mirror of
https://github.com/XRPLF/rippled.git
synced 2026-08-21 22:30:57 +00:00
develop renamed CamelCase namespaces to snake_case with no compatibility
aliases, so lines this branch added still referenced the old names. The
merge was textually clean because develop never touched those lines, which
left the breakage invisible to git and visible only at compile time.
PeerFinder:: -> peer_finder:: Overlay.h, OverlayImpl.h, MetricMacros.cpp
Tuning:: -> tuning:: PeerImp.cpp (the other call sites in this
file already used the lowercase form)
Two further merge artifacts:
json_value.h develop added `using value_type = Value const` to
ValueConstIterator, and this branch had added
`using value_type = Value` for the same reason, so the merge
kept both and they redefined the alias with different types.
Keep develop's const-qualified type -- correct for an
iterator whose reference is `Value const&` -- and keep only
this branch's iterator_category addition.
InboundLedger.h <string> is no longer used directly by the header, but
five translation units that include it use std::string
without including <string> themselves. Mark it
`IWYU pragma: keep` rather than remove it, matching
suite_list.h.
757 lines
17 KiB
C++
757 lines
17 KiB
C++
#pragma once
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#include <xrpl/basics/Number.h>
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#include <xrpl/json/json_forwards.h>
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#include <cstring>
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#include <iterator>
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#include <limits>
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#include <map>
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#include <string>
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#include <vector>
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/**
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* @brief JSON (JavaScript Object Notation).
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*/
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namespace json {
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/**
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* @brief Type of the value held by a Value object.
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*/
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enum class ValueType {
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Null = 0, ///< 'null' value
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Int, ///< signed integer value
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UInt, ///< unsigned integer value
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Real, ///< double value
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String, ///< UTF-8 string value
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Boolean, ///< bool value
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Array, ///< array value (ordered list)
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Object ///< object value (collection of name/value pairs).
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};
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/**
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* @brief Lightweight wrapper to tag static string.
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*
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* Value constructor and ValueType::Object member assignment takes advantage of the
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* StaticString and avoid the cost of string duplication when storing the
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* string or the member name.
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*
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* Example of usage:
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* @code
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* json::Value aValue( StaticString("some text") );
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* json::Value object;
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* static const StaticString code("code");
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* object[code] = 1234;
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* @endcode
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*/
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class StaticString
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{
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public:
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constexpr explicit StaticString(char const* czString) : str_(czString)
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{
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}
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constexpr
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operator char const*() const
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{
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return str_;
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}
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[[nodiscard]] constexpr char const*
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cStr() const
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{
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return str_;
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}
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private:
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char const* str_;
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};
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inline bool
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operator==(StaticString x, StaticString y)
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{
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return strcmp(x.cStr(), y.cStr()) == 0;
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}
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inline bool
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operator!=(StaticString x, StaticString y)
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{
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return !(x == y);
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}
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inline bool
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operator==(std::string const& x, StaticString y)
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{
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return strcmp(x.c_str(), y.cStr()) == 0;
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}
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inline bool
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operator!=(std::string const& x, StaticString y)
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{
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return !(x == y);
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}
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inline bool
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operator==(StaticString x, std::string const& y)
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{
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return y == x;
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}
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inline bool
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operator!=(StaticString x, std::string const& y)
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{
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return !(y == x);
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}
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/**
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* @brief Represents a <a HREF="http://www.json.org">JSON</a> value.
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*
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* This class is a discriminated union wrapper that can represent a:
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* - signed integer [range: Value::kMinInt - Value::kMaxInt]
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* - unsigned integer (range: 0 - Value::kMaxUInt)
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* - double
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* - UTF-8 string
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* - boolean
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* - 'null'
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* - an ordered list of Value
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* - collection of name/value pairs (javascript object)
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*
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* The type of the held value is represented by a #ValueType and
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* can be obtained using type().
