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rippled/Subtrees/websocket/examples/chat_server/chat_server.cpp

74 lines
2.9 KiB
C++

/*
* Copyright (c) 2011, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "chat.hpp"
#include "../../src/websocketpp.hpp"
#include <boost/asio.hpp>
#include <iostream>
using namespace websocketchat;
using websocketpp::server;
int main(int argc, char* argv[]) {
short port = 9003;
if (argc == 2) {
// TODO: input validation?
port = atoi(argv[1]);
}
try {
// create an instance of our handler
server::handler::ptr handler(new chat_server_handler());
// create a server that listens on port `port` and uses our handler
server endpoint(handler);
endpoint.alog().set_level(websocketpp::log::alevel::CONNECT);
endpoint.alog().set_level(websocketpp::log::alevel::DISCONNECT);
endpoint.elog().set_level(websocketpp::log::elevel::RERROR);
endpoint.elog().set_level(websocketpp::log::elevel::FATAL);
// setup server settings
// Chat server should only be receiving small text messages, reduce max
// message size limit slightly to save memory, improve performance, and
// guard against DoS attacks.
//server->set_max_message_size(0xFFFF); // 64KiB
std::cout << "Starting chat server on port " << port << std::endl;
endpoint.listen(port);
} catch (std::exception& e) {
std::cerr << "Exception: " << e.what() << std::endl;
}
return 0;
}