Files
rippled/include/xrpl/json/json_value.h
Mayukha Vadari 911c0466c0 Merge develop into ripple/smart-escrow (#5357)
* Set version to 2.4.0

* refactor: Remove unused and add missing includes (#5293)

The codebase is filled with includes that are unused, and which thus can be removed. At the same time, the files often do not include all headers that contain the definitions used in those files. This change uses clang-format and clang-tidy to clean up the includes, with minor manual intervention to ensure the code compiles on all platforms.

* refactor: Calculate numFeatures automatically (#5324)

Requiring manual updates of numFeatures is an annoying manual process that is easily forgotten, and leads to frequent merge conflicts. This change takes advantage of the `XRPL_FEATURE` and `XRPL_FIX` macros, and adds a new `XRPL_RETIRE` macro to automatically set `numFeatures`.

* refactor: Improve ordering of headers with clang-format (#5343)

Removes all manual header groupings from source and header files by leveraging clang-format options.

* Rename "deadlock" to "stall" in `LoadManager` (#5341)

What the LoadManager class does is stall detection, which is not the same as deadlock detection. In the condition of severe CPU starvation, LoadManager will currently intentionally crash rippled reporting `LogicError: Deadlock detected`. This error message is misleading as the condition being detected is not a deadlock. This change fixes and refactors the code in response.

* Adds hub.xrpl-commons.org as a new Bootstrap Cluster (#5263)

* fix: Error message for ledger_entry rpc (#5344)

Changes the error to `malformedAddress` for `permissioned_domain` in the `ledger_entry` rpc, when the account is not a string. This change makes it more clear to a user what is wrong with their request.

* fix: Handle invalid marker parameter in grpc call (#5317)

The `end_marker` is used to limit the range of ledger entries to fetch. If `end_marker` is less than `marker`, a crash can occur. This change adds an additional check.

* fix: trust line RPC no ripple flag (#5345)

The Trustline RPC `no_ripple` flag gets set depending on `lsfDefaultRipple` flag, which is not a flag of a trustline but of the account root. The `lsfDefaultRipple` flag does not provide any insight if this particular trust line has `lsfLowNoRipple` or `lsfHighNoRipple` flag set, so it should not be used here at all. This change simplifies the logic.

* refactor: Updates Conan dependencies: RocksDB (#5335)

Updates RocksDB to version 9.7.3, the latest version supported in Conan 1.x. A patch for 9.7.4 that fixes a memory leak is included.

* fix: Remove null pointer deref, just do abort (#5338)

This change removes the existing undefined behavior from `LogicError`, so we can be certain that there will be always a stacktrace.

De-referencing a null pointer is an old trick to generate `SIGSEGV`, which would typically also create a stacktrace. However it is also an undefined behaviour and compilers can do something else. A more robust way to create a stacktrace while crashing the program is to use `std::abort`, which we have also used in this location for a long time. If we combine the two, we might not get the expected behaviour - namely, the nullpointer deref followed by `std::abort`, as handled in certain compiler versions may not immediately cause a crash. We have observed stacktrace being wiped instead, and thread put in indeterminate state, then stacktrace created without any useful information.

* chore: Add PR number to payload (#5310)

This PR adds one more payload field to the libXRPL compatibility check workflow - the PR number itself.

* chore: Update link to ripple-binary-codec (#5355)

The link to ripple-binary-codec's definitions.json appears to be outdated. The updated link is also documented here: https://xrpl.org/docs/references/protocol/binary-format#definitions-file

* Prevent consensus from getting stuck in the establish phase (#5277)

- Detects if the consensus process is "stalled". If it is, then we can declare a 
  consensus and end successfully even if we do not have 80% agreement on
  our proposal.
  - "Stalled" is defined as:
    - We have a close time consensus
    - Each disputed transaction is individually stalled:
      - It has been in the final "stuck" 95% requirement for at least 2
        (avMIN_ROUNDS) "inner rounds" of phaseEstablish,
      - and either all of the other trusted proposers or this validator, if proposing,
        have had the same vote(s) for at least 4 (avSTALLED_ROUNDS) "inner
        rounds", and at least 80% of the validators (including this one, if
        appropriate) agree about the vote (whether yes or no).
- If we have been in the establish phase for more than 10x the previous
  consensus establish phase's time, then consensus is considered "expired",
  and we will leave the round, which sends a partial validation (indicating
  that the node is moving on without validating). Two restrictions avoid
  prematurely exiting, or having an extended exit in extreme situations.
  - The 10x time is clamped to be within a range of 15s
    (ledgerMAX_CONSENSUS) to 120s (ledgerABANDON_CONSENSUS).
  - If consensus has not had an opportunity to walk through all avalanche
    states (defined as not going through 8 "inner rounds" of phaseEstablish),
    then ConsensusState::Expired is treated as ConsensusState::No.
- When enough nodes leave the round, any remaining nodes will see they've
  fallen behind, and move on, too, generally before hitting the timeout. Any
  validations or partial validations sent during this time will help the
  consensus process bring the nodes back together.

