Files
rippled/examples/echo_server/echo.hpp

66 lines
2.6 KiB
C++

/*
* Copyright (c) 2011, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef ECHO_SERVER_HANDLER_HPP
#define ECHO_SERVER_HANDLER_HPP
#include "../../src/websocketpp.hpp"
#include "../../src/websocket_connection_handler.hpp"
#include <boost/shared_ptr.hpp>
#include <string>
#include <vector>
using websocketpp::session_ptr;
namespace websocketecho {
class echo_server_handler : public websocketpp::connection_handler {
public:
echo_server_handler() {}
virtual ~echo_server_handler() {}
// The echo server allows all domains is protocol free.
void validate(session_ptr client);
// an echo server is stateless.
// The handler has no need to keep track of connected clients.
void on_fail(session_ptr client) {}
void on_open(session_ptr client) {}
void on_close(session_ptr client) {}
// both text and binary messages are echoed back to the sending client.
void on_message(session_ptr client,const std::string &msg);
void on_message(session_ptr client,
const std::vector<unsigned char> &data);
};
typedef boost::shared_ptr<echo_server_handler> echo_server_handler_ptr;
}
#endif // ECHO_SERVER_HANDLER_HPP