Files
rippled/src/cpp/ripple/ripple_IUniqueNodeList.h
2013-07-01 09:32:08 -07:00

61 lines
1.9 KiB
C++

//------------------------------------------------------------------------------
/*
Copyright (c) 2011-2013, OpenCoin, Inc.
*/
//==============================================================================
#ifndef RIPPLE_IUNIQUENODELIST_H_INCLUDED
#define RIPPLE_IUNIQUENODELIST_H_INCLUDED
class IUniqueNodeList
{
public:
enum ValidatorSource
{
vsConfig = 'C', // rippled.cfg
vsInbound = 'I',
vsManual = 'M',
vsReferral = 'R',
vsTold = 'T',
vsValidator = 'V', // validators.txt
vsWeb = 'W',
};
// VFALCO TODO rename this to use the right coding style
typedef long score;
public:
// VFALCO TODO make this not use boost::asio...
static IUniqueNodeList* New (boost::asio::io_service& io_service);
virtual ~IUniqueNodeList () { }
// VFALCO TODO Roll this into the constructor so there is one less state.
virtual void start () = 0;
// VFALCO TODO rename all these, the "node" prefix is redundant (lol)
virtual void nodeAddPublic (const RippleAddress& naNodePublic, ValidatorSource vsWhy, const std::string& strComment) = 0;
virtual void nodeAddDomain (std::string strDomain, ValidatorSource vsWhy, const std::string& strComment = "") = 0;
virtual void nodeRemovePublic (const RippleAddress& naNodePublic) = 0;
virtual void nodeRemoveDomain (std::string strDomain) = 0;
virtual void nodeReset () = 0;
virtual void nodeScore () = 0;
virtual bool nodeInUNL (const RippleAddress& naNodePublic) = 0;
virtual bool nodeInCluster (const RippleAddress& naNodePublic) = 0;
virtual bool nodeInCluster (const RippleAddress& naNodePublic, std::string& name) = 0;
virtual void nodeBootstrap () = 0;
virtual bool nodeLoad (boost::filesystem::path pConfig) = 0;
virtual void nodeNetwork () = 0;
virtual Json::Value getUnlJson () = 0;
virtual int iSourceScore (ValidatorSource vsWhy) = 0;
};
#endif
// vim:ts=4