mirror of
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156 lines
5.0 KiB
C++
156 lines
5.0 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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TestPeerLogicAsyncClient::TestPeerLogicAsyncClient (Socket& socket)
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: TestPeerLogic (socket)
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{
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}
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PeerRole TestPeerLogicAsyncClient::get_role () const noexcept
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{
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return PeerRole::client;
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}
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TestPeerBasics::Model TestPeerLogicAsyncClient::get_model () const noexcept
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{
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return Model::async;
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}
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void TestPeerLogicAsyncClient::on_connect_async (error_code const& ec)
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{
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if (aborted (ec) || failure (error (ec)))
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return finished ();
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if (socket ().requires_handshake ())
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{
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socket ().async_handshake (Socket::client,
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boost::bind (&TestPeerLogicAsyncClient::on_handshake, this,
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boost::asio::placeholders::error));
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}
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else
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{
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on_handshake (ec);
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}
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}
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void TestPeerLogicAsyncClient::on_handshake (error_code const& ec)
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{
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if (aborted (ec) || failure (error (ec)))
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return finished ();
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boost::asio::async_write (socket (), boost::asio::buffer ("hello", 5),
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boost::bind (&TestPeerLogicAsyncClient::on_write, this,
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boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
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}
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void TestPeerLogicAsyncClient::on_write (error_code const& ec, std::size_t bytes_transferred)
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{
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if (aborted (ec) || failure (error (ec)))
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return finished ();
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if (unexpected (bytes_transferred == 5, error ()))
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return finished ();
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boost::asio::async_read_until (socket (), m_buf, std::string ("goodbye"),
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boost::bind (&TestPeerLogicAsyncClient::on_read, this,
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boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
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}
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void TestPeerLogicAsyncClient::on_read (error_code const& ec, std::size_t bytes_transferred)
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{
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if (aborted (ec) || failure (error (ec)))
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return finished ();
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if (unexpected (bytes_transferred == 7, error ()))
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return finished ();
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// should check the data here?
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m_buf.consume (bytes_transferred);
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// Fire up a 1 byte read, to wait for the server to
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// shut down its end of the connection.
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boost::asio::async_read (socket (), m_buf.prepare (1),
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boost::bind (&TestPeerLogicAsyncClient::on_read_final, this,
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boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
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}
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void TestPeerLogicAsyncClient::on_read_final (error_code const& ec, std::size_t)
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{
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if (aborted (ec))
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return finished ();
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// An eof is the normal case. The server should have closed shop.
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//
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if (ec == boost::asio::error::eof)
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{
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if (socket ().requires_handshake ())
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{
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socket ().async_shutdown (boost::bind (&TestPeerLogicAsyncClient::on_shutdown, this,
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boost::asio::placeholders::error));
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}
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else
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{
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// on_shutdown will call finished ()
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error_code ec;
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on_shutdown (socket ().shutdown (Socket::shutdown_both, ec));
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}
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}
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else
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{
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// If we don't get eof, then there should be some other
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// error in there. We don't expect the server to send more bytes!
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//
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// This statement will do the following:
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//
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// error (ec) save ec into our error state
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// success () return true if ec represents success
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// unexpected () changes error() to 'unexpected' result if
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// success() returned true
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//
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unexpected (success (error (ec)), error ());
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return finished ();
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}
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}
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void TestPeerLogicAsyncClient::on_shutdown (error_code const& ec)
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{
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if (! aborted (ec))
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{
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if (success (error (ec), true))
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{
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if (socket ().requires_handshake ())
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{
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socket ().shutdown (Socket::shutdown_both, error ());
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}
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if (! error ())
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{
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if (success (socket ().close (error ())))
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{
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// doing nothing here is intended,
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// as the calls to success() may set error()
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}
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}
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}
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}
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finished ();
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}
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