---------

Co-authored-by: Michael Legleux <mlegleux@ripple.com>
Co-authored-by: Bart <bthomee@users.noreply.github.com>
Co-authored-by: Ed Hennis <ed@ripple.com>
Co-authored-by: Bronek Kozicki <brok@incorrekt.com>
Co-authored-by: Darius Tumas <Tokeiito@users.noreply.github.com>
Co-authored-by: Sergey Kuznetsov <skuznetsov@ripple.com>
Co-authored-by: cyan317 <120398799+cindyyan317@users.noreply.github.com>
Co-authored-by: Vlad <129996061+vvysokikh1@users.noreply.github.com>
Co-authored-by: Alex Kremer <akremer@ripple.com>
2025-03-20 16:47:14 -04:00

687 lines
16 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_JSON_JSON_VALUE_H_INCLUDED
#define RIPPLE_JSON_JSON_VALUE_H_INCLUDED
#include <xrpl/json/json_forwards.h>
#include <cstring>
#include <map>
#include <string>
#include <vector>
/** \brief JSON (JavaScript Object Notation).
*/
namespace Json {
/** \brief Type of the value held by a Value object.
*/
enum ValueType {
nullValue = 0, ///< 'null' value
intValue, ///< signed integer value
uintValue, ///< unsigned integer value
realValue, ///< double value
stringValue, ///< UTF-8 string value
booleanValue, ///< bool value
arrayValue, ///< array value (ordered list)
objectValue ///< object value (collection of name/value pairs).
};
/** \brief Lightweight wrapper to tag static string.
*
* Value constructor and objectValue member assignment takes advantage of the
* StaticString and avoid the cost of string duplication when storing the
* string or the member name.
*
* Example of usage:
* \code
* Json::Value aValue( StaticString("some text") );
* Json::Value object;
* static const StaticString code("code");
* object[code] = 1234;
* \endcode
*/
class StaticString
{
public:
constexpr explicit StaticString(const char* czstring) : str_(czstring)
{
}
constexpr
operator const char*() const
{
return str_;
}
constexpr const char*
c_str() const
{
return str_;
}
private:
const char* str_;
};
inline bool
operator==(StaticString x, StaticString y)
{
return strcmp(x.c_str(), y.c_str()) == 0;
}
inline bool
operator!=(StaticString x, StaticString y)
{
return !(x == y);
}
inline bool
operator==(std::string const& x, StaticString y)
{
return strcmp(x.c_str(), y.c_str()) == 0;
}
inline bool
operator!=(std::string const& x, StaticString y)
{
return !(x == y);
}
inline bool
operator==(StaticString x, std::string const& y)
{
return y == x;
}
inline bool
operator!=(StaticString x, std::string const& y)
{
return !(y == x);
}
/** \brief Represents a <a HREF="http://www.json.org">JSON</a> value.
*
* This class is a discriminated union wrapper that can represent a:
* - signed integer [range: Value::minInt - Value::maxInt]
* - unsigned integer (range: 0 - Value::maxUInt)
* - double
* - UTF-8 string
* - boolean
* - 'null'
* - an ordered list of Value
* - collection of name/value pairs (javascript object)
*
* The type of the held value is represented by a #ValueType and
* can be obtained using type().
*
* values of an #objectValue or #arrayValue can be accessed using operator[]()
* methods. Non const methods will automatically create the a #nullValue element
* if it does not exist.
* The sequence of an #arrayValue will be automatically resize and initialized
* with #nullValue. resize() can be used to enlarge or truncate an #arrayValue.
*
* The get() methods can be used to obtain a default value in the case the
* required element does not exist.
*
* It is possible to iterate over the list of a #objectValue values using
* the getMemberNames() method.
*/
class Value
{
friend class ValueIteratorBase;
public:
using Members = std::vector<std::string>;
using iterator = ValueIterator;
using const_iterator = ValueConstIterator;
using UInt = Json::UInt;
using Int = Json::Int;
using ArrayIndex = UInt;
static const Value null;
static const Int minInt;
static const Int maxInt;
static const UInt maxUInt;
private:
class CZString
{
public:
enum DuplicationPolicy {
noDuplication = 0,
duplicate,
duplicateOnCopy
};
CZString(int index);
CZString(const char* cstr, DuplicationPolicy allocate);
CZString(const CZString& other);
~CZString();
CZString&
operator=(const CZString& other) = delete;
bool
operator<(const CZString& other) const;
bool
operator==(const CZString& other) const;
int
index() const;
const char*
c_str() const;
bool
isStaticString() const;
private:
const char* cstr_;
int index_;
};
public:
using ObjectValues = std::map<CZString, Value>;
public:
/** \brief Create a default Value of the given type.
This is a very useful constructor.
To create an empty array, pass arrayValue.
To create an empty object, pass objectValue.
Another Value can then be set to this one by assignment.
