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* New tools for completion handlers: - wrap_handler provides composed io_service execution guarantees. - bind_handler rebinds arguments to handlers. - shared_handler type-erases any completion handler. - buffer_sequence type-erases templated BufferSequences - abstract_socket replaces Socket - socket_wrapper replaces SocketWrapper - beast::asio placeholders to work with std::bind * Removed obsolete classes and functions - AbstractHandler - ComposedAsyncOperation - SharedFunction - SharedHandler - SharedHandlerAllocator - SharedHandlerPtr - SharedHandlerType - SocketBase - SocketWrapperStrand - wrapHandler * Refactored classes to use new tools - abstract_socket - socket_wrapper - HandshakeDetector - HttpClientType * Miscellanous tidying - socket classes moved to beast::asio namespace - beast asio files provide their own namespace declaration. - Fix IsCallPossible conflicting template parameter name - Use <boost/get_pointer.hpp> for C++11 compatibility. - Remove extraneous include path from build environment.
165 lines
4.6 KiB
C++
165 lines
4.6 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include "BeastConfig.h"
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#include "../beast/modules/beast_core/system/BeforeBoost.h"
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#include <boost/bimap.hpp>
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#include <boost/bimap/list_of.hpp>
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#include <boost/bimap/multiset_of.hpp>
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#include <boost/bimap/unordered_set_of.hpp>
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#include <boost/optional.hpp>
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#include <boost/version.hpp>
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#include "ripple_app.h"
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#include "../ripple_net/ripple_net.h"
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#include "../ripple_rpc/ripple_rpc.h"
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#include "../ripple_websocket/ripple_websocket.h"
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// This .cpp will end up including all of the public header
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// material in Ripple since it holds the Application object.
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#include "../ripple/common/seconds_clock.h"
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#include "../ripple/http/ripple_http.h"
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#include "../ripple/resource/ripple_resource.h"
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#include "../ripple/sitefiles/ripple_sitefiles.h"
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#include "../ripple/validators/ripple_validators.h"
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#include "../beast/beast/Asio.h"
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#include "../beast/beast/asio/io_latency_probe.h"
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#include "../beast/beast/cxx14/memory.h"
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# include "main/CollectorManager.h"
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#include "main/CollectorManager.cpp"
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#include "misc/ProofOfWorkFactory.h"
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namespace ripple {
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# include "main/NodeStoreScheduler.h"
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#include "main/NodeStoreScheduler.cpp"
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# include "main/IoServicePool.h"
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#include "main/IoServicePool.cpp"
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# include "main/FatalErrorReporter.h"
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#include "main/FatalErrorReporter.cpp"
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# include "rpc/RPCHandler.h"
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}
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# include "rpc/RPCServerHandler.h"
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# include "main/RPCHTTPServer.h"
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#include "main/RPCHTTPServer.cpp"
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#include "rpc/RPCServerHandler.cpp"
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namespace ripple {
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#include "rpc/RPCHandler.cpp"
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#include "websocket/WSConnection.h"
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# include "tx/TxQueueEntry.h"
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#include "tx/TxQueueEntry.cpp"
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# include "tx/TxQueue.h"
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#include "tx/TxQueue.cpp"
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# include "websocket/WSServerHandler.h"
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#include "websocket/WSServerHandler.cpp"
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#include "websocket/WSConnection.cpp"
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# include "websocket/WSDoor.h"
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#include "websocket/WSDoor.cpp"
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}
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#include "../ripple/common/ResolverAsio.h"
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# include "node/SqliteFactory.h"
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#include "node/SqliteFactory.cpp"
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#include "main/Application.cpp"
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namespace ripple {
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# include "main/RippleMain.h"
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#include "main/RippleMain.cpp"
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}
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//------------------------------------------------------------------------------
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struct ProtobufLibrary
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{
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~ProtobufLibrary ()
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{
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google::protobuf::ShutdownProtobufLibrary();
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}
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};
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// Must be outside the namespace for obvious reasons
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//
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int main (int argc, char** argv)
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{
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#if defined(__GNUC__) && !defined(__clang__)
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auto constexpr gccver = (__GNUC__ * 100 * 100) +
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(__GNUC_MINOR__ * 100) +
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__GNUC_PATCHLEVEL__;
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static_assert (gccver >= 40801,
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"GCC version 4.8.1 or later is required to compile rippled.");
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#endif
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#ifdef _MSC_VER
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static_assert (_MSC_VER >= 1800,
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"Visual Studio 2013 or later is required to compile rippled.");
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#endif
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static_assert (BOOST_VERSION >= 105500,
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"Boost version 1.55 or later is required to compile rippled");
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//
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// These debug heap calls do nothing in release or non Visual Studio builds.
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//
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// Checks the heap at every allocation and deallocation (slow).
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//
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//beast::Debug::setAlwaysCheckHeap (false);
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// Keeps freed memory blocks and fills them with a guard value.
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//
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//beast::Debug::setHeapDelayedFree (false);
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// At exit, reports all memory blocks which have not been freed.
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//
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#if RIPPLE_DUMP_LEAKS_ON_EXIT
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beast::Debug::setHeapReportLeaks (true);
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#else
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beast::Debug::setHeapReportLeaks (false);
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#endif
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beast::SharedSingleton <ProtobufLibrary>::get ();
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int result (0);
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ripple::RippleMain rippled;
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result = rippled.runFromMain (argc, argv);
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return result;
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}
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