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* Better include path support in the VSProject scons tool. * Various manual fixes to include paths.
65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_UNIT_TEST_GLOBAL_SUITES_H_INCLUDED
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#define BEAST_UNIT_TEST_GLOBAL_SUITES_H_INCLUDED
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#include <beast/unit_test/suite_list.h>
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namespace beast {
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namespace unit_test {
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namespace detail {
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// Non const container is a detail, users are not allowed to modify!
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inline
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suite_list&
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global_suites()
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{
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static suite_list s;
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return s;
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}
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// Used to insert suites during static initialization
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template <class Suite>
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struct global_suite_instance
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{
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global_suite_instance (char const* name, char const* module,
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char const* library, bool manual)
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{
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global_suites().insert <Suite> (
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name, module, library, manual);
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}
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};
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} // detail
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/** Holds suites registered during static initialization. */
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inline
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suite_list const&
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global_suites()
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{
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return detail::global_suites();
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}
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} // unit_test
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} // beast
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#endif
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