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*
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* values of an ValueType::Object or ValueType::Array can be accessed using operator[]()
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* methods. Non const methods will automatically create the a ValueType::Null element
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* if it does not exist.
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* The sequence of an ValueType::Array will be automatically resize and initialized
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* with ValueType::Null. resize() can be used to enlarge or truncate an ValueType::Array.
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*
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* The get() methods can be used to obtain a default value in the case the
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* required element does not exist.
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*
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* It is possible to iterate over the list of a ValueType::Object values using
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* the getMemberNames() method.
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*/
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class Value
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{
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friend class ValueIteratorBase;
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public:
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using Members = std::vector<std::string>;
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using iterator = ValueIterator;
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using const_iterator = ValueConstIterator;
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using UInt = json::UInt;
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using Int = json::Int;
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using ArrayIndex = UInt;
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static Value const kNull;
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static constexpr Int kMinInt = std::numeric_limits<Int>::min();
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static constexpr Int kMaxInt = std::numeric_limits<Int>::max();
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static constexpr UInt kMaxUInt = std::numeric_limits<UInt>::max();
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private:
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class CZString
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{
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public:
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enum class DuplicationPolicy { NoDuplication = 0, Duplicate, DuplicateOnCopy };
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CZString(int index);
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CZString(char const* cstr, DuplicationPolicy allocate);
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CZString(CZString const& other);
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~CZString();
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CZString&
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operator=(CZString const& other) = delete;
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bool
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operator<(CZString const& other) const;
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bool
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operator==(CZString const& other) const;
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[[nodiscard]] int
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index() const;
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[[nodiscard]] char const*
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cStr() const;
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[[nodiscard]] bool
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isStaticString() const;
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private:
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char const* cstr_;
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int index_;
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};
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public:
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using ObjectValues = std::map<CZString, Value>;
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public:
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/**
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* @brief Create a default Value of the given type.
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*
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* This is a very useful constructor.
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* To create an empty array, pass ValueType::Array.
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* To create an empty object, pass ValueType::Object.
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* Another Value can then be set to this one by assignment.
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* This is useful since clear() and resize() will not alter types.
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*
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* Examples:
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* @code
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* json::Value null_value; // null
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* json::Value arr_value(json::ValueType::Array); // []
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* json::Value obj_value(json::ValueType::Object); // {}
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* @endcode
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*/
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Value(ValueType type = ValueType::Null);
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Value(Int value);
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Value(UInt value);
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Value(double value);
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Value(char const* value);
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Value(xrpl::Number const& value);
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/**
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* @brief Constructs a value from a static string.
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*
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* Like other value string constructor but do not duplicate the string for
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* internal storage. The given string must remain alive after the call to
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* this
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* constructor.
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* Example of usage:
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* @code
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* json::Value aValue( StaticString("some text") );
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* @endcode
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*/
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Value(StaticString const& value);
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Value(std::string const& value);
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Value(bool value);
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Value(Value const& other);
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~Value();
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Value&
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operator=(Value const& other);
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Value&
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operator=(Value&& other);
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Value(Value&& other) noexcept;
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/**
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* Swap values.
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*/
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void
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swap(Value& other) noexcept;
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[[nodiscard]] ValueType
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type() const;
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[[nodiscard]] char const*
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asCString() const;
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/**
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* Returns the unquoted string value.
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*/
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[[nodiscard]] std::string
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asString() const;
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[[nodiscard]] Int
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asInt() const;
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[[nodiscard]] UInt
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asUInt() const;
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[[nodiscard]] double
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asDouble() const;
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[[nodiscard]] bool
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asBool() const;
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/**
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* Correct absolute value from int or unsigned int
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*/
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[[nodiscard]] UInt
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asAbsUInt() const;
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// TODO: What is the "empty()" method this docstring mentions?
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/**
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* isNull() tests to see if this field is null. Don't use this method to
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* test for emptiness: use empty().
