Files
rippled/SHAMap.h
JoelKatz d1b2d12a04 Tie the SHAMap code to the HashedObject code in a much simpler way.
Write out dirty nodes when we accept a ledger.
2011-12-13 20:15:36 -08:00

305 lines
9.2 KiB
C++

#ifndef __SHAMAP__
#define __SHAMAP__
#include <list>
#include <map>
#include <deque>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include "types.h"
#include "uint256.h"
#include "ScopedLock.h"
#include "Serializer.h"
#include "HashedObject.h"
class SHAMap;
// A tree-like map of SHA256 hashes
// 21 levels, consisting of a root, 19 interior node levels, and leaves
// The trees are designed for rapid synchronization and compression of differences
class SHAMapNode
{ // Identifies a node in a SHA256 hash
public:
typedef boost::shared_ptr<SHAMapNode> pointer;
private:
static uint256 smMasks[21]; // AND with hash to get node id
uint256 mNodeID;
int mDepth;
public:
// 0 is root, 20 is leaf
static const int rootDepth=0;
static const int leafDepth=20;
SHAMapNode() : mDepth(0) { ; }
SHAMapNode(int depth, const uint256& hash);
int getDepth() const { return mDepth; }
const uint256& getNodeID() const { return mNodeID; }
bool isRoot() const { return mDepth==0; }
bool isLeaf() const { return mDepth==leafDepth; }
bool isChildLeaf() const { return mDepth==(leafDepth-1); }
bool isInner() const { return !isRoot() && !isLeaf(); }
virtual bool isPopulated() const { return false; }
SHAMapNode getParentNodeID() { return SHAMapNode(mDepth-1, mNodeID); }
SHAMapNode getChildNodeID(int m);
int selectBranch(const uint256& hash);
bool operator<(const SHAMapNode&) const;
bool operator>(const SHAMapNode&) const;
bool operator==(const SHAMapNode&) const;
bool operator!=(const SHAMapNode&) const;
bool operator<=(const SHAMapNode&) const;
bool operator>=(const SHAMapNode&) const;
virtual std::string getString() const;
void dump();
static void ClassInit();
static uint256 getNodeID(int depth, const uint256& hash);
};
class SHAMapItem
{ // an item stored in a SHAMap
public:
typedef boost::shared_ptr<SHAMapItem> pointer;
private:
uint256 mTag;
std::vector<unsigned char> mData;
public:
// for transactions
SHAMapItem(const uint256& tag, const std::vector<unsigned char>& data);
SHAMapItem(const std::vector<unsigned char>& data); // tag by hash
// for account balances
SHAMapItem(const uint160& tag, const std::vector<unsigned char>& data);
const uint256& getTag() const { return mTag; }
std::vector<unsigned char> getData() const { return mData; }
const std::vector<unsigned char>& peekData() const { return mData; }
void updateData(const std::vector<unsigned char>& data) { mData=data; }
bool operator<(const SHAMapItem& i) const { return mTag<i.mTag; }
bool operator>(const SHAMapItem& i) const { return mTag>i.mTag; }
bool operator==(const SHAMapItem& i) const { return mTag==i.mTag; }
bool operator!=(const SHAMapItem& i) const { return mTag!=i.mTag; }
bool operator<=(const SHAMapItem& i) const { return mTag<=i.mTag; }
bool operator>=(const SHAMapItem& i) const { return mTag>=i.mTag; }
bool operator<(const uint256& i) const { return mTag<i; }
bool operator>(const uint256& i) const { return mTag>i; }
bool operator==(const uint256& i) const { return mTag==i; }
bool operator!=(const uint256& i) const { return mTag!=i; }
bool operator<=(const uint256& i) const { return mTag<=i; }
bool operator>=(const uint256& i) const { return mTag>=i; }
virtual void dump();
};
class SHAMapLeafNode : public SHAMapNode
{
friend class SHAMap;
public:
typedef boost::shared_ptr<SHAMapLeafNode> pointer;
private:
uint256 mHash;
std::list<SHAMapItem::pointer> mItems;
uint32 mSeq;
bool updateHash();
SHAMapLeafNode(const SHAMapLeafNode&); // no implementation
SHAMapLeafNode& operator=(const SHAMapLeafNode&); // no implementation
protected:
bool addUpdateItem(SHAMapItem::pointer);
bool delItem(const SHAMapItem::pointer i) { delItem(i->getTag()); }
bool delItem(const uint256& tag);
public:
SHAMapLeafNode(const SHAMapNode& nodeID, uint32 seq);
SHAMapLeafNode(const SHAMapLeafNode& node, uint32 seq);
SHAMapLeafNode(const SHAMapNode& id, const std::vector<unsigned char>& contents, uint32 seq);
void addRaw(Serializer &);
virtual bool isPopulated() const { return true; }
uint32 getSeq() const { return mSeq; }
void setSeq(uint32 s) { mSeq=s; }
const uint256& getNodeHash() const { return mHash; }
bool isEmpty() const { return mItems.empty(); }
int getItemCount() const { return mItems.size(); }
bool hasItem(const uint256& item) const;
SHAMapItem::pointer findItem(const uint256& tag);
SHAMapItem::pointer firstItem();
SHAMapItem::pointer lastItem();
SHAMapItem::pointer nextItem(const uint256& tag);
SHAMapItem::pointer prevItem(const uint256& tag);
