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427 lines
14 KiB
C++
427 lines
14 KiB
C++
/*
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* Copyright (c) 2013, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef WEBSOCKETPP_TRANSPORT_IOSTREAM_CON_HPP
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#define WEBSOCKETPP_TRANSPORT_IOSTREAM_CON_HPP
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#include <websocketpp/common/memory.hpp>
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#include <websocketpp/common/connection_hdl.hpp>
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#include <websocketpp/logger/levels.hpp>
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#include <websocketpp/transport/base/connection.hpp>
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#include <websocketpp/transport/iostream/base.hpp>
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#include <sstream>
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#include <vector>
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namespace websocketpp {
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namespace transport {
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namespace iostream {
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/// Empty timer class to stub out for timer functionality that iostream
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/// transport doesn't support
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struct timer {
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void cancel() {}
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};
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template <typename config>
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class connection {
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public:
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/// Type of this connection transport component
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typedef connection<config> type;
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/// Type of a shared pointer to this connection transport component
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typedef lib::shared_ptr<type> ptr;
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/// transport concurrency policy
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typedef typename config::concurrency_type concurrency_type;
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/// Type of this transport's access logging policy
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typedef typename config::alog_type alog_type;
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/// Type of this transport's error logging policy
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typedef typename config::elog_type elog_type;
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// Concurrency policy types
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typedef typename concurrency_type::scoped_lock_type scoped_lock_type;
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typedef typename concurrency_type::mutex_type mutex_type;
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typedef lib::shared_ptr<timer> timer_ptr;
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explicit connection(bool is_server, alog_type& alog, elog_type& elog)
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: m_output_stream(NULL)
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, m_reading(false)
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, m_is_server(is_server)
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, m_alog(alog)
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, m_elog(elog)
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{
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m_alog.write(log::alevel::devel,"iostream con transport constructor");
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}
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/// Register a std::ostream with the transport for writing output
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/**
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* Register a std::ostream with the transport. All future writes will be
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* done to this output stream.
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*
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* @param o A pointer to the ostream to use for output.
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*/
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void register_ostream(std::ostream* o) {
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// TODO: lock transport state?
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scoped_lock_type lock(m_read_mutex);
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m_output_stream = o;
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}
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/// Overloaded stream input operator
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/**
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* Attempts to read input from the given stream into the transport. Bytes
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* will be extracted from the input stream to fulfill any pending reads.
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* Input in this manner will only read until the current read buffer has
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* been filled. Then it will signal the library to process the input. If the
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* library's input handler adds a new async_read, additional bytes will be
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* read, otherwise the input operation will end.
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*
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* When this function returns one of the following conditions is true:
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* - There is no outstanding read operation
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* - There are no more bytes available in the input stream
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*
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* You can use tellg() on the input stream to determine if all of the input
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* bytes were read or not.
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*
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* If there is no pending read operation when the input method is called, it
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* will return immediately and tellg() will not have changed.
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*/
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friend std::istream& operator>> (std::istream &in, type &t) {
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// this serializes calls to external read.
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scoped_lock_type lock(t.m_read_mutex);
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t.read(in);
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return in;
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}
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/// Manual input supply
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/**
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* Copies bytes from buf into WebSocket++'s input buffers. Bytes will be
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* copied from the supplied buffer to fulfill any pending library reads. It
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* will return the number of bytes successfully processed. If there are no
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* pending reads readsome will return immediately. Not all of the bytes may
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* be able to be read in one call
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*/
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size_t readsome(const char *buf, size_t len) {
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// this serializes calls to external read.
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scoped_lock_type lock(m_read_mutex);
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return this->readsome_impl(buf,len);
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}
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/// Tests whether or not the underlying transport is secure
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/**
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* iostream transport will return false always because it has no information
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* about the ultimate remote endpoint. This may or may not be accurate
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* depending on the real source of bytes being input.
