Files
rippled/Subtrees/beast/modules/beast_asio/sockets/beast_Socket.cpp
2013-08-15 16:57:45 -07:00

318 lines
10 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
Socket::~Socket ()
{
}
//------------------------------------------------------------------------------
//
// General
//
//------------------------------------------------------------------------------
bool Socket::requires_handshake ()
{
return false;
}
//------------------------------------------------------------------------------
//
// SocketInterface::Close
//
//------------------------------------------------------------------------------
boost::system::error_code Socket::close (boost::system::error_code& ec)
{
return pure_virtual (ec);
}
//------------------------------------------------------------------------------
//
// SocketInterface::Acceptor
//
//------------------------------------------------------------------------------
boost::system::error_code Socket::accept (Socket&, boost::system::error_code& ec)
{
return pure_virtual (ec);
}
BEAST_ASIO_INITFN_RESULT_TYPE_MEMBER(ErrorCall, void (boost::system::error_code))
Socket::async_accept (Socket&, BOOST_ASIO_MOVE_ARG(ErrorCall) handler)
{
#if BEAST_ASIO_HAS_FUTURE_RETURNS
boost::asio::detail::async_result_init<
ErrorCall, void (boost::system::error_code)> init(
BOOST_ASIO_MOVE_CAST(ErrorCall)(handler));
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(ErrorCall)(handler), ec));
return init.result.get();
#else
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(ErrorCall)(handler), ec));
#endif
}
//------------------------------------------------------------------------------
//
// SocketInterface::LowestLayer
//
//------------------------------------------------------------------------------
void* Socket::lowest_layer_raw (char const*) const
{
pure_virtual ();
return nullptr;
}
//--------------------------------------------------------------------------
//
// SocketInterface::Socket
//
//--------------------------------------------------------------------------
boost::system::error_code Socket::cancel (boost::system::error_code& ec)
{
return pure_virtual (ec);
}
boost::system::error_code Socket::shutdown (shutdown_type, boost::system::error_code& ec)
{
return pure_virtual (ec);
}
//--------------------------------------------------------------------------
//
// SocketInterface::Stream
//
//--------------------------------------------------------------------------
std::size_t Socket::read_some (MutableBuffers const&, boost::system::error_code& ec)
{
pure_virtual (ec);
return 0;
}
std::size_t Socket::write_some (ConstBuffers const&, boost::system::error_code& ec)
{
pure_virtual (ec);
return 0;
}
BEAST_ASIO_INITFN_RESULT_TYPE_MEMBER(TransferCall, void (boost::system::error_code, std::size_t))
Socket::async_read_some (MutableBuffers const&, BOOST_ASIO_MOVE_ARG(TransferCall) handler)
{
#if BEAST_ASIO_HAS_FUTURE_RETURNS
boost::asio::detail::async_result_init<
TransferCall, void (boost::system::error_code, std::size_t)> init(
BOOST_ASIO_MOVE_CAST(TransferCall)(handler));
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (BOOST_ASIO_MOVE_CAST(TransferCall)(handler), ec, 0));
return init.result.get();
#else
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (BOOST_ASIO_MOVE_CAST(TransferCall)(handler), ec, 0));
#endif
}
BEAST_ASIO_INITFN_RESULT_TYPE_MEMBER(TransferCall, void (boost::system::error_code, std::size_t))
Socket::async_write_some (ConstBuffers const&, BOOST_ASIO_MOVE_ARG(TransferCall) handler)
{
#if BEAST_ASIO_HAS_FUTURE_RETURNS
boost::asio::detail::async_result_init<
TransferCall, void (boost::system::error_code, std::size_t)> init(
BOOST_ASIO_MOVE_CAST(TransferCall)(handler));
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(TransferCall)(handler), ec, 0));
return init.result.get();
#else
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(TransferCall)(handler), ec, 0));
#endif
}
//--------------------------------------------------------------------------
//
// SocketInterface::Handshake
//
//--------------------------------------------------------------------------
boost::system::error_code Socket::handshake (handshake_type, boost::system::error_code& ec)
{
return pure_virtual (ec);
