Files
rippled/websocketpp/transport/iostream/connection.hpp
2013-07-21 07:49:15 -05:00

427 lines
14 KiB
C++

/*
* Copyright (c) 2013, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WEBSOCKETPP_TRANSPORT_IOSTREAM_CON_HPP
#define WEBSOCKETPP_TRANSPORT_IOSTREAM_CON_HPP
#include <websocketpp/common/memory.hpp>
#include <websocketpp/common/connection_hdl.hpp>
#include <websocketpp/logger/levels.hpp>
#include <websocketpp/transport/base/connection.hpp>
#include <websocketpp/transport/iostream/base.hpp>
#include <sstream>
#include <vector>
namespace websocketpp {
namespace transport {
namespace iostream {
/// Empty timer class to stub out for timer functionality that iostream
/// transport doesn't support
struct timer {
void cancel() {}
};
template <typename config>
class connection {
public:
/// Type of this connection transport component
typedef connection<config> type;
/// Type of a shared pointer to this connection transport component
typedef lib::shared_ptr<type> ptr;
/// transport concurrency policy
typedef typename config::concurrency_type concurrency_type;
/// Type of this transport's access logging policy
typedef typename config::alog_type alog_type;
/// Type of this transport's error logging policy
typedef typename config::elog_type elog_type;
// Concurrency policy types
typedef typename concurrency_type::scoped_lock_type scoped_lock_type;
typedef typename concurrency_type::mutex_type mutex_type;
typedef lib::shared_ptr<timer> timer_ptr;
explicit connection(bool is_server, alog_type& alog, elog_type& elog)
: m_output_stream(NULL)
, m_reading(false)
, m_is_server(is_server)
, m_alog(alog)
, m_elog(elog)
{
m_alog.write(log::alevel::devel,"iostream con transport constructor");
}
/// Register a std::ostream with the transport for writing output
/**
* Register a std::ostream with the transport. All future writes will be
* done to this output stream.
*
* @param o A pointer to the ostream to use for output.
*/
void register_ostream(std::ostream* o) {
// TODO: lock transport state?
scoped_lock_type lock(m_read_mutex);
m_output_stream = o;
}
/// Overloaded stream input operator
/**
* Attempts to read input from the given stream into the transport. Bytes
* will be extracted from the input stream to fulfill any pending reads.
* Input in this manner will only read until the current read buffer has
* been filled. Then it will signal the library to process the input. If the
* library's input handler adds a new async_read, additional bytes will be
* read, otherwise the input operation will end.
*
* When this function returns one of the following conditions is true:
* - There is no outstanding read operation
* - There are no more bytes available in the input stream
*
* You can use tellg() on the input stream to determine if all of the input
* bytes were read or not.
*
* If there is no pending read operation when the input method is called, it
* will return immediately and tellg() will not have changed.
*/
friend std::istream& operator>> (std::istream &in, type &t) {
// this serializes calls to external read.
scoped_lock_type lock(t.m_read_mutex);
t.read(in);
return in;
}
/// Manual input supply
/**
* Copies bytes from buf into WebSocket++'s input buffers. Bytes will be
* copied from the supplied buffer to fulfill any pending library reads. It
* will return the number of bytes successfully processed. If there are no
* pending reads readsome will return immediately. Not all of the bytes may
* be able to be read in one call
*/
size_t readsome(const char *buf, size_t len) {
// this serializes calls to external read.
scoped_lock_type lock(m_read_mutex);
return this->readsome_impl(buf,len);
}
/// Tests whether or not the underlying transport is secure
/**
* iostream transport will return false always because it has no information
* about the ultimate remote endpoint. This may or may not be accurate
* depending on the real source of bytes being input.
*
* TODO: allow user settable is_secure flag if this seems useful
*
* @return Whether or not the underlying transport is secure
*/
bool is_secure() const {
return false;
}
/// Get the remote endpoint address
/**
* The iostream transport has no information about the ultimate remote
* endpoint. It will return the string "iostream transport". To indicate
* this.
*
* TODO: allow user settable remote endpoint addresses if this seems useful
*
* @return A string identifying the address of the remote endpoint
*/
std::string get_remote_endpoint() const {
return "iostream transport";
}
/// Get the connection handle
connection_hdl get_handle() const {
return m_connection_hdl;
}
/// Call back a function after a period of time.
/**
* Timers are not implemented in this transport. The timer pointer will
* always be empty. The handler will never be called.
*
* @param duration Length of time to wait in milliseconds
*
* @param callback The function to call back when the timer has expired
*
* @return A handle that can be used to cancel the timer if it is no longer
* needed.
*/
timer_ptr set_timer(long duration, timer_handler callback) {
return timer_ptr();
}
protected:
void init(init_handler callback) {
m_alog.write(log::alevel::devel,"iostream connection init");
callback(lib::error_code());
}
/// Initiate an async_read for at least num_bytes bytes into buf
/**
* Initiates an async_read request for at least num_bytes bytes. The input
* will be read into buf. A maximum of len bytes will be input. When the
* operation is complete, handler will be called with the status and number
* of bytes read.
*
* This method may or may not call handler from within the initial call. The
* application should be prepared to accept either.
*
* The application should never call this method a second time before it has
* been called back for the first read. If this is done, the second read
* will be called back immediately with a double_read error.
*
* If num_bytes or len are zero handler will be called back immediately
* indicating success.
*
* @param num_bytes Don't call handler until at least this many bytes have
* been read.
*
* @param buf The buffer to read bytes into
*
* @param len The size of buf. At maximum, this many bytes will be read.
