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rippled/websocketpp/processors/processor.hpp
2013-04-06 12:10:39 -05:00

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C++

/*
* Copyright (c) 2012, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WEBSOCKETPP_PROCESSOR_HPP
#define WEBSOCKETPP_PROCESSOR_HPP
#include <websocketpp/processors/base.hpp>
#include <websocketpp/common/system_error.hpp>
#include <websocketpp/close.hpp>
#include <websocketpp/utilities.hpp>
#include <websocketpp/uri.hpp>
#include <map>
#include <string>
namespace websocketpp {
namespace processor {
// Free functions related to version/protocol independent WebSocket handshake
// processing
/// Determine whether or not a generic HTTP request is a WebSocket handshake
/// request_type
/**
* @param r The HTTP request to read.
*
* @return true if the request is a WebSocket handshake, false otherwise
*/
template <typename request_type>
bool is_websocket_handshake(request_type& r) {
using utility::ci_find_substr;
const std::string& upgrade_header = r.get_header("Upgrade");
if (ci_find_substr(upgrade_header, constants::upgrade_token,
sizeof(constants::upgrade_token)-1) == upgrade_header.end())
{
return false;
}
const std::string& con_header = r.get_header("Connection");
if (ci_find_substr(con_header, constants::connection_token,
sizeof(constants::connection_token)-1) == con_header.end())
{
return false;
}
return true;
}
/// Extract the version from a WebSocket handshake request
/**
* A blank version header indicates a spec before versions were introduced.
* The only such versions in shipping products are Hixie Draft 75 and Hixie
* Draft 76. Draft 75 is present in Chrome 4-5 and Safari 5.0.0, Draft 76 (also
* known as hybi 00 is present in Chrome 6-13 and Safari 5.0.1+. As
* differentiating between these two sets of browsers is very difficult and
* Safari 5.0.1+ accounts for the vast majority of cases in the wild this
* function assumes that all handshakes without a valid version header are
* Hybi 00.
*
* @param r The WebSocket handshake request to read.
*
* @return The WebSocket handshake version or -1 if there was an extraction
* error.
*/
template <typename request_type>
int get_websocket_version(request_type& r) {
if (r.get_header("Sec-WebSocket-Version") == "") {
return 0;
}
int version;
std::istringstream ss(r.get_header("Sec-WebSocket-Version"));
if ((ss >> version).fail()) {
return -1;
}
return version;
}
// All other functions are WebSocket version dependent. processor is a base
// class for version dependent processing functions.
// A processor class collects and wraps all of the logic necessary for parsing
// and validating WebSocket handshakes and messages of specific protocol version
// and set of allowed extensions.
//
// An instance of a processor represents the state of a single WebSocket
// connection of the associated version. One processor instance is needed per
// logical WebSocket connection.
//
// Basic usage pattern:
//
// while(len = read(buf)) {
// if (processor.consume(buf,len) == 0) {
// // handle errors
// }
// if (processor.ready()) {
// message_ptr msg = processor.get_message();
//
// // handle msg;
// }
// }
template <typename config>
class processor {
public:
typedef processor<config> type;
typedef typename config::request_type request_type;
typedef typename config::response_type response_type;
typedef typename config::message_type::ptr message_ptr;
typedef std::pair<lib::error_code,std::string> err_str_pair;
explicit processor(bool secure, bool server)
: m_secure(secure)
, m_server(server) {}
virtual ~processor() {}
/// Returns the version of the WebSocket protocol that this processor
/// understands.
virtual int get_version() const = 0;
/// Returns whether or not the permessage_compress extension is implimented
/**
* Compile time flag that indicates whether this processor has implimented
* the permessage_compress extension. By default this is false.
*/
virtual bool has_permessage_compress() const {
return false;
}
/// Initializes extensions based on the Sec-WebSocket-Extensions header
/**
* Reads the Sec-WebSocket-Extensions header and determines if any of the
* requested extensions are supported by this processor. If they are their
* settings data is initialized.
*/
virtual err_str_pair negotiate_extensions(const request_type& request) {
return err_str_pair();
}
/// validate a WebSocket handshake request for this version
/**
* @param r The WebSocket handshake request to validate.
* is_websocket_handshake(r) must be true and get_websocket_version(r)
* must equal this->get_version().
*
* @return A status code, 0 on success, non-zero for specific sorts of
* failure
*/
virtual lib::error_code validate_handshake(const request_type& request)
const = 0;
/// Calculate the appropriate response for this websocket request
/**
* @param req The request to process
*
* @param subprotocol The subprotocol in use
*
* @param res The response to store the processed response in
*
* @return An error code, 0 on success, non-zero for other errors
*/
virtual lib::error_code process_handshake(const request_type& req, const
std::string & subprotocol, response_type& res) const = 0;
/// Fill in an HTTP request for an outgoing connection handshake
/**
* @param req The request to process.