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*/
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[[nodiscard]] bool
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isNull() const;
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[[nodiscard]] bool
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isBool() const;
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[[nodiscard]] bool
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isInt() const;
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[[nodiscard]] bool
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isUInt() const;
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[[nodiscard]] bool
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isIntegral() const;
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[[nodiscard]] bool
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isDouble() const;
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[[nodiscard]] bool
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isNumeric() const;
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[[nodiscard]] bool
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isString() const;
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[[nodiscard]] bool
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isArray() const;
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[[nodiscard]] bool
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isArrayOrNull() const;
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[[nodiscard]] bool
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isObject() const;
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[[nodiscard]] bool
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isObjectOrNull() const;
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[[nodiscard]] bool
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isConvertibleTo(ValueType other) const;
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/**
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* Number of values in array or object
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*/
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[[nodiscard]] UInt
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size() const;
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/**
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* Returns false if this is an empty array, empty object, empty string,
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* or null.
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*/
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explicit
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operator bool() const;
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/**
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* Remove all object members and array elements.
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* @pre type() is ValueType::Array, ValueType::Object, or ValueType::Null
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* @post type() is unchanged
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*/
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void
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clear();
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/**
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* Access an array element (zero based index ).
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* If the array contains less than index element, then null value are
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* inserted in the array so that its size is index+1. (You may need to say
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* 'value[0u]' to get your compiler to distinguish
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* this from the operator[] which takes a string.)
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*/
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Value&
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operator[](UInt index);
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/**
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* Access an array element (zero based index )
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* (You may need to say 'value[0u]' to get your compiler to distinguish
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* this from the operator[] which takes a string.)
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*/
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Value const&
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operator[](UInt index) const;
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/**
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* If the array contains at least index+1 elements, returns the element
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* value, otherwise returns defaultValue.
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*/
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[[nodiscard]] Value
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get(UInt index, Value const& defaultValue) const;
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/**
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* Return true if index < size().
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*/
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[[nodiscard]] bool
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isValidIndex(UInt index) const;
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/**
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* @brief Append value to array at the end.
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*
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* Equivalent to jsonvalue[jsonvalue.size()] = value;
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*/
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Value&
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append(Value const& value);
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Value&
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append(Value&& value);
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/**
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* Access an object value by name, create a null member if it does not
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* exist.
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*/
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Value&
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operator[](char const* key);
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/**
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* Access an object value by name, returns null if there is no member with
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* that name.
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*/
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Value const&
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operator[](char const* key) const;
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/**
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* Access an object value by name, create a null member if it does not
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* exist.
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*/
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Value&
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operator[](std::string const& key);
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/**
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* Access an object value by name, returns null if there is no member with
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* that name.
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*/
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Value const&
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operator[](std::string const& key) const;
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/**
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* @brief Access an object value by name, create a null member if it does
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* not exist.
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*
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* If the object as no entry for that name, then the member name used to
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* store
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* the new entry is not duplicated.
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* Example of use:
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* @code
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* json::Value object;
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* static const StaticString code("code");
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* object[code] = 1234;
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* @endcode
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*/
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Value&
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operator[](StaticString const& key);
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Value const&
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operator[](StaticString const& key) const;
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/**
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* Return the member named key if it exist, defaultValue otherwise.
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*/
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Value
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get(char const* key, Value const& defaultValue) const;
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/**
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* Return the member named key if it exist, defaultValue otherwise.
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*/
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[[nodiscard]] Value
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get(std::string const& key, Value const& defaultValue) const;
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/**
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* @brief Remove and return the named member.
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*
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* Do nothing if it did not exist.
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* @return the removed Value, or null.
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* @pre type() is ValueType::Object or ValueType::Null
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* @post type() is unchanged
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*/
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Value
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removeMember(char const* key);
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/**
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* Same as removeMember(const char*)
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*/
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Value
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removeMember(std::string const& key);
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/**
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* Return true if the object has a member named key.
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*/
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bool
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isMember(char const* key) const;
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/**
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* Return true if the object has a member named key.