*
* @param handler The callback to invoke when the operation is complete or
* ends in an error
*/
void async_read_at_least(size_t num_bytes, char *buf, size_t len,
read_handler handler)
{
std::stringstream s;
s << "iostream_con async_read_at_least: " << num_bytes;
m_alog.write(log::alevel::devel,s.str());
if (num_bytes > len) {
handler(make_error_code(error::invalid_num_bytes),size_t(0));
return;
}
if (m_reading == true) {
handler(make_error_code(error::double_read),size_t(0));
return;
}
if (num_bytes == 0 || len == 0) {
handler(lib::error_code(),size_t(0));
return;
}
m_buf = buf;
m_len = len;
m_bytes_needed = num_bytes;
m_read_handler = handler;
m_cursor = 0;
m_reading = true;
}
/// Asyncronous Transport Write
/**
* Write len bytes in buf to the output stream. Call handler to report
* success or failure. handler may or may not be called during async_write,
* but it must be safe for this to happen.
*
* Will return 0 on success. Other possible errors (not exhaustive)
* output_stream_required: No output stream was registered to write to
* bad_stream: a ostream pass through error
*
* @param buf buffer to read bytes from
* @param len number of bytes to write
* @param handler Callback to invoke with operation status.
*/
void async_write(const char* buf, size_t len, write_handler handler) {
m_alog.write(log::alevel::devel,"iostream_con async_write");
// TODO: lock transport state?
if (!m_output_stream) {
handler(make_error_code(error::output_stream_required));
return;
}
m_output_stream->write(buf,len);
if (m_output_stream->bad()) {
handler(make_error_code(error::bad_stream));
} else {
handler(lib::error_code());
}
}
/// Asyncronous Transport Write (scatter-gather)
/**
* Write a sequence of buffers to the output stream. Call handler to report
* success or failure. handler may or may not be called during async_write,
* but it must be safe for this to happen.
*
* Will return 0 on success. Other possible errors (not exhaustive)
* output_stream_required: No output stream was registered to write to
* bad_stream: a ostream pass through error
*
* @param bufs vector of buffers to write
* @param handler Callback to invoke with operation status.
*/
void async_write(const std::vector<buffer>& bufs, write_handler handler) {
m_alog.write(log::alevel::devel,"iostream_con async_write buffer list");
// TODO: lock transport state?
if (!m_output_stream) {
handler(make_error_code(error::output_stream_required));
return;
}
std::vector<buffer>::const_iterator it;
for (it = bufs.begin(); it != bufs.end(); it++) {
m_output_stream->write((*it).buf,(*it).len);
if (m_output_stream->bad()) {
handler(make_error_code(error::bad_stream));
}
}
handler(lib::error_code());
}
/// Set Connection Handle
/**
* @param hdl The new handle
*/
void set_handle(connection_hdl hdl) {
m_connection_hdl = hdl;
}
/// Call given handler back within the transport's event system (if present)
/**
* Invoke a callback within the transport's event system if it has one. If
* it doesn't, the handler will be invoked immediately before this function
* returns.
*
* @param handler The callback to invoke
*
* @return Whether or not the transport was able to register the handler for
* callback.
*/
lib::error_code dispatch(dispatch_handler handler) {
handler();
return lib::error_code();
}
void async_shutdown(shutdown_handler h) {
h(lib::error_code());
}
private:
void read(std::istream &in) {
m_alog.write(log::alevel::devel,"iostream_con read");
while (in.good()) {
if (!m_reading) {
m_elog.write(log::elevel::devel,"write while not reading");
break;
}
in.read(m_buf+m_cursor,static_cast<std::streamsize>(m_len-m_cursor));
if (in.gcount() == 0) {
m_elog.write(log::elevel::devel,"read zero bytes");
break;
}
m_cursor += static_cast<size_t>(in.gcount());
// TODO: error handling
if (in.bad()) {
m_reading = false;
m_read_handler(make_error_code(error::bad_stream), m_cursor);
}
if (m_cursor >= m_bytes_needed) {
m_reading = false;
m_read_handler(lib::error_code(), m_cursor);
}
}
}
size_t readsome_impl(const char * buf, size_t len) {
m_alog.write(log::alevel::devel,"iostream_con readsome");
if (!m_reading) {
m_elog.write(log::elevel::devel,"write while not reading");
return 0;
}
size_t bytes_to_copy = std::min(len,m_len-m_cursor);
std::copy(buf,buf+bytes_to_copy,m_buf);
m_cursor += bytes_to_copy;
if (m_cursor >= m_bytes_needed) {
m_reading = false;
m_read_handler(lib::error_code(), m_cursor);
}
return bytes_to_copy;
}
// Read space (Protected by m_read_mutex)
char* m_buf;
size_t m_len;
size_t m_bytes_needed;
read_handler m_read_handler;
size_t m_cursor;
// transport resources
std::ostream* m_output_stream;
connection_hdl m_connection_hdl;
bool m_reading;
const bool m_is_server;
alog_type& m_alog;
elog_type& m_elog;
// This lock ensures that only one thread can edit read data for this
// connection. This is a very coarse lock that is basically locked all the
// time. The nature of the connection is such that it cannot be
// parallelized, the locking is here to prevent intra-connection concurrency
// in order to allow inter-connection concurrency.
mutex_type m_read_mutex;
};
} // namespace iostream
} // namespace transport
} // namespace websocketpp
#endif // WEBSOCKETPP_TRANSPORT_IOSTREAM_CON_HPP