*
* @return An error code, 0 on success, non-zero for other errors
*/
virtual lib::error_code client_handshake_request(request_type& req,
uri_ptr uri) const = 0;
/// Validate the server's response to an outgoing handshake request
/**
* @param req The original request sent
*
* @param res The reponse to generate
*
* @return An error code, 0 on success, non-zero for other errors
*/
virtual lib::error_code validate_server_handshake_response(const
request_type & req, response_type & res) const = 0;
/// Given a completed response, get the raw bytes to put on the wire
virtual std::string get_raw(const response_type& request) const = 0;
/// Return the value of the header containing the CORS origin.
virtual const std::string& get_origin(const request_type& request)
const = 0;
/// Extracts requested subprotocols from a handshake request
/**
* Extracts a list of all subprotocols that the client has requested in the
* given opening handshake request.
*
* @param req The request to extract from
*
* @param subprotocol_list A reference to a vector of strings to store the
* results in.
*/
virtual lib::error_code extract_subprotocols(const request_type & req,
std::vector<std::string> & subprotocol_list) = 0;
/// Extracts client uri from a handshake request
virtual uri_ptr get_uri(const request_type& request) const = 0;
/// process new websocket connection bytes
/**
* WebSocket connections are a continous stream of bytes that must be
* interpreted by a protocol processor into discrete frames.
*
* @param buf Buffer from which bytes should be read.
*
* @param len Length of buffer
*
* @param ec Reference to an error code to return any errors in
*
* @return Number of bytes processed
*/
virtual size_t consume(uint8_t *buf, size_t len, lib::error_code & ec) = 0;
/// Checks if there is a message ready
/**
* Checks if the most recent consume operation processed enough bytes to
* complete a new WebSocket message. The message can be retrieved by calling
* get_message() which will reset the internal state to not-ready and allow
* consume to read more bytes.
*
* @return Whether or not a message is ready.
*/
virtual bool ready() const = 0;
/// Retrieves the most recently processed message
/**
* Retrieves a shared pointer to the recently completed message if there is
* one. If ready() returns true then there is a message avaliable.
* Retrieving the message with get_message will reset the state of ready.
* As such, each new message may be retrieved only once. Calling get_message
* when there is no message avaliable will result in a null pointer being
* returned.
*
* @return A pointer to the most recently processed message or a null shared
* pointer.
*/
virtual message_ptr get_message() = 0;
/// Tests whether the processor is in a fatal error state
virtual bool get_error() const = 0;
/// Retrieves the number of bytes presently needed by the processor
/// This value may be used as a hint to the transport layer as to how many
/// bytes to wait for before running consume again.
virtual size_t get_bytes_needed() const {
return 1;
}
/// Prepare a data message for writing
/**
* Performs validation, masking, compression, etc. will return an error if
* there was an error, otherwise msg will be ready to be written
*/
virtual lib::error_code prepare_data_frame(message_ptr in, message_ptr out)
= 0;
/// Prepare a ping frame
/**
* Ping preparation is entirely state free. There is no payload validation
* other than length. Payload need not be UTF-8.
*
* @param in The string to use for the ping payload
*
* @param out The message buffer to prepare the ping in.
*
* @return Status code, zero on success, non-zero on failure
*/
virtual lib::error_code prepare_ping(const std::string & in,
message_ptr out) const = 0;
/// Prepare a pong frame
/**
* Pong preparation is entirely state free. There is no payload validation
* other than length. Payload need not be UTF-8.
*
* @param in The string to use for the pong payload
*
* @param out The message buffer to prepare the pong in.
*
* @return Status code, zero on success, non-zero on failure
*/
virtual lib::error_code prepare_pong(const std::string & in,
message_ptr out) const = 0;
/// Prepare a close frame
/**
* Close preparation is entirely state free. The code and reason are both
* subject to validation. Reason must be valid UTF-8. Code must be a valid
* un-reserved WebSocket close code. Use close::status::no_status to
* indicate no code. If no code is supplied a reason may not be specified.
*
* @param code The close code to send
*
* @param reason The reason string to send
*
* @param out The message buffer to prepare the fame in
*
* @return Status code, zero on success, non-zero on failure
*/
virtual lib::error_code prepare_close(close::status::value code,
const std::string & reason, message_ptr out) const = 0;
protected:
const bool m_secure;
const bool m_server;
};
} // namespace processor
} // namespace websocketpp
#endif //WEBSOCKETPP_PROCESSOR_HPP