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101 lines
2.5 KiB
C++
101 lines
2.5 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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namespace ripple {
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namespace Validators {
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class SourceFileImp : public SourceFile
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{
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public:
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SourceFileImp (File const& file)
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: m_file (file)
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{
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}
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~SourceFileImp ()
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{
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}
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String name ()
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{
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return "File :'" + m_file.getFullPathName () + "'";
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}
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String uniqueID ()
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{
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return "File," + m_file.getFullPathName ();
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}
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String createParam ()
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{
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return m_file.getFullPathName ();
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}
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Result fetch (Journal journal)
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{
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Result result;
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int64 const fileSize (m_file.getSize ());
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if (fileSize != 0)
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{
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if (fileSize < std::numeric_limits<int32>::max())
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{
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MemoryBlock buffer (fileSize);
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RandomAccessFile f;
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RandomAccessFile::ByteCount amountRead;
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f.open (m_file, RandomAccessFile::readOnly);
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f.read (buffer.begin(), fileSize, &amountRead);
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if (amountRead == fileSize)
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{
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}
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}
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else
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{
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// too big!
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}
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}
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else
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{
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// file doesn't exist
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}
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return result;
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}
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private:
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File m_file;
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};
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//------------------------------------------------------------------------------
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SourceFile* SourceFile::New (File const& file)
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{
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ScopedPointer <SourceFile> object (
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new SourceFileImp (file));
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return object.release ();
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}
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}
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}
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