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*
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* TODO: allow user settable is_secure flag if this seems useful
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*
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* @return Whether or not the underlying transport is secure
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*/
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bool is_secure() const {
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return false;
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}
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/// Get the remote endpoint address
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/**
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* The iostream transport has no information about the ultimate remote
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* endpoint. It will return the string "iostream transport". To indicate
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* this.
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*
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* TODO: allow user settable remote endpoint addresses if this seems useful
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*
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* @return A string identifying the address of the remote endpoint
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*/
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std::string get_remote_endpoint() const {
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return "iostream transport";
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}
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/// Get the connection handle
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connection_hdl get_handle() const {
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return m_connection_hdl;
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}
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/// Call back a function after a period of time.
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/**
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* Timers are not implemented in this transport. The timer pointer will
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* always be empty. The handler will never be called.
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*
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* @param duration Length of time to wait in milliseconds
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*
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* @param callback The function to call back when the timer has expired
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*
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* @return A handle that can be used to cancel the timer if it is no longer
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* needed.
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*/
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timer_ptr set_timer(long duration, timer_handler callback) {
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return timer_ptr();
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}
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protected:
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void init(init_handler callback) {
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m_alog.write(log::alevel::devel,"iostream connection init");
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callback(lib::error_code());
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}
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/// Initiate an async_read for at least num_bytes bytes into buf
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/**
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* Initiates an async_read request for at least num_bytes bytes. The input
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* will be read into buf. A maximum of len bytes will be input. When the
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* operation is complete, handler will be called with the status and number
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* of bytes read.
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*
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* This method may or may not call handler from within the initial call. The
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* application should be prepared to accept either.
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*
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* The application should never call this method a second time before it has
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* been called back for the first read. If this is done, the second read
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* will be called back immediately with a double_read error.
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*
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* If num_bytes or len are zero handler will be called back immediately
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* indicating success.
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*
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* @param num_bytes Don't call handler until at least this many bytes have
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* been read.
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*
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* @param buf The buffer to read bytes into
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*
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* @param len The size of buf. At maximum, this many bytes will be read.
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*
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* @param handler The callback to invoke when the operation is complete or
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* ends in an error
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*/
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void async_read_at_least(size_t num_bytes, char *buf, size_t len,
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read_handler handler)
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{
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std::stringstream s;
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s << "iostream_con async_read_at_least: " << num_bytes;
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m_alog.write(log::alevel::devel,s.str());
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if (num_bytes > len) {
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handler(make_error_code(error::invalid_num_bytes),size_t(0));
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return;
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}
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if (m_reading == true) {
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handler(make_error_code(error::double_read),size_t(0));
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return;
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}
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if (num_bytes == 0 || len == 0) {
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handler(lib::error_code(),size_t(0));
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return;
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}
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m_buf = buf;
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m_len = len;
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m_bytes_needed = num_bytes;
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m_read_handler = handler;
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m_cursor = 0;
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m_reading = true;
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}
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/// Asyncronous Transport Write
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/**
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* Write len bytes in buf to the output stream. Call handler to report
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* success or failure. handler may or may not be called during async_write,
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* but it must be safe for this to happen.
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*
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* Will return 0 on success. Other possible errors (not exhaustive)
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* output_stream_required: No output stream was registered to write to
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* bad_stream: a ostream pass through error
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*
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* @param buf buffer to read bytes from
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* @param len number of bytes to write
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* @param handler Callback to invoke with operation status.
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*/
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void async_write(const char* buf, size_t len, write_handler handler) {
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m_alog.write(log::alevel::devel,"iostream_con async_write");
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// TODO: lock transport state?
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if (!m_output_stream) {
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handler(make_error_code(error::output_stream_required));
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return;
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}
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m_output_stream->write(buf,len);
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if (m_output_stream->bad()) {
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handler(make_error_code(error::bad_stream));
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} else {
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handler(lib::error_code());
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}
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}
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/// Asyncronous Transport Write (scatter-gather)
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/**
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* Write a sequence of buffers to the output stream. Call handler to report
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* success or failure. handler may or may not be called during async_write,
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* but it must be safe for this to happen.
