Files
rippled/include/xrpl/nodestore/Backend.h
Jingchen 8eb233c2ea refactor: Modularize shamap and nodestore (#5668)
This change moves the shamap and nodestore from `xrpld` to `libxrpl`.
2025-10-31 22:25:16 +00:00

168 lines
5.2 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_NODESTORE_BACKEND_H_INCLUDED
#define RIPPLE_NODESTORE_BACKEND_H_INCLUDED
#include <xrpl/nodestore/Types.h>
#include <cstdint>
namespace ripple {
namespace NodeStore {
/** A backend used for the NodeStore.
The NodeStore uses a swappable backend so that other database systems
can be tried. Different databases may offer various features such
as improved performance, fault tolerant or distributed storage, or
all in-memory operation.
A given instance of a backend is fixed to a particular key size.
*/
class Backend
{
public:
/** Destroy the backend.
All open files are closed and flushed. If there are batched writes
or other tasks scheduled, they will be completed before this call
returns.
*/
virtual ~Backend() = default;
/** Get the human-readable name of this backend.
This is used for diagnostic output.
*/
virtual std::string
getName() = 0;
/** Get the block size for backends that support it
*/
virtual std::optional<std::size_t>
getBlockSize() const
{
return std::nullopt;
}
/** Open the backend.
@param createIfMissing Create the database files if necessary.
This allows the caller to catch exceptions.
*/
virtual void
open(bool createIfMissing = true) = 0;
/** Returns true is the database is open.
*/
virtual bool
isOpen() = 0;
/** Open the backend.
@param createIfMissing Create the database files if necessary.
@param appType Deterministic appType used to create a backend.
@param uid Deterministic uid used to create a backend.
@param salt Deterministic salt used to create a backend.
@throws std::runtime_error is function is called not for NuDB backend.
*/
virtual void
open(bool createIfMissing, uint64_t appType, uint64_t uid, uint64_t salt)
{
Throw<std::runtime_error>(
"Deterministic appType/uid/salt not supported by backend " +
getName());
}
/** Close the backend.
This allows the caller to catch exceptions.
*/
virtual void
close() = 0;
/** Fetch a single object.
If the object is not found or an error is encountered, the
result will indicate the condition.
@note This will be called concurrently.
@param key A pointer to the key data.
@param pObject [out] The created object if successful.
@return The result of the operation.
*/
virtual Status
fetch(void const* key, std::shared_ptr<NodeObject>* pObject) = 0;
/** Fetch a batch synchronously. */
virtual std::pair<std::vector<std::shared_ptr<NodeObject>>, Status>
fetchBatch(std::vector<uint256 const*> const& hashes) = 0;
/** Store a single object.
Depending on the implementation this may happen immediately
or deferred using a scheduled task.
@note This will be called concurrently.
@param object The object to store.
*/
virtual void
store(std::shared_ptr<NodeObject> const& object) = 0;
/** Store a group of objects.
@note This function will not be called concurrently with
itself or @ref store.
*/
virtual void
storeBatch(Batch const& batch) = 0;
virtual void
sync() = 0;
/** Visit every object in the database
This is usually called during import.
@note This routine will not be called concurrently with itself
or other methods.
@see import
*/
virtual void
for_each(std::function<void(std::shared_ptr<NodeObject>)> f) = 0;
/** Estimate the number of write operations pending. */
virtual int
getWriteLoad() = 0;
/** Remove contents on disk upon destruction. */
virtual void
setDeletePath() = 0;
/** Perform consistency checks on database.
*
* This method is implemented only by NuDBBackend. It is not yet called
* anywhere, but it might be a good idea to one day call it at startup to
* avert a crash.
*/
virtual void
verify()
{
}
/** Returns the number of file descriptors the backend expects to need. */
virtual int
fdRequired() const = 0;
};
} // namespace NodeStore
} // namespace ripple
#endif