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227 lines
5.7 KiB
C++
227 lines
5.7 KiB
C++
#pragma once
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#include <xrpl/beast/utility/instrumentation.h>
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#include <exception>
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#include <mutex>
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#include <type_traits>
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#include <utility>
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namespace xrpl {
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// RAII scope helpers. As specified in Library Fundamental, Version 3
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// Basic design of idea: https://www.youtube.com/watch?v=WjTrfoiB0MQ
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// Specification:
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// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2020/n4873.html#scopeguard
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// This implementation deviates from the spec slightly:
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// The scope_exit and scope_fail constructors taking a functor are not
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// permitted to throw an exception. This was done because some compilers
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// did not like the superfluous try/catch in the common instantiations
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// where the construction was noexcept. Instead a static_assert is used
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// to enforce this restriction.
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template <class EF>
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class ScopeExit
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{
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EF exitFunction_;
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bool executeOnDestruction_{true};
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public:
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~ScopeExit()
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{
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if (executeOnDestruction_)
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exitFunction_();
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}
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ScopeExit(ScopeExit&& rhs) noexcept(
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std::is_nothrow_move_constructible_v<EF> || std::is_nothrow_copy_constructible_v<EF>)
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: exitFunction_{std::forward<EF>(rhs.exitFunction_)}
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, executeOnDestruction_{rhs.executeOnDestruction_}
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{
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rhs.release();
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}
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ScopeExit&
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operator=(ScopeExit&&) = delete;
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template <class EFP>
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explicit ScopeExit(
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EFP&& f,
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std::enable_if_t<
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!std::is_same_v<std::remove_cv_t<EFP>, ScopeExit> &&
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std::is_constructible_v<EF, EFP>>* = 0) noexcept
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: exitFunction_{std::forward<EFP>(f)}
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{
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static_assert(std::is_nothrow_constructible_v<EF, decltype(std::forward<EFP>(f))>);
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}
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void
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release() noexcept
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{
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executeOnDestruction_ = false;
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}
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};
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template <class EF>
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ScopeExit(EF) -> ScopeExit<EF>;
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template <class EF>
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class ScopeFail
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{
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EF exitFunction_;
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bool executeOnDestruction_{true};
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int uncaughtOnCreation_{std::uncaught_exceptions()};
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public:
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~ScopeFail()
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{
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if (executeOnDestruction_ && std::uncaught_exceptions() > uncaughtOnCreation_)
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exitFunction_();
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}
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ScopeFail(ScopeFail&& rhs) noexcept(
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std::is_nothrow_move_constructible_v<EF> || std::is_nothrow_copy_constructible_v<EF>)
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: exitFunction_{std::forward<EF>(rhs.exitFunction_)}
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, executeOnDestruction_{rhs.executeOnDestruction_}
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, uncaughtOnCreation_{rhs.uncaughtOnCreation_}
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{
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rhs.release();
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}
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ScopeFail&
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operator=(ScopeFail&&) = delete;
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template <class EFP>
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explicit ScopeFail(
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EFP&& f,
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std::enable_if_t<
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!std::is_same_v<std::remove_cv_t<EFP>, ScopeFail> &&
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std::is_constructible_v<EF, EFP>>* = 0) noexcept
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: exitFunction_{std::forward<EFP>(f)}
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{
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static_assert(std::is_nothrow_constructible_v<EF, decltype(std::forward<EFP>(f))>);
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}
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void
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release() noexcept
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{
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executeOnDestruction_ = false;
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}
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};
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template <class EF>
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ScopeFail(EF) -> ScopeFail<EF>;
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template <class EF>
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class ScopeSuccess
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{
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EF exitFunction_;
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bool executeOnDestruction_{true};
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int uncaughtOnCreation_{std::uncaught_exceptions()};
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public:
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~ScopeSuccess() noexcept(noexcept(exitFunction_()))
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{
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if (executeOnDestruction_ && std::uncaught_exceptions() <= uncaughtOnCreation_)
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exitFunction_();
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}
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ScopeSuccess(ScopeSuccess&& rhs) noexcept(
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std::is_nothrow_move_constructible_v<EF> || std::is_nothrow_copy_constructible_v<EF>)
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: exitFunction_{std::forward<EF>(rhs.exitFunction_)}
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, executeOnDestruction_{rhs.executeOnDestruction_}
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, uncaughtOnCreation_{rhs.uncaughtOnCreation_}
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{
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rhs.release();
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}
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ScopeSuccess&
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operator=(ScopeSuccess&&) = delete;
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template <class EFP>
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explicit ScopeSuccess(
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EFP&& f,
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std::enable_if_t<
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!std::is_same_v<std::remove_cv_t<EFP>, ScopeSuccess> &&
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std::is_constructible_v<EF, EFP>>* =
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0) noexcept(std::is_nothrow_constructible_v<EF, EFP> || std::is_nothrow_constructible_v<EF, EFP&>)
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: exitFunction_{std::forward<EFP>(f)}
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{
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}
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void
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release() noexcept
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{
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executeOnDestruction_ = false;
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}
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};
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template <class EF>
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ScopeSuccess(EF) -> ScopeSuccess<EF>;
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/**
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Automatically unlocks and re-locks a unique_lock object.
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This is the reverse of a std::unique_lock object - instead of locking the
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mutex for the lifetime of this object, it unlocks it.
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Make sure you don't try to unlock mutexes that aren't actually locked!
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This is essentially a less-versatile boost::reverse_lock.
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e.g. @code
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std::mutex mut;
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for (;;)
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{
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std::unique_lock myScopedLock{mut};
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// mut is now locked
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... do some stuff with it locked ..
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while (xyz)
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{
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... do some stuff with it locked ..
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scope_unlock unlocker{myScopedLock};
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// mut is now unlocked for the remainder of this block,
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// and re-locked at the end.
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...do some stuff with it unlocked ...
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} // mut gets locked here.
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} // mut gets unlocked here
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@endcode
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*/
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template <class Mutex>
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class ScopeUnlock
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{
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std::unique_lock<Mutex>* plock_;
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public:
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explicit ScopeUnlock(std::unique_lock<Mutex>& lock) noexcept(true) : plock_(&lock)
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{
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XRPL_ASSERT(plock_->owns_lock(), "xrpl::ScopeUnlock::ScopeUnlock : mutex must be locked");
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plock_->unlock();
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}
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// Immovable type
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ScopeUnlock(ScopeUnlock const&) = delete;
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ScopeUnlock&
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operator=(ScopeUnlock const&) = delete;
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~ScopeUnlock() noexcept(true)
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{
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plock_->lock();
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}
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};
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template <class Mutex>
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ScopeUnlock(std::unique_lock<Mutex>&) -> ScopeUnlock<Mutex>;
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} // namespace xrpl
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