This is useful since clear() and resize() will not alter types.
Examples:
\code
Json::Value null_value; // null
Json::Value arr_value(Json::arrayValue); // []
Json::Value obj_value(Json::objectValue); // {}
\endcode
*/
Value(ValueType type = nullValue);
Value(Int value);
Value(UInt value);
Value(double value);
Value(const char* value);
/** \brief Constructs a value from a static string.
* Like other value string constructor but do not duplicate the string for
* internal storage. The given string must remain alive after the call to
this
* constructor.
* Example of usage:
* \code
* Json::Value aValue( StaticString("some text") );
* \endcode
*/
Value(const StaticString& value);
Value(std::string const& value);
Value(bool value);
Value(const Value& other);
~Value();
Value&
operator=(Value const& other);
Value&
operator=(Value&& other);
Value(Value&& other) noexcept;
/// Swap values.
void
swap(Value& other) noexcept;
ValueType
type() const;
const char*
asCString() const;
/** Returns the unquoted string value. */
std::string
asString() const;
Int
asInt() const;
UInt
asUInt() const;
double
asDouble() const;
bool
asBool() const;
// TODO: What is the "empty()" method this docstring mentions?
/** isNull() tests to see if this field is null. Don't use this method to
test for emptiness: use empty(). */
bool
isNull() const;
bool
isBool() const;
bool
isInt() const;
bool
isUInt() const;
bool
isIntegral() const;
bool
isDouble() const;
bool
isNumeric() const;
bool
isString() const;
bool
isArray() const;
bool
isArrayOrNull() const;
bool
isObject() const;
bool
isObjectOrNull() const;
bool
isConvertibleTo(ValueType other) const;
/// Number of values in array or object
UInt
size() const;
/** Returns false if this is an empty array, empty object, empty string,
or null. */
explicit
operator bool() const;
/// Remove all object members and array elements.
/// \pre type() is arrayValue, objectValue, or nullValue
/// \post type() is unchanged
void
clear();
/// Access an array element (zero based index ).
/// If the array contains less than index element, then null value are
/// inserted in the array so that its size is index+1. (You may need to say
/// 'value[0u]' to get your compiler to distinguish
/// this from the operator[] which takes a string.)
Value&
operator[](UInt index);
/// Access an array element (zero based index )
/// (You may need to say 'value[0u]' to get your compiler to distinguish
/// this from the operator[] which takes a string.)
const Value&
operator[](UInt index) const;
/// If the array contains at least index+1 elements, returns the element
/// value, otherwise returns defaultValue.
Value
get(UInt index, const Value& defaultValue) const;
/// Return true if index < size().
bool
isValidIndex(UInt index) const;
/// \brief Append value to array at the end.
///
/// Equivalent to jsonvalue[jsonvalue.size()] = value;
Value&
append(const Value& value);
Value&
append(Value&& value);
/// Access an object value by name, create a null member if it does not
/// exist.
Value&
operator[](const char* key);
/// Access an object value by name, returns null if there is no member with
/// that name.
const Value&
operator[](const char* key) const;
/// Access an object value by name, create a null member if it does not
/// exist.
Value&
operator[](std::string const& key);
/// Access an object value by name, returns null if there is no member with
/// that name.
const Value&
operator[](std::string const& key) const;
/** \brief Access an object value by name, create a null member if it does
not exist.
* If the object as no entry for that name, then the member name used to
store
* the new entry is not duplicated.
* Example of use:
* \code
* Json::Value object;
* static const StaticString code("code");
* object[code] = 1234;
* \endcode
*/
Value&
operator[](const StaticString& key);
/// Return the member named key if it exist, defaultValue otherwise.
Value
get(const char* key, const Value& defaultValue) const;
/// Return the member named key if it exist, defaultValue otherwise.
Value
get(std::string const& key, const Value& defaultValue) const;
/// \brief Remove and return the named member.
///
/// Do nothing if it did not exist.
/// \return the removed Value, or null.
/// \pre type() is objectValue or nullValue
/// \post type() is unchanged
Value
removeMember(const char* key);
/// Same as removeMember(const char*)
Value
removeMember(std::string const& key);
/// Return true if the object has a member named key.
bool
isMember(const char* key) const;
/// Return true if the object has a member named key.
bool
isMember(std::string const& key) const;
/// \brief Return a list of the member names.
