Files
rippled/include/rocksdb/perf_context.h
Dhruba Borthakur a143ef9b38 Change namespace from leveldb to rocksdb
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.

Test Plan: compile rocksdb

Reviewers: emayanke

Reviewed By: emayanke

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13287
2013-10-04 11:59:26 -07:00

42 lines
987 B
C++

#ifndef STORAGE_ROCKSDB_INCLUDE_PERF_CONTEXT_H
#define STORAGE_ROCKSDB_INCLUDE_PERF_CONTEXT_H
#include <stdint.h>
namespace rocksdb {
enum PerfLevel {
kDisable = 0, // disable perf stats
kEnableCount = 1, // enable only count stats
kEnableTime = 2 // enable time stats too
};
// set the perf stats level
void SetPerfLevel(PerfLevel level);
// A thread local context for gathering performance counter efficiently
// and transparently.
struct PerfContext {
void Reset(); // reset all performance counters to zero
uint64_t user_key_comparison_count; // total number of user key comparisons
uint64_t block_cache_hit_count;
uint64_t block_read_count;
uint64_t block_read_byte;
uint64_t block_read_time;
uint64_t block_checksum_time;
uint64_t block_decompress_time;
uint64_t internal_key_skipped_count;
uint64_t internal_delete_skipped_count;
};
extern __thread PerfContext perf_context;
}
#include "rocksdb/rocksdb_to_leveldb.h"
#endif