Files
rippled/SHAMap.h
JoelKatz ccea015c6a Start coding the guts of the SHAMap structure that will hold, synchronize,
sign, and validate our account balances and transactions.
2011-11-14 15:21:14 -08:00

154 lines
3.7 KiB
C++

#ifndef __SHAMAP__
#define __SHAMAP__
#include <list>
#include <boost/shared_ptr.hpp>
#include "uint256.h"
#include "ScopedLock.h"
class SHAMap;
// A tree-like map of SHA256 hashes
// 10 levels, consisting of a root, 9 interior node levels, and leaves
// The trees are designed for rapid synchronization and compression of differences
class SHAMapNodeID
{ // Identified a node in a SHA256 hash
private:
static uint256 smMasks[11]; // AND with hash to get node id
int mDepth;
uint256 mNodeID;
public:
// 0 is root, 10 is leaf
static const int rootDepth=0;
static const int leafDepth=10;
SHAMapNodeID(int depth, const uint256 &hash);
int getDepth() { return mDepth; }
const uint256 &getNodeID();
bool isRoot() const { return mDepth==0; }
bool isLeaf() const { return mDepth==leafDepth; }
bool isInner() const { return !isRoot() && !isLeaf(); }
SHAMapNodeID getParentNodeID() { return SHAMapNodeID(mDepth-1, mNodeID); }
SHAMapNodeID getChildNodeID(int m);
int selectBranch(const uint256 &hash);
static uint256 getNodeID(int depth, const uint256 &hash);
bool operator<(const SHAMapNodeID &) const;
bool operator>(const SHAMapNodeID &) const;
bool operator==(const SHAMapNodeID &) const;
bool operator!=(const SHAMapNodeID &) const;
bool operator<=(const SHAMapNodeID &) const;
bool operator>=(const SHAMapNodeID &) const;
static void ClassInit(void);
};
class SHAMapLeafNode
{
friend class SHAMap;
public:
typedef boost::shared_ptr<SHAMapLeafNode> pointer;
private:
SHAMapNodeID mNodeID;
uint256 mHash;
std::list<uint256> mHashes;
void updateHash(void);
protected:
bool hasHash(const uint256 &hash) const;
bool addHash(const uint256 &hash);
bool delHash(const uint256 &hash);
public:
SHAMapLeafNode(const uint256& NodeID);
const SHAMapNodeID& GetNodeID(void) const { return mNodeID; }
const uint256& GetNodeHash() const { return mHash; }
};
class SHAMapInnerNode
{
friend class SHAMap;
public:
typedef boost::shared_ptr<SHAMapInnerNode> pointer;
private:
SHAMapNodeID mNodeID;
uint256 mHash;
uint256 mHashes[32];
void updateHash(void);
protected:
void SetChildHash(int m, const uint256 &hash);
public:
SHAMapInnerNode(int Depth, const uint256 &NodeID);
const SHAMapNodeID& GetNodeID() const { return mNodeID; }
const uint256& GetNodeHash() const { return mHash; }
const uint256& GetChildHash(int m) const;
};
class SHAMap
{
public:
typedef boost::shared_ptr<SHAMap> pointer;
private:
mutable boost::mutex mLock;
std::map<SHAMapNodeID, SHAMapLeafNode> mLeaves;
std::multimap<SHAMapNodeID, SHAMapInnerNode> mInnerNodes;
public:
SHAMap();
ScopedLock Lock() const { return ScopedLock(mLock); }
// inner node access functions
bool HasInnerNode(const SHAMapNodeID &id);
bool GiveInnerNode(SHAMapInnerNode::pointer);
SHAMapInnerNode::pointer GetInnerNode(const SHAMapNodeID &);
// leaf node access functions
bool HasLeafNode(const SHAMapNodeID &id);
bool GiveLeafNode(SHAMapLeafNode::pointer);
SHAMapLeafNode::pointer GetLeafNode(const SHAMapNodeID &);
// generic node functions
std::vector<unsigned char> getRawNode(const SHAMapNodeID &id);
bool addRawNode(const SHAMapNodeID& nodeID, std::vector<unsigned char> rawNode);
// normal hash access functions
bool hasHash(const uint256 &hash);
bool addHash(const uint256 &hash);
bool delHash(const uint256 &hash);
bool firstHash(uint256 &hash);
bool lastHash(uint256 &hash);
bool nextHash(uint256 &hash);
bool prevHash(uint256 &hash);
// special overloads for backed maps
virtual bool fetchNode(const uint256 &hash, std::vector<unsigned char>& rawNode);
virtual bool writeNode(const uint256 &hash, const std::vector<unsigned char>& rawNode);
};
#endif