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167 lines
5.1 KiB
C++
167 lines
5.1 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_STANDARDHEADER_BEASTHEADER
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#define BEAST_STANDARDHEADER_BEASTHEADER
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//==============================================================================
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/** Current BEAST version number.
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See also SystemStats::getBeastVersion() for a string version.
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*/
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#define BEAST_MAJOR_VERSION 0
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#define BEAST_MINOR_VERSION 0
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#define BEAST_BUILDNUMBER 1
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/** Current Beast version number.
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Bits 16 to 32 = major version.
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Bits 8 to 16 = minor version.
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Bits 0 to 8 = point release.
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See also SystemStats::getBeastVersion() for a string version.
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*/
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#define BEAST_VERSION ((BEAST_MAJOR_VERSION << 16) + (BEAST_MINOR_VERSION << 8) + BEAST_BUILDNUMBER)
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//==============================================================================
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#include "beast_TargetPlatform.h" // (sets up the various BEAST_WINDOWS, BEAST_MAC, etc flags)
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#include "beast_PlatformDefs.h"
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//==============================================================================
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// Now we'll include some common OS headers..
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#if BEAST_MSVC
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#pragma warning (push)
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#pragma warning (disable: 4514 4245 4100)
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#endif
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#include <cstdlib>
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#include <cstdarg>
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#include <climits>
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#include <limits>
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#include <cmath>
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#include <cwchar>
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#include <stdexcept>
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#include <typeinfo>
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#include <cstring>
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#include <cstdio>
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#include <iostream>
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#include <vector>
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#if BEAST_USE_INTRINSICS
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#include <intrin.h>
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#endif
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#if BEAST_MAC || BEAST_IOS
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#include <libkern/OSAtomic.h>
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#endif
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#if BEAST_LINUX
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#include <signal.h>
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#if __INTEL_COMPILER
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#if __ia64__
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#include <ia64intrin.h>
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#else
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#include <ia32intrin.h>
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#endif
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#endif
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#endif
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#if BEAST_MSVC && BEAST_DEBUG
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#include <crtdbg.h>
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#endif
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#if BEAST_MSVC
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#pragma warning (pop)
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#endif
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#if BEAST_ANDROID
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#include <sys/atomics.h>
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#include <byteswap.h>
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#endif
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// undef symbols that are sometimes set by misguided 3rd-party headers..
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#undef check
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#undef TYPE_BOOL
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#undef max
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#undef min
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//==============================================================================
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// DLL building settings on Windows
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#if BEAST_MSVC
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#ifdef BEAST_DLL_BUILD
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#define BEAST_API __declspec (dllexport)
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#pragma warning (disable: 4251)
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#elif defined (BEAST_DLL)
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#define BEAST_API __declspec (dllimport)
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#pragma warning (disable: 4251)
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#endif
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#ifdef __INTEL_COMPILER
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#pragma warning (disable: 1125) // (virtual override warning)
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#endif
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#elif defined (BEAST_DLL) || defined (BEAST_DLL_BUILD)
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#define BEAST_API __attribute__ ((visibility("default")))
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#endif
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//==============================================================================
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#ifndef BEAST_API
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#define BEAST_API /**< This macro is added to all beast public class declarations. */
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#endif
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#if BEAST_MSVC && BEAST_DLL_BUILD
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#define BEAST_PUBLIC_IN_DLL_BUILD(declaration) public: declaration; private:
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#else
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#define BEAST_PUBLIC_IN_DLL_BUILD(declaration) declaration;
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#endif
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/** This macro is added to all beast public function declarations. */
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#define BEAST_PUBLIC_FUNCTION BEAST_API BEAST_CALLTYPE
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#if (! defined (BEAST_CATCH_DEPRECATED_CODE_MISUSE)) && BEAST_DEBUG && ! DOXYGEN
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/** This turns on some non-essential bits of code that should prevent old code from compiling
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in cases where method signatures have changed, etc.
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*/
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#define BEAST_CATCH_DEPRECATED_CODE_MISUSE 1
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#endif
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#ifndef DOXYGEN
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#define BEAST_NAMESPACE beast // This old macro is deprecated: you should just use the beast namespace directly.
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#endif
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//==============================================================================
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// Now include some common headers...
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namespace beast
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{
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extern BEAST_API bool BEAST_CALLTYPE beast_isRunningUnderDebugger();
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extern BEAST_API void BEAST_CALLTYPE logAssertion (const char* file, int line) noexcept;
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#include "../memory/beast_Memory.h"
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#include "../maths/beast_MathsFunctions.h"
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#include "../memory/beast_ByteOrder.h"
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#include "../logging/beast_Logger.h"
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#include "../memory/beast_LeakedObjectDetector.h"
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}
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#endif // BEAST_STANDARDHEADER_BEASTHEADER
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