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* Better include path support in the VSProject scons tool. * Various manual fixes to include paths.
110 lines
4.1 KiB
C++
110 lines
4.1 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_MEMORY_H_INCLUDED
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#define BEAST_MEMORY_H_INCLUDED
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#include <cstring>
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#include <beast/Config.h>
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#include <beast/Uncopyable.h>
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namespace beast {
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//==============================================================================
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/** Fills a block of memory with zeros. */
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inline void zeromem (void* memory, size_t numBytes) noexcept
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{ memset (memory, 0, numBytes); }
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/** Overwrites a structure or object with zeros. */
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template <typename Type>
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void zerostruct (Type& structure) noexcept
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{ memset (&structure, 0, sizeof (structure)); }
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/** Delete an object pointer, and sets the pointer to null.
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Remember that it's not good c++ practice to use delete directly - always try to use a ScopedPointer
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or other automatic lifetime-management system rather than resorting to deleting raw pointers!
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*/
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template <typename Type>
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void deleteAndZero (Type& pointer)
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{ delete pointer; pointer = nullptr; }
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/** A handy function which adds a number of bytes to any type of pointer and returns the result.
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This can be useful to avoid casting pointers to a char* and back when you want to move them by
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a specific number of bytes,
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*/
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template <typename Type, typename IntegerType>
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Type* addBytesToPointer (Type* pointer, IntegerType bytes) noexcept
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{ return (Type*) (((char*) pointer) + bytes); }
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/** A handy function which returns the difference between any two pointers, in bytes.
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The address of the second pointer is subtracted from the first, and the difference in bytes is returned.
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*/
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template <typename Type1, typename Type2>
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int getAddressDifference (Type1* pointer1, Type2* pointer2) noexcept
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{ return (int) (((const char*) pointer1) - (const char*) pointer2); }
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/** If a pointer is non-null, this returns a new copy of the object that it points to, or safely returns
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nullptr if the pointer is null.
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*/
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template <class Type>
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Type* createCopyIfNotNull (const Type* pointer)
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{ return pointer != nullptr ? new Type (*pointer) : nullptr; }
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//==============================================================================
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#if BEAST_MAC || BEAST_IOS || DOXYGEN
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/** A handy C++ wrapper that creates and deletes an NSAutoreleasePool object using RAII.
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You should use the BEAST_AUTORELEASEPOOL macro to create a local auto-release pool on the stack.
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*/
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class ScopedAutoReleasePool : public Uncopyable
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{
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public:
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ScopedAutoReleasePool();
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~ScopedAutoReleasePool();
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private:
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void* pool;
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};
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/** A macro that can be used to easily declare a local ScopedAutoReleasePool
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object for RAII-based obj-C autoreleasing.
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Because this may use the \@autoreleasepool syntax, you must follow the macro with
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a set of braces to mark the scope of the pool.
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*/
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#if (BEAST_COMPILER_SUPPORTS_ARC && defined (__OBJC__)) || DOXYGEN
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#define BEAST_AUTORELEASEPOOL @autoreleasepool
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#else
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#define BEAST_AUTORELEASEPOOL const beast::ScopedAutoReleasePool BEAST_JOIN_MACRO (autoReleasePool_, __LINE__);
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#endif
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#else
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#define BEAST_AUTORELEASEPOOL
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#endif
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}
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#endif
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