Files
rippled/SConstruct
Vinnie Falco 97c9d02c43 Improved SConstruct:
* Automatic source list built via directory iteration
* Build multiple toolchains and flavors simulaneously:
    - Toolchains: gcc, clang, msvc
    - Flavors: debug, release
* Documentation on aliases (top of the SConstruct file)
2014-05-27 15:23:50 -07:00

541 lines
17 KiB
Python

# rippled SConstruct
#
'''
Target Builds
----------------------------------------------------------------------------
<none> Same as 'install'
install Default target and copies it to build/rippled (default)
all All available variants
debug All available debug variants
release All available release variants
clang All clang variants
clang.debug clang debug variant
clang.release clang release variant
gcc All gcc variants
gcc.debug gcc debug variant
gcc.release gcc release variant
msvc All msvc variants
msvc.debug MSVC debug variant
msvc.release MSVC release variant
vcxproj Generate Visual Studio 2013 project file
If the clang toolchain is detected, then the default target will use it, else
the gcc toolchain will be used. On Windows environments, the MSVC toolchain is
also detected.
'''
#
'''
TODO
- Fix git-describe support
- Fix printing exemplar command lines
- Fix toolchain detection
'''
#-------------------------------------------------------------------------------
import collections
import os
import subprocess
import sys
import textwrap
import SCons.Action
sys.path.append(os.path.join('src', 'beast', 'site_scons'))
import Beast
#-------------------------------------------------------------------------------
def import_environ(env):
'''Imports environment settings into the construction environment'''
def set(keys):
if type(keys) == list:
for key in keys:
set(key)
return
if keys in os.environ:
value = os.environ[keys]
env[keys] = value
set(['GNU_CC', 'GNU_CXX', 'GNU_LINK'])
set(['CLANG_CC', 'CLANG_CXX', 'CLANG_LINK'])
def detect_toolchains(env):
def is_compiler(comp_from, comp_to):
return comp_from and comp_to in comp_from
def detect_clang(env):
n = sum(x in env for x in ['CLANG_CC', 'CLANG_CXX', 'CLANG_LINK'])
if n > 0:
if n == 3:
return True
raise ValueError('CLANG_CC, CLANG_CXX, and CLANG_LINK must be set together')
cc = env.get('CC')
cxx = env.get('CXX')
link = env.subst(env.get('LINK'))
if (cc and cxx and link and
is_compiler(cc, 'clang') and
is_compiler(cxx, 'clang') and
is_compiler(link, 'clang')):
env['CLANG_CC'] = cc
env['CLANG_CXX'] = cxx
env['CLANG_LINK'] = link
return True
cc = env.WhereIs('clang')
cxx = env.WhereIs('clang++')
link = cxx
if (is_compiler(cc, 'clang') and
is_compiler(cxx, 'clang') and
is_compiler(link, 'clang')):
env['CLANG_CC'] = cc
env['CLANG_CXX'] = cxx
env['CLANG_LINK'] = link
return True
env['CLANG_CC'] = 'clang'
env['CLANG_CXX'] = 'clang++'
env['CLANG_LINK'] = env['LINK']
return False
def detect_gcc(env):
n = sum(x in env for x in ['GNU_CC', 'GNU_CXX', 'GNU_LINK'])
if n > 0:
if n == 3:
return True
raise ValueError('GNU_CC, GNU_CXX, and GNU_LINK must be set together')
cc = env.get('CC')
cxx = env.get('CXX')
link = env.subst(env.get('LINK'))
if (cc and cxx and link and
is_compiler(cc, 'gcc') and
is_compiler(cxx, 'g++') and
is_compiler(link, 'g++')):
env['GNU_CC'] = cc
env['GNU_CXX'] = cxx
env['GNU_LINK'] = link
return True
cc = env.WhereIs('gcc')
cxx = env.WhereIs('g++')
link = cxx
if (is_compiler(cc, 'gcc') and
is_compiler(cxx, 'g++') and
is_compiler(link, 'g++')):
env['GNU_CC'] = cc
env['GNU_CXX'] = cxx
env['GNU_LINK'] = link
return True
env['GNU_CC'] = 'gcc'
env['GNU_CXX'] = 'g++'
env['GNU_LINK'] = env['LINK']
return False
toolchains = []
if detect_clang(env):
toolchains.append('clang')
if detect_gcc(env):
toolchains.append('gcc')
if env.Detect('cl'):
toolchains.append('msvc')
return toolchains
def files(base):
def _iter(base):
for parent, _, files in os.walk(base):
for path in files:
path = os.path.join(parent, path)
yield os.path.normpath(path)
return list(_iter(base))
def category(ext):
if ext in ['.c', '.cc', '.cpp']:
return 'compiled'
return 'none'
def unity_category(f):
base, fullname = os.path.split(f)
name, ext = os.path.splitext(fullname)
if os.path.splitext(name)[1] == '.unity':
return category(ext)
return 'none'
def categorize(groups, func, sources):
for f in sources:
groups.setdefault(func(f), []).append(f)
