Files
rippled/util/hash_cuckoo_rep.h
Yueh-Hsuan Chiang 9d9d2965cb Add a new mem-table representation based on cuckoo hash.
Summary:
= Major Changes =
* Add a new mem-table representation, HashCuckooRep, which is based cuckoo hash.
  Cuckoo hash uses multiple hash functions.  This allows each key to have multiple
  possible locations in the mem-table.

  - Put: When insert a key, it will try to find whether one of its possible
    locations is vacant and store the key.  If none of its possible
    locations are available, then it will kick out a victim key and
    store at that location.  The kicked-out victim key will then be
    stored at a vacant space of its possible locations or kick-out
    another victim.  In this diff, the kick-out path (known as
    cuckoo-path) is found using BFS, which guarantees to be the shortest.

 - Get: Simply tries all possible locations of a key --- this guarantees
   worst-case constant time complexity.

 - Time complexity: O(1) for Get, and average O(1) for Put if the
   fullness of the mem-table is below 80%.

 - Default using two hash functions, the number of hash functions used
   by the cuckoo-hash may dynamically increase if it fails to find a
   short-enough kick-out path.

 - Currently, HashCuckooRep does not support iteration and snapshots,
   as our current main purpose of this is to optimize point access.

= Minor Changes =
* Add IsSnapshotSupported() to DB to indicate whether the current DB
  supports snapshots.  If it returns false, then DB::GetSnapshot() will
  always return nullptr.

Test Plan:
Run existing tests.  Will develop a test specifically for cuckoo hash in
the next diff.

Reviewers: sdong, haobo

Reviewed By: sdong

CC: leveldb, dhruba, igor

Differential Revision: https://reviews.facebook.net/D16155
2014-04-29 17:13:46 -07:00

43 lines
1.5 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef ROCKSDB_LITE
#pragma once
#include "rocksdb/slice_transform.h"
#include "rocksdb/memtablerep.h"
namespace rocksdb {
class HashCuckooRepFactory : public MemTableRepFactory {
public:
// maxinum number of hash functions used in the cuckoo hash.
static const int kMaxHashCount = 10;
explicit HashCuckooRepFactory(size_t write_buffer_size,
size_t average_data_size,
unsigned int hash_function_count)
: write_buffer_size_(write_buffer_size),
average_data_size_(average_data_size),
hash_function_count_(hash_function_count) {}
virtual ~HashCuckooRepFactory() {}
virtual MemTableRep* CreateMemTableRep(
const MemTableRep::KeyComparator& compare, Arena* arena,
const SliceTransform* transform) override;
virtual const char* Name() const override { return "HashCuckooRepFactory"; }
private:
size_t write_buffer_size_;
size_t average_data_size_;
const unsigned int hash_function_count_;
};
} // namespace rocksdb
#endif // ROCKSDB_LITE