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The existing class offered several constructors which were mostly unnecessary. This commit eliminates all existing constructors and introduces a single new one, taking a `Slice`. The internal buffer is switched from `std::vector` to `Buffer` to save a minimum of 8 bytes (plus the buffer slack that is inherent in `std::vector`) per SHAMapItem instance.
275 lines
7.3 KiB
C++
275 lines
7.3 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_SHAMAP_SHAMAPTREENODE_H_INCLUDED
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#define RIPPLE_SHAMAP_SHAMAPTREENODE_H_INCLUDED
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#include <ripple/basics/CountedObject.h>
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#include <ripple/basics/TaggedCache.h>
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#include <ripple/beast/utility/Journal.h>
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#include <ripple/protocol/Serializer.h>
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#include <ripple/shamap/SHAMapItem.h>
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#include <ripple/shamap/SHAMapNodeID.h>
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#include <cstdint>
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#include <memory>
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#include <mutex>
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#include <string>
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namespace ripple {
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// These are wire-protocol identifiers used during serialization to encode the
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// type of a node. They should not be arbitrarily be changed.
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static constexpr unsigned char const wireTypeTransaction = 0;
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static constexpr unsigned char const wireTypeAccountState = 1;
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static constexpr unsigned char const wireTypeInner = 2;
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static constexpr unsigned char const wireTypeCompressedInner = 3;
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static constexpr unsigned char const wireTypeTransactionWithMeta = 4;
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// A SHAMapHash is the hash of a node in a SHAMap, and also the
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// type of the hash of the entire SHAMap.
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class SHAMapHash
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{
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uint256 hash_;
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public:
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SHAMapHash() = default;
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explicit SHAMapHash(uint256 const& hash) : hash_(hash)
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{
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}
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uint256 const&
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as_uint256() const
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{
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return hash_;
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}
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uint256&
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as_uint256()
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{
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return hash_;
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}
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bool
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isZero() const
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{
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return hash_.isZero();
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}
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bool
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isNonZero() const
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{
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return hash_.isNonZero();
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}
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int
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signum() const
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{
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return hash_.signum();
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}
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void
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zero()
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{
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hash_.zero();
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}
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friend bool
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operator==(SHAMapHash const& x, SHAMapHash const& y)
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{
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return x.hash_ == y.hash_;
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}
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friend bool
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operator<(SHAMapHash const& x, SHAMapHash const& y)
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{
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return x.hash_ < y.hash_;
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}
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friend std::ostream&
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operator<<(std::ostream& os, SHAMapHash const& x)
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{
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return os << x.hash_;
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}
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friend std::string
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to_string(SHAMapHash const& x)
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{
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return to_string(x.hash_);
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}
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template <class H>
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friend void
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hash_append(H& h, SHAMapHash const& x)
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{
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hash_append(h, x.hash_);
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}
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};
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inline bool
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operator!=(SHAMapHash const& x, SHAMapHash const& y)
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{
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return !(x == y);
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}
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enum class SHAMapNodeType {
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tnINNER = 1,
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tnTRANSACTION_NM = 2, // transaction, no metadata
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tnTRANSACTION_MD = 3, // transaction, with metadata
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tnACCOUNT_STATE = 4
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};
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class SHAMapTreeNode
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{
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protected:
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SHAMapHash hash_;
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/** Determines the owning SHAMap, if any. Used for copy-on-write semantics.
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If this value is 0, the node is not dirty and does not need to be
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flushed. It is eligible for sharing and may be included multiple
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SHAMap instances.
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*/
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std::uint32_t cowid_;
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protected:
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SHAMapTreeNode(SHAMapTreeNode const&) = delete;
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SHAMapTreeNode&
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operator=(SHAMapTreeNode const&) = delete;
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/** Construct a node
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@param cowid The identifier of a SHAMap. For more, see #cowid_
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@param hash The hash associated with this node, if any.
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*/
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/** @{ */
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explicit SHAMapTreeNode(std::uint32_t cowid) noexcept : cowid_(cowid)
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{
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}
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explicit SHAMapTreeNode(
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std::uint32_t cowid,
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SHAMapHash const& hash) noexcept
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: hash_(hash), cowid_(cowid)
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{
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}
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/** @} */
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public:
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virtual ~SHAMapTreeNode() noexcept = default;
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/** \defgroup SHAMap Copy-on-Write Support
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By nature, a node may appear in multiple SHAMap instances. Rather than
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actually duplicating these nodes, SHAMap opts to be memory efficient
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and uses copy-on-write semantics for nodes.
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Only nodes that are not modified and don't need to be flushed back can
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be shared. Once a node needs to be changed, it must first be copied and
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the copy must marked as not shareable.
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Note that just because a node may not be *owned* by a given SHAMap
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instance does not mean that the node is NOT a part of any SHAMap. It
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only means that the node is not owned exclusively by any one SHAMap.
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For more on copy-on-write, check out:
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https://en.wikipedia.org/wiki/Copy-on-write
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*/
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/** @{ */
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/** Returns the SHAMap that owns this node.
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@return the ID of the SHAMap that owns this node, or 0 if the node
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is not owned by any SHAMap and is a candidate for sharing.
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*/
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std::uint32_t
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cowid() const
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{
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return cowid_;
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}
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/** If this node is shared with another map, mark it as no longer shared.
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Only nodes that are not modified and do not need to be flushed back
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should be marked as unshared.
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*/
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void
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unshare()
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{
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cowid_ = 0;
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}
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/** Make a copy of this node, setting the owner. */
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virtual std::shared_ptr<SHAMapTreeNode>
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clone(std::uint32_t cowid) const = 0;
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/** @} */
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/** Recalculate the hash of this node. */
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virtual void
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updateHash() = 0;
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/** Return the hash of this node. */
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SHAMapHash const&
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getHash() const
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{
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return hash_;
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}
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/** Determines the type of node. */
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virtual SHAMapNodeType
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getType() const = 0;
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/** Determines if this is a leaf node. */
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virtual bool
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isLeaf() const = 0;
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/** Determines if this is an inner node. */
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virtual bool
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isInner() const = 0;
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/** Serialize the node in a format appropriate for sending over the wire */
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virtual void
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serializeForWire(Serializer&) const = 0;
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/** Serialize the node in a format appropriate for hashing */
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virtual void
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serializeWithPrefix(Serializer&) const = 0;
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virtual std::string
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getString(SHAMapNodeID const&) const;
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virtual void
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invariants(bool is_root = false) const = 0;
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static std::shared_ptr<SHAMapTreeNode>
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makeFromPrefix(Slice rawNode, SHAMapHash const& hash);
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static std::shared_ptr<SHAMapTreeNode>
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makeFromWire(Slice rawNode);
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private:
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static std::shared_ptr<SHAMapTreeNode>
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makeTransaction(Slice data, SHAMapHash const& hash, bool hashValid);
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static std::shared_ptr<SHAMapTreeNode>
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makeAccountState(Slice data, SHAMapHash const& hash, bool hashValid);
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static std::shared_ptr<SHAMapTreeNode>
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makeTransactionWithMeta(Slice data, SHAMapHash const& hash, bool hashValid);
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};
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} // namespace ripple
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#endif
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