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* Rename unity files * Move some modules to new subdirectories * Remove obsolete Visual Studio project files * Remove obsolete coding style and TODO list
296 lines
8.5 KiB
C++
296 lines
8.5 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <beast/threads/ServiceQueue.h>
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#include <beast/unit_test/suite.h>
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#include <beast/module/core/time/Time.h>
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#include <beast/module/core/maths/Random.h>
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#include <functional>
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#include <sstream>
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namespace beast {
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class ServiceQueue_timing_test : public unit_test::suite
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{
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public:
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class Stopwatch
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{
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public:
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Stopwatch () { start(); }
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void start () { m_startTime = Time::getHighResolutionTicks (); }
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double getElapsed ()
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{
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std::int64_t const now = Time::getHighResolutionTicks();
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return Time::highResolutionTicksToSeconds (now - m_startTime);
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}
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private:
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std::int64_t m_startTime;
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};
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static int const callsPerThread = 50000;
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//--------------------------------------------------------------------------
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template <typename ServiceType>
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struct Consumer : Thread
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{
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ServiceType& m_service;
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Random m_random;
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String m_string;
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Consumer (int id, std::int64_t seedValue, ServiceType& service)
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: Thread ("C#" + String::fromNumber (id))
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, m_service (service)
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, m_random (seedValue)
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{ startThread(); }
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~Consumer ()
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{ stopThread(); }
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static Consumer*& thread()
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{
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static ThreadLocalValue <Consumer*> local;
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return local.get();
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}
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static void stop_one ()
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{ thread()->signalThreadShouldExit(); }
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static void handler ()
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{ thread()->do_handler(); }
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void do_handler()
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{
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String const s (String::fromNumber (m_random.nextInt()));
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m_string += s;
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if (m_string.length() > 100)
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m_string = String::empty;
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}
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void run ()
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{
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thread() = this;
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while (! threadShouldExit())
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m_service.run_one();
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}
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};
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//--------------------------------------------------------------------------
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template <typename ServiceType>
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struct Producer : Thread
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{
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ServiceType& m_service;
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Random m_random;
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String m_string;
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Producer (int id, std::int64_t seedValue, ServiceType& service)
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: Thread ("P#" + String::fromNumber (id))
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, m_service (service)
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, m_random (seedValue)
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{ }
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~Producer ()
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{ stopThread(); }
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void run ()
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{
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for (std::size_t i = 0; i < callsPerThread; ++i)
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{
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String const s (String::fromNumber (m_random.nextInt()));
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m_string += s;
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if (m_string.length() > 100)
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m_string = String::empty;
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m_service.dispatch (std::bind (&Consumer<ServiceType>::handler));
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}
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}
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};
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//--------------------------------------------------------------------------
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template <typename Allocator>
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void testThreads (int nConsumers, int nProducers)
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{
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std::stringstream ss;
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ss <<
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nConsumers << " consumers, " <<
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nProducers << " producers, Allocator = " <<
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typeid(Allocator).name();
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testcase (ss.str());
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typedef ServiceQueueType <Allocator> ServiceType;
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ServiceType service (nConsumers);
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std::vector <std::unique_ptr <Consumer <ServiceType> > > consumers;
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std::vector <std::unique_ptr <Producer <ServiceType> > > producers;
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consumers.reserve (nConsumers);
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producers.reserve (nProducers);
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Random r;
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for (int i = 0; i < nConsumers; ++i)
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consumers.emplace_back (new Consumer <ServiceType> (i + 1,
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r.nextInt64(), service));
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for (int i = 0; i < nProducers; ++i)
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producers.emplace_back (new Producer <ServiceType> (i + 1,
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r.nextInt64(), service));
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Stopwatch t;
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for (std::size_t i = 0; i < producers.size(); ++i)
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producers[i]->startThread();
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for (std::size_t i = 0; i < producers.size(); ++i)
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producers[i]->waitForThreadToExit();
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for (std::size_t i = 0; i < consumers.size(); ++i)
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service.dispatch (std::bind (&Consumer <ServiceType>::stop_one));
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for (std::size_t i = 0; i < consumers.size(); ++i)
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consumers[i]->waitForThreadToExit();
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double const seconds (t.getElapsed());
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log << seconds << " seconds";
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pass();
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}
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void run()
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{
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#if 1
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testThreads <std::allocator<char> > (1, 1);
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testThreads <std::allocator<char> > (1, 4);
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testThreads <std::allocator<char> > (1, 16);
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testThreads <std::allocator<char> > (4, 1);
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testThreads <std::allocator<char> > (8, 16);
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#endif
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#if 0
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testThreads <detail::ServiceQueueAllocator<char> > (1, 1);
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testThreads <detail::ServiceQueueAllocator<char> > (1, 4);
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testThreads <detail::ServiceQueueAllocator<char> > (1, 16);
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testThreads <detail::ServiceQueueAllocator<char> > (4, 1);
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testThreads <detail::ServiceQueueAllocator<char> > (8, 16);
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#endif
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}
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};
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BEAST_DEFINE_TESTSUITE_MANUAL(ServiceQueue_timing,threads,beast);
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//------------------------------------------------------------------------------
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class ServiceQueue_test : public unit_test::suite
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{
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public:
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struct ServiceThread : Thread
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{
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Random m_random;
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ServiceQueue& m_service;
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String m_string;
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ServiceThread (int id, std::int64_t seedValue,
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ServiceQueue& service)
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: Thread ("#" + String::fromNumber (id))
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, m_random (seedValue)
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, m_service (service)
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{
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startThread();
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}
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~ServiceThread ()
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{
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stopThread();
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}
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static ServiceThread*& thread()
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{
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static ThreadLocalValue <ServiceThread*> local;
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return local.get();
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}
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static void stop_one ()
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{
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thread()->signalThreadShouldExit();
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}
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static void handler ()
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{
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thread()->do_handler();
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}
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void do_handler()
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{
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#if 1
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String const s (String::fromNumber (m_random.nextInt()));
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m_string += s;
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if (m_string.length() > 100)
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m_string = String::empty;
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#endif
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}
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void run ()
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{
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thread() = this;
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while (! threadShouldExit())
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m_service.run_one();
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}
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};
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static std::size_t const totalCalls = 10000;
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void testThreads (int n)
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{
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std::stringstream ss;
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ss << n << " threads";
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testcase (ss.str());
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Random r;
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std::size_t const callsPerThread (totalCalls / n);
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ServiceQueue service (n);
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std::vector <std::unique_ptr <ServiceThread> > threads;
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threads.reserve (n);
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for (int i = 0; i < n; ++i)
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threads.emplace_back (new ServiceThread (i + 1,
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r.nextInt64(), service));
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for (std::size_t i = n * callsPerThread; i; --i)
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service.dispatch (std::bind (&ServiceThread::handler));
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for (std::size_t i = 0; i < threads.size(); ++i)
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service.dispatch (std::bind (&ServiceThread::stop_one));
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for (std::size_t i = 0; i < threads.size(); ++i)
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threads[i]->waitForThreadToExit();
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pass();
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}
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void run()
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{
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testThreads (1);
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testThreads (4);
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testThreads (16);
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}
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};
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BEAST_DEFINE_TESTSUITE(ServiceQueue,threads,beast);
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}
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