}
BEAST_ASIO_INITFN_RESULT_TYPE_MEMBER(ErrorCall, void (boost::system::error_code))
Socket::async_handshake (handshake_type, BOOST_ASIO_MOVE_ARG(ErrorCall) handler)
{
#if BEAST_ASIO_HAS_FUTURE_RETURNS
boost::asio::detail::async_result_init<
ErrorCall, void (boost::system::error_code)> init(
BOOST_ASIO_MOVE_CAST(ErrorCall)(handler));
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(ErrorCall)(handler), ec));
return init.result.get();
#else
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(ErrorCall)(handler), ec));
#endif
}
//--------------------------------------------------------------------------
#if BEAST_ASIO_HAS_BUFFEREDHANDSHAKE
boost::system::error_code Socket::handshake (handshake_type,
ConstBuffers const&, boost::system::error_code& ec)
{
return pure_virtual (ec);
}
BEAST_ASIO_INITFN_RESULT_TYPE_MEMBER(TransferCall, void (boost::system::error_code, std::size_t))
Socket::async_handshake (handshake_type, ConstBuffers const&,
BOOST_ASIO_MOVE_ARG(TransferCall) handler)
{
#if BEAST_ASIO_HAS_FUTURE_RETURNS
boost::asio::detail::async_result_init<
TransferCall, void (boost::system::error_code, std::size_t)> init(
BOOST_ASIO_MOVE_CAST(TransferCall)(handler));
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(TransferCall)(handler), ec, 0));
return init.result.get();
#else
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(TransferCall)(handler), ec, 0));
#endif
}
#endif
boost::system::error_code Socket::shutdown (boost::system::error_code& ec)
{
return pure_virtual (ec);
}
BEAST_ASIO_INITFN_RESULT_TYPE_MEMBER(ErrorCall, void (boost::system::error_code))
Socket::async_shutdown (BOOST_ASIO_MOVE_ARG(ErrorCall) handler)
{
#if BEAST_ASIO_HAS_FUTURE_RETURNS
boost::asio::detail::async_result_init<
ErrorCall, void (boost::system::error_code, std::size_t)> init(
BOOST_ASIO_MOVE_CAST(ErrorCall)(handler));
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(ErrorCall)(handler), ec));
return init.result.get();
#else
boost::system::error_code ec;
ec = pure_virtual (ec);
get_io_service ().post (boost::bind (
BOOST_ASIO_MOVE_CAST(ErrorCall)(handler), ec));
#endif
}
//------------------------------------------------------------------------------
#if 0
/* Stream, SyncReadStream, AsyncReadStream, WriteStream, AsyncWriteStream */
// Note, missing std::future<> returns
class Stream
{
public:
// Stream
typedef typename remove_reference<Stream>::type next_layer_type;
typedef typename next_layer_type::lowest_layer_type lowest_layer_type;
next_layer_type& next_layer()
next_layer_type const& next_layer() const
lowest_layer_type& lowest_layer()
const lowest_layer_type& lowest_layer() const
boost::asio::io_service& get_io_service()
void close()
boost::system::error_code close(boost::system::error_code& ec)
// SyncWriteStream
template <typename ConstBufferSequence>
std::size_t write_some (const ConstBufferSequence& buffers)
template <typename ConstBufferSequence>
std::size_t write_some (const ConstBufferSequence& buffers, boost::system::error_code& ec)
// AsyncWriteStream
template <typename ConstBufferSequence, typename WriteHandler>
void async_write_some (const ConstBufferSequence& buffers, WriteHandler handler)
// ReadStream
template <typename MutableBufferSequence>
std::size_t read_some (const MutableBufferSequence& buffers)
template <typename MutableBufferSequence>
std::size_t read_some (const MutableBufferSequence& buffers, boost::system::error_code& ec)
// AsyncReadStream
template <typename MutableBufferSequence, typename ReadHandler>
void async_read_some (const MutableBufferSequence& buffers, ReadHandler handler)
};
#endif
/* members, and the most common base class in which they appear:
basic_io_object
io_service& get_io_service ()
basic_socket <Protocol> : basic_io_object
typedef protocol_type
typedef lowest_layer_type
lowest_layer_type& lowest_layer ()
native_handle () // Socket::native_handle() would return void* and we'd use the templates to do the static_cast
cancel ()
shutdon (shutdown_type)
close ()
<various>
basic_socket_acceptor <Protocol> : basic_io_object
typedef protocol_type
native_handle ()
listen ()
accept ()
async_accept ()
cancel ()
close ()
basic_stream_socket <Protocol> : basic_socket <Protocol>
*/