const_pointer` and `STLedgerEntry::const_ref`. (`SLE` is an alias to `STLedgerEntry`.)
- Generalized `feeunit.h` (`TaggedFee`) into `unit.h` (`ValueUnit`) and added new "BIPS"-related tags for future use. Also refactored the type restrictions to use Concepts.
- Restructured `transactions.macro` to do two big things
	1. Include the `#include` directives for transactor header files directly in the macro file. Removes the need to update `applySteps.cpp` and the resulting conflicts.
	2. Added a `privileges` parameter to the `TRANSACTION` macro, which specifies some of the operations a transaction is allowed to do. These `privileges` are enforced by invariant checks. Again, removed the need to update scattered lists of transaction types in various checks.
- Unit tests:
	1.  Moved more helper functions into `TestHelpers.h` and `.cpp`. 
	2. Cleaned up the namespaces to prevent / mitigate random collisions and ambiguous symbols, particularly in unity builds.
	3. Generalized `Env::balance` to add support for `MPTIssue` and `Asset`.
	4. Added a set of helper classes to simplify `Env` transaction parameter classes: `JTxField`, `JTxFieldWrapper`, and a bunch of classes derived or aliased from it. For an example of how awesome it is, check the changes `src/test/jtx/escrow.h` for how much simpler the definitions are for `finish_time`, `cancel_time`, `condition`, and `fulfillment`. 
	5. Generalized several of the amount-related helper classes to understand `Asset`s.
     6. `env.balance` for an MPT issuer will return a negative number (or 0) for consistency with IOUs.
2025-09-18 17:55:49 +00:00

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//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2018 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef TEST_UNIT_TEST_DIRGUARD_H
#define TEST_UNIT_TEST_DIRGUARD_H
#include <test/jtx/TestSuite.h>
#include <xrpl/basics/contract.h>
#include <boost/filesystem.hpp>
#include <fstream>
namespace ripple {
namespace detail {
/**
Create a directory and remove it when it's done
*/
class DirGuard
{
protected:
using path = boost::filesystem::path;
private:
path subDir_;
bool rmSubDir_{false};
protected:
beast::unit_test::suite& test_;
auto
rmDir(path const& toRm)
{
if (is_directory(toRm) && is_empty(toRm))
remove(toRm);
else
test_.log << "Expected " << toRm.string()
<< " to be an empty existing directory." << std::endl;
}
public:
DirGuard(beast::unit_test::suite& test, path subDir, bool useCounter = true)
: subDir_(std::move(subDir)), test_(test)
{
using namespace boost::filesystem;
static auto subDirCounter = 0;
if (useCounter)
subDir_ += std::to_string(++subDirCounter);
if (!exists(subDir_))
{
create_directory(subDir_);
rmSubDir_ = true;
}
else if (is_directory(subDir_))
rmSubDir_ = false;
else
{
// Cannot run the test. Someone created a file where we want to
// put our directory
Throw<std::runtime_error>(
"Cannot create directory: " + subDir_.string());
}
}
~DirGuard()
{
try
{
using namespace boost::filesystem;
if (rmSubDir_)
rmDir(subDir_);
}
catch (std::exception& e)
{
// if we throw here, just let it die.
test_.log << "Error in ~DirGuard: " << e.what() << std::endl;
};
}
path const&
subdir() const
{
return subDir_;
}
};
/**
Write a file in a directory and remove when done
*/
class FileDirGuard : public DirGuard
{
protected:
path const file_;
bool created_ = false;
public:
FileDirGuard(
beast::unit_test::suite& test,
path subDir,
path file,
std::string const& contents,
bool useCounter = true,
bool create = true)
: DirGuard(test, subDir, useCounter)
, file_(file.is_absolute() ? file : subdir() / file)
{
if (!exists(file_))
{
if (create)
{
std::ofstream o(file_.string());
o << contents;
created_ = true;
}
}
else
{
Throw<std::runtime_error>(
"Refusing to overwrite existing file: " + file_.string());
}
}
~FileDirGuard()
{
try
{
using namespace boost::filesystem;
if (exists(file_))
{
remove(file_);
}
else
{
if (created_)
test_.log << "Expected " << file_.string()
<< " to be an existing file." << std::endl;
}
}
catch (std::exception& e)
{
// if we throw here, just let it die.
test_.log << "Error in ~FileGuard: " << e.what() << std::endl;
};
}
path const&
file() const
{
return file_;
}
bool
fileExists() const
{
return boost::filesystem::exists(file_);
}
};
} // namespace detail
} // namespace ripple
#endif // TEST_UNIT_TEST_DIRGUARD_H