virtual void dump();
};
class SHAMapInnerNode : public SHAMapNode
{
friend class SHAMap;
public:
typedef boost::shared_ptr<SHAMapInnerNode> pointer;
private:
uint256 mHash;
uint256 mHashes[32];
uint32 mSeq;
bool updateHash();
SHAMapInnerNode(const SHAMapInnerNode&); // no implementation
SHAMapInnerNode& operator=(const SHAMapInnerNode&); // no implementation
protected:
bool setChildHash(int m, const uint256& hash);
public:
SHAMapInnerNode(const SHAMapNode& id, uint32 seq);
SHAMapInnerNode(const SHAMapInnerNode& node, uint32 seq);
SHAMapInnerNode(const SHAMapNode& id, const std::vector<unsigned char>& contents, uint32 seq);
void addRaw(Serializer&);
uint32 getSeq() const { return mSeq; }
void setSeq(uint32 s) { mSeq=s; }
virtual bool isPopulated() const { return true; }
bool isEmptyBranch(int m) const { return !mHashes[m]; }
const uint256& getNodeHash() const { return mHash; }
const uint256& getChildHash(int m) const;
bool isEmpty() const;
virtual void dump();
virtual std::string getString() const;
};
enum SHAMapException
{
MissingNode=1,
InvalidNode=2
};
class SHAMap
{
public:
typedef boost::shared_ptr<SHAMap> pointer;
typedef std::map<uint256, std::pair<SHAMapItem::pointer, SHAMapItem::pointer> > SHAMapDiff;
private:
uint32 mSeq;
mutable boost::recursive_mutex mLock;
std::map<SHAMapNode, SHAMapLeafNode::pointer> mLeafByID;
std::map<SHAMapNode, SHAMapInnerNode::pointer> mInnerNodeByID;
boost::shared_ptr<std::map<SHAMapNode, SHAMapLeafNode::pointer> > mDirtyLeafNodes;
boost::shared_ptr<std::map<SHAMapNode, SHAMapInnerNode::pointer> > mDirtyInnerNodes;
SHAMapInnerNode::pointer root;
protected:
void dirtyUp(const uint256& id);
SHAMapLeafNode::pointer createLeaf(const SHAMapInnerNode& lowestParent, const uint256& id);
SHAMapLeafNode::pointer checkCacheLeaf(const SHAMapNode&);
SHAMapLeafNode::pointer walkToLeaf(const uint256& id, bool create, bool modify);
SHAMapLeafNode::pointer getLeaf(const SHAMapNode& id, const uint256& hash, bool modify);
SHAMapLeafNode::pointer returnLeaf(SHAMapLeafNode::pointer leaf, bool modify);
SHAMapInnerNode::pointer getInner(const SHAMapNode& id, const uint256& hash, bool modify);
SHAMapInnerNode::pointer returnNode(SHAMapInnerNode::pointer node, bool modify);
SHAMapItem::pointer firstBelow(SHAMapInnerNode::pointer);
SHAMapItem::pointer lastBelow(SHAMapInnerNode::pointer);
public:
// build new map
SHAMap();
// hold the map stable across operations
ScopedLock Lock() const { return ScopedLock(mLock); }
// inner node access functions
bool hasInnerNode(const SHAMapNode& id);
bool giveInnerNode(SHAMapInnerNode::pointer);
SHAMapInnerNode::pointer getInnerNode(const SHAMapNode&);
// leaf node access functions
bool hasLeafNode(const SHAMapNode& id);
bool giveLeafNode(SHAMapLeafNode::pointer);
SHAMapLeafNode::pointer getLeafNode(const SHAMapNode&);
// generic node functions
std::vector<unsigned char> getRawNode(const SHAMapNode& id);
bool addRawNode(const SHAMapNode& nodeID, std::vector<unsigned char> rawNode);
// normal hash access functions
bool hasItem(const uint256& id);
bool delItem(const uint256& id);
bool addItem(const SHAMapItem& i);
bool updateItem(const SHAMapItem& i);
SHAMapItem getItem(const uint256& id);
uint256 getHash() { return root->getNodeHash(); }
// save a copy if you have a temporary anyway
bool updateGiveItem(SHAMapItem::pointer);
bool addGiveItem(SHAMapItem::pointer);
// save a copy if you only need a temporary
SHAMapItem::pointer peekItem(const uint256& id);
// traverse functions
SHAMapItem::pointer peekFirstItem();
SHAMapItem::pointer peekLastItem();
SHAMapItem::pointer peekNextItem(const uint256&);
SHAMapItem::pointer peekPrevItem(const uint256&);
SHAMapItem::pointer peekPrevItem(const uint160& u) { return peekPrevItem(uint160to256(u)); }
SHAMapItem::pointer peekNextItem(const uint160& u) { return peekNextItem(uint160to256(u)); }
// comparison/sync functions
void getMissingNodes(std::vector<SHAMapNode>& nodeHashes, int max);
void getMissingObjects(std::vector<uint256>& objectHashes, int max);
bool getNodeFat(const SHAMapNode& node, std::vector<uint256>& nodeHashes, int max);
bool getNodeFat(const uint256& hash, std::vector<uint256>& nodeHashes, int max);
bool addKnownNode(const std::vector<unsigned char>& rawNode);
// caution: otherMap must be accessed only by this function
// return value: true=successfully completed, false=too different
bool compare(SHAMap::pointer otherMap, SHAMapDiff& differences, int maxCount);
int flushDirty(int maxNodes, HashedObjectType t, uint32 seq);
// overloads for backed maps
bool fetchNode(const uint256& hash, std::vector<unsigned char>& rawNode);
static bool TestSHAMap();
virtual void dump();
};
#endif