def print_coms(target, source, env):
'''Display command line exemplars for an environment'''
print ('Target: ' + Beast.yellow(str(target[0])))
# TODO Add 'PROTOCCOM' to this list and make it work
Beast.print_coms(['CXXCOM', 'CCCOM', 'LINKCOM'], env)
#-------------------------------------------------------------------------------
# Set construction variables for the base environment
def config_base(env):
if False:
env.Replace(
CCCOMSTR='Compiling ' + Beast.blue('$SOURCES'),
CXXCOMSTR='Compiling ' + Beast.blue('$SOURCES'),
LINKCOMSTR='Linking ' + Beast.blue('$TARGET'),
)
#git = Beast.Git(env) # TODO(TOM)
if False: #git.exists:
env.Append(CPPDEFINES={'GIT_COMMIT_ID' : '"%s"' % git.commit_id})
try:
BOOST_ROOT = os.path.normpath(os.environ['BOOST_ROOT'])
env.Append(CPPPATH=[
BOOST_ROOT,
])
env.Append(LIBPATH=[
os.path.join(BOOST_ROOT, 'stage', 'lib'),
])
except KeyError:
pass
if Beast.system.linux:
env.ParseConfig('pkg-config --static --cflags --libs openssl')
env.ParseConfig('pkg-config --static --cflags --libs protobuf')
elif Beast.system.windows:
try:
OPENSSL_ROOT = os.path.normpath(os.environ['OPENSSL_ROOT'])
env.Append(CPPPATH=[
os.path.join(OPENSSL_ROOT, 'include'),
])
env.Append(LIBPATH=[
os.path.join(OPENSSL_ROOT, 'lib', 'VC', 'static'),
])
except KeyError:
pass
elif Beast.system.osx:
OSX_OPENSSL_ROOT = '/usr/local/Cellar/openssl/'
most_recent = sorted(os.listdir(OSX_OPENSSL_ROOT))[-1]
openssl = os.path.join(OSX_OPENSSL_ROOT, most_recent)
env.Prepend(CPPPATH='%s/include' % openssl)
env.Prepend(LIBPATH=['%s/lib' % openssl])
# Set toolchain and variant specific construction variables
def config_env(toolchain, variant, env):
if variant == 'debug':
env.Append(CPPDEFINES=['DEBUG', '_DEBUG'])
elif variant == 'release':
env.Append(CPPDEFINES=['NDEBUG'])
if toolchain in Split('clang gcc'):
env.Append(CCFLAGS=[
'-Wall',
'-Wno-sign-compare',
'-Wno-char-subscripts',
'-Wno-format',
])
env.Append(CXXFLAGS=[
'-frtti',
'-std=c++11',
'-Wno-invalid-offsetof'])
if Beast.system.osx:
env.Append(CPPDEFINES={
'BEAST_COMPILE_OBJECTIVE_CPP': 1,
})
# These should be the same regardless of platform...
if Beast.system.osx:
env.Append(CCFLAGS=[
'-Wno-deprecated',
'-Wno-deprecated-declarations',
'-Wno-unused-variable',
'-Wno-unused-function',
])
else:
env.Append(CCFLAGS=[
'-Wno-unused-but-set-variable'
])
env.Append(LIBS=[
'boost_date_time',
'boost_filesystem',
'boost_program_options',
'boost_regex',
'boost_system',
'boost_thread',
'dl',
])
if Beast.system.osx:
env.Append(LIBS=[
'crypto',
'protobuf',
'ssl',
])
env.Append(FRAMEWORKS=[
'AppKit',
'Foundation'
])
else:
env.Append(LIBS=['rt'])
env.Append(LINKFLAGS=[
'-rdynamic'
])
if variant == 'debug':
env.Append(CCFLAGS=[
'-g'
])
elif variant == 'release':
env.Append(CCFLAGS=[
'-O3',
'-fno-strict-aliasing'
])
if toolchain == 'clang':
if Beast.system.osx:
env.Replace(CC='clang', CXX='clang++', LINK='clang++')
else:
env.Replace(CC=env['CLANG_CC'], CXX=env['CLANG_CXX'], LINK=env['CLANG_LINK'])
# C and C++
# Add '-Wshorten-64-to-32'
env.Append(CCFLAGS=[])
# C++ only
# Why is this only for clang?
env.Append(CXXFLAGS=['-Wno-mismatched-tags'])
elif toolchain == 'gcc':
env.Replace(CC=env['GNU_CC'], CXX=env['GNU_CXX'], LINK=env['GNU_LINK'])
# Why is this only for gcc?!
env.Append(CCFLAGS=['-Wno-unused-local-typedefs'])
elif toolchain == 'msvc':
env.Append (CPPPATH=[
os.path.join('src', 'protobuf', 'src'),
os.path.join('src', 'protobuf', 'vsprojects'),
])
env.Append(CCFLAGS=[
'/bigobj', # Increase object file max size
'/EHa', # ExceptionHandling all
'/fp:precise', # Floating point behavior
'/Gd', # __cdecl calling convention
'/Gm-', # Minimal rebuild: disabled
'/GR', # Enable RTTI
'/Gy-', # Function level linking: disabled
'/FS',
'/MP', # Multiprocessor compilation
'/openmp-', # pragma omp: disabled
'/Zc:forScope', # Language extension: for scope
'/Zi', # Generate complete debug info
'/errorReport:none', # No error reporting to Internet
'/nologo', # Suppress login banner
#'/Fd${TARGET}.pdb', # Path: Program Database (.pdb)
'/W3', # Warning level 3
'/WX-', # Disable warnings as errors
'/wd"4018"', # Disable warning C4018
'/wd"4244"', # Disable warning C4244
'/wd"4267"', # Disable warning 4267
])
env.Append(CPPDEFINES={
'_WIN32_WINNT' : '0x6000',
})
env