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*/
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[[nodiscard]] bool
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isMember(std::string const& key) const;
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/**
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* Return true if the object has a member named key.
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*/
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[[nodiscard]] bool
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isMember(StaticString const& key) const;
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/**
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* @brief Return a list of the member names.
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*
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* If null, return an empty list.
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* @pre type() is ValueType::Object or ValueType::Null
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* @post if type() was ValueType::Null, it remains ValueType::Null
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*/
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[[nodiscard]] Members
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getMemberNames() const;
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[[nodiscard]] std::string
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toStyledString() const;
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[[nodiscard]] const_iterator
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begin() const;
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[[nodiscard]] const_iterator
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end() const;
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iterator
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begin();
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iterator
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end();
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friend bool
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operator==(Value const&, Value const&);
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friend bool
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operator<(Value const&, Value const&);
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private:
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Value&
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resolveReference(char const* key, bool isStatic);
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private:
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union ValueHolder
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{
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Int intVal;
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UInt uintVal;
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double realVal;
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bool boolVal;
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char* stringVal;
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ObjectValues* mapVal{nullptr};
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} value_;
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ValueType type_ : 8;
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int allocated_ : 1 {}; // Notes: if declared as bool, bitfield is useless.
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};
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inline Value
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toJson(xrpl::Number const& number)
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{
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return to_string(number);
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}
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bool
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operator==(Value const&, Value const&);
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inline bool
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operator!=(Value const& x, Value const& y)
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{
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return !(x == y);
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}
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bool
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operator<(Value const&, Value const&);
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inline bool
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operator<=(Value const& x, Value const& y)
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{
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return !(y < x);
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}
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inline bool
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operator>(Value const& x, Value const& y)
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{
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return y < x;
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}
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inline bool
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operator>=(Value const& x, Value const& y)
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{
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return !(x < y);
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}
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|
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/**
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* @brief Experimental do not use: Allocator to customize member name and
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* string value memory management done by Value.
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*
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* - makeMemberName() and releaseMemberName() are called to respectively
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* duplicate and free an json::ValueType::Object member name.
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* - duplicateStringValue() and releaseStringValue() are called similarly to
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* duplicate and free a json::ValueType::String value.
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*/
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class ValueAllocator
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{
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public:
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static constexpr auto kUnknown = (unsigned)-1;
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virtual ~ValueAllocator() = default;
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virtual char*
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makeMemberName(char const* memberName) = 0;
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virtual void
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releaseMemberName(char* memberName) = 0;
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virtual char*
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duplicateStringValue(char const* value, unsigned int length = kUnknown) = 0;
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virtual void
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releaseStringValue(char* value) = 0;
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};
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|
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/**
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* @brief base class for Value iterators.
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*/
|
|
class ValueIteratorBase
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|
{
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public:
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using size_t = unsigned int;
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using difference_type = int;
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using SelfType = ValueIteratorBase;
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|
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ValueIteratorBase();
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explicit ValueIteratorBase(Value::ObjectValues::iterator const& current);
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bool
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operator==(SelfType const& other) const
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{
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return isEqual(other);
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}
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bool
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operator!=(SelfType const& other) const
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{
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return !isEqual(other);
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}
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/**
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* Return either the index or the member name of the referenced value as a
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* Value.
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*/
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[[nodiscard]] Value
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key() const;
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/**
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* Return the index of the referenced Value. -1 if it is not an ValueType::Array.
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*/
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[[nodiscard]] UInt
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index() const;
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|
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/**
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|
* Return the member name of the referenced Value. "" if it is not an
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* ValueType::Object.