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*
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* Will return 0 on success. Other possible errors (not exhaustive)
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* output_stream_required: No output stream was registered to write to
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* bad_stream: a ostream pass through error
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*
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* @param bufs vector of buffers to write
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* @param handler Callback to invoke with operation status.
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*/
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void async_write(const std::vector<buffer>& bufs, write_handler handler) {
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m_alog.write(log::alevel::devel,"iostream_con async_write buffer list");
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// TODO: lock transport state?
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if (!m_output_stream) {
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handler(make_error_code(error::output_stream_required));
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return;
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}
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std::vector<buffer>::const_iterator it;
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for (it = bufs.begin(); it != bufs.end(); it++) {
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m_output_stream->write((*it).buf,(*it).len);
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if (m_output_stream->bad()) {
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handler(make_error_code(error::bad_stream));
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}
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}
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handler(lib::error_code());
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}
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/// Set Connection Handle
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/**
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* @param hdl The new handle
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*/
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void set_handle(connection_hdl hdl) {
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m_connection_hdl = hdl;
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}
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/// Call given handler back within the transport's event system (if present)
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/**
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* Invoke a callback within the transport's event system if it has one. If
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* it doesn't, the handler will be invoked immediately before this function
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* returns.
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*
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* @param handler The callback to invoke
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*
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* @return Whether or not the transport was able to register the handler for
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* callback.
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*/
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lib::error_code dispatch(dispatch_handler handler) {
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handler();
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return lib::error_code();
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}
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void async_shutdown(shutdown_handler h) {
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h(lib::error_code());
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}
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private:
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void read(std::istream &in) {
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m_alog.write(log::alevel::devel,"iostream_con read");
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while (in.good()) {
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if (!m_reading) {
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m_elog.write(log::elevel::devel,"write while not reading");
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break;
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}
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in.read(m_buf+m_cursor,static_cast<std::streamsize>(m_len-m_cursor));
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if (in.gcount() == 0) {
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m_elog.write(log::elevel::devel,"read zero bytes");
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break;
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}
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m_cursor += static_cast<size_t>(in.gcount());
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// TODO: error handling
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if (in.bad()) {
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m_reading = false;
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m_read_handler(make_error_code(error::bad_stream), m_cursor);
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}
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if (m_cursor >= m_bytes_needed) {
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m_reading = false;
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m_read_handler(lib::error_code(), m_cursor);
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}
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}
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}
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size_t readsome_impl(const char * buf, size_t len) {
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m_alog.write(log::alevel::devel,"iostream_con readsome");
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if (!m_reading) {
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m_elog.write(log::elevel::devel,"write while not reading");
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return 0;
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}
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size_t bytes_to_copy = std::min(len,m_len-m_cursor);
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std::copy(buf,buf+bytes_to_copy,m_buf);
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m_cursor += bytes_to_copy;
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if (m_cursor >= m_bytes_needed) {
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m_reading = false;
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m_read_handler(lib::error_code(), m_cursor);
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}
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return bytes_to_copy;
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}
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// Read space (Protected by m_read_mutex)
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char* m_buf;
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size_t m_len;
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size_t m_bytes_needed;
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read_handler m_read_handler;
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size_t m_cursor;
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// transport resources
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std::ostream* m_output_stream;
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connection_hdl m_connection_hdl;
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bool m_reading;
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const bool m_is_server;
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alog_type& m_alog;
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elog_type& m_elog;
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// This lock ensures that only one thread can edit read data for this
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// connection. This is a very coarse lock that is basically locked all the
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// time. The nature of the connection is such that it cannot be
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// parallelized, the locking is here to prevent intra-connection concurrency
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// in order to allow inter-connection concurrency.
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mutex_type m_read_mutex;
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};
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} // namespace iostream
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} // namespace transport
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} // namespace websocketpp
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#endif // WEBSOCKETPP_TRANSPORT_IOSTREAM_CON_HPP
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