///
/// If null, return an empty list.
/// \pre type() is objectValue or nullValue
/// \post if type() was nullValue, it remains nullValue
Members
getMemberNames() const;
std::string
toStyledString() const;
const_iterator
begin() const;
const_iterator
end() const;
iterator
begin();
iterator
end();
friend bool
operator==(const Value&, const Value&);
friend bool
operator<(const Value&, const Value&);
private:
Value&
resolveReference(const char* key, bool isStatic);
private:
union ValueHolder
{
Int int_;
UInt uint_;
double real_;
bool bool_;
char* string_;
ObjectValues* map_{nullptr};
} value_;
ValueType type_ : 8;
int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
};
bool
operator==(const Value&, const Value&);
inline bool
operator!=(const Value& x, const Value& y)
{
return !(x == y);
}
bool
operator<(const Value&, const Value&);
inline bool
operator<=(const Value& x, const Value& y)
{
return !(y < x);
}
inline bool
operator>(const Value& x, const Value& y)
{
return y < x;
}
inline bool
operator>=(const Value& x, const Value& y)
{
return !(x < y);
}
/** \brief Experimental do not use: Allocator to customize member name and
* string value memory management done by Value.
*
* - makeMemberName() and releaseMemberName() are called to respectively
* duplicate and free an Json::objectValue member name.
* - duplicateStringValue() and releaseStringValue() are called similarly to
* duplicate and free a Json::stringValue value.
*/
class ValueAllocator
{
public:
enum { unknown = (unsigned)-1 };
virtual ~ValueAllocator() = default;
virtual char*
makeMemberName(const char* memberName) = 0;
virtual void
releaseMemberName(char* memberName) = 0;
virtual char*
duplicateStringValue(const char* value, unsigned int length = unknown) = 0;
virtual void
releaseStringValue(char* value) = 0;
};
/** \brief base class for Value iterators.
*
*/
class ValueIteratorBase
{
public:
using size_t = unsigned int;
using difference_type = int;
using SelfType = ValueIteratorBase;
ValueIteratorBase();
explicit ValueIteratorBase(const Value::ObjectValues::iterator& current);
bool
operator==(const SelfType& other) const
{
return isEqual(other);
}
bool
operator!=(const SelfType& other) const
{
return !isEqual(other);
}
/// Return either the index or the member name of the referenced value as a
/// Value.
Value
key() const;
/// Return the index of the referenced Value. -1 if it is not an arrayValue.
UInt
index() const;
/// Return the member name of the referenced Value. "" if it is not an
/// objectValue.
const char*
memberName() const;
protected:
Value&
deref() const;
void
increment();
void
decrement();
difference_type
computeDistance(const SelfType& other) const;
bool
isEqual(const SelfType& other) const;
void
copy(const SelfType& other);
private:
Value::ObjectValues::iterator current_;
// Indicates that iterator is for a null value.
bool isNull_;
};
/** \brief const iterator for object and array value.
*
*/
class ValueConstIterator : public ValueIteratorBase
{
friend class Value;
public:
using size_t = unsigned int;
using difference_type = int;
using reference = const Value&;
using pointer = const Value*;
using SelfType = ValueConstIterator;
ValueConstIterator() = default;
private:
/*! \internal Use by Value to create an iterator.
*/
explicit ValueConstIterator(const Value::ObjectValues::iterator& current);
public:
SelfType&
operator=(const ValueIteratorBase& other);
SelfType
operator++(int)
{
SelfType temp(*this);
++*this;
return temp;
}
SelfType
operator--(int)
{
SelfType temp(*this);
--*this;
return temp;
}
SelfType&
operator--()
{
decrement();
return *this;
}
SelfType&
operator++()
{
increment();
return *this;
}
reference
operator*() const
{
return deref();
}
};
/** \brief Iterator for object and array value.
*/
class ValueIterator : public ValueIteratorBase
{
friend class Value;
public:
using size_t = unsigned int;
using difference_type = int;
using reference = Value&;
using pointer = Value*;
using SelfType = ValueIterator;
ValueIterator() = default;
ValueIterator(const ValueConstIterator& other);
ValueIterator(const ValueIterator& other);
private:
/*! \internal Use by Value to create an iterator.
*/
explicit ValueIterator(const Value::ObjectValues::iterator& current);
public:
SelfType&
operator=(const SelfType& other);
SelfType
operator++(int)
{
SelfType temp(*this);
++*this;
return temp;
}
SelfType
operator--(int)
{
SelfType temp(*this);
--*this;
return temp;
}
SelfType&
operator--()
{
decrement();
return *this;
}
SelfType&
operator++()
{
increment();
return *this;
}
reference
operator*() const
{
return deref();
}
};
} // namespace Json
#endif // CPPTL_JSON_H_INCLUDED