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*/
|
|
[[nodiscard]] char const*
|
|
memberName() const;
|
|
|
|
protected:
|
|
[[nodiscard]] Value&
|
|
deref() const;
|
|
|
|
void
|
|
increment();
|
|
|
|
void
|
|
decrement();
|
|
|
|
[[nodiscard]] difference_type
|
|
computeDistance(SelfType const& other) const;
|
|
|
|
[[nodiscard]] bool
|
|
isEqual(SelfType const& other) const;
|
|
|
|
void
|
|
copy(SelfType const& other);
|
|
|
|
private:
|
|
Value::ObjectValues::iterator current_;
|
|
// Indicates that iterator is for a null value.
|
|
bool isNull_;
|
|
};
|
|
|
|
/**
|
|
* @brief const iterator for object and array value.
|
|
*/
|
|
class ValueConstIterator : public ValueIteratorBase
|
|
{
|
|
friend class Value;
|
|
|
|
public:
|
|
using size_t = unsigned int;
|
|
using difference_type = int;
|
|
using value_type = Value const;
|
|
// std::iterator_traits needs value_type and iterator_category to classify
|
|
// this as a Cpp17InputIterator; without them it defaults to output-only,
|
|
// which breaks standard algorithms (e.g. std::all_of). The iterator walks a
|
|
// map both ways via ++/--, so it is bidirectional.
|
|
using iterator_category = std::bidirectional_iterator_tag;
|
|
using reference = Value const&;
|
|
using pointer = Value const*;
|
|
using SelfType = ValueConstIterator;
|
|
|
|
ValueConstIterator() = default;
|
|
ValueConstIterator(ValueConstIterator const& other) = default;
|
|
|
|
private:
|
|
/**
|
|
* @internal Use by Value to create an iterator.
|
|
*/
|
|
explicit ValueConstIterator(Value::ObjectValues::iterator const& current);
|
|
|
|
public:
|
|
SelfType&
|
|
operator=(SelfType const& other);
|
|
|
|
SelfType
|
|
operator++(int)
|
|
{
|
|
SelfType const temp(*this);
|
|
++*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType
|
|
operator--(int)
|
|
{
|
|
SelfType const temp(*this);
|
|
--*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType&
|
|
operator--()
|
|
{
|
|
decrement();
|
|
return *this;
|
|
}
|
|
|
|
SelfType&
|
|
operator++()
|
|
{
|
|
increment();
|
|
return *this;
|
|
}
|
|
|
|
reference
|
|
operator*() const
|
|
{
|
|
return deref();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* @brief Iterator for object and array value.
|
|
*/
|
|
class ValueIterator : public ValueIteratorBase
|
|
{
|
|
friend class Value;
|
|
|
|
public:
|
|
using size_t = unsigned int;
|
|
using difference_type = int;
|
|
// See ValueConstIterator: value_type and iterator_category are required for
|
|
// std::iterator_traits to treat this as a bidirectional iterator.
|
|
using value_type = Value;
|
|
using iterator_category = std::bidirectional_iterator_tag;
|
|
using reference = Value&;
|
|
using pointer = Value*;
|
|
using SelfType = ValueIterator;
|
|
|
|
ValueIterator() = default;
|
|
ValueIterator(ValueConstIterator const& other);
|
|
ValueIterator(ValueIterator const& other);
|
|
|
|
private:
|
|
/**
|
|
* @internal Use by Value to create an iterator.
|
|
*/
|
|
explicit ValueIterator(Value::ObjectValues::iterator const& current);
|
|
|
|
public:
|
|
SelfType&
|
|
operator=(SelfType const& other);
|
|
|
|
SelfType
|
|
operator++(int)
|
|
{
|
|
SelfType const temp(*this);
|
|
++*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType
|
|
operator--(int)
|
|
{
|
|
SelfType const temp(*this);
|
|
--*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType&
|
|
operator--()
|
|
{
|
|
decrement();
|
|
return *this;
|
|
}
|
|
|
|
SelfType&
|
|
operator++()
|
|
{
|
|
increment();
|
|
return *this;
|
|
}
|
|
|
|
reference
|
|
operator*() const
|
|
{
|
|
return deref();
|
|
}
|
|
};
|
|
|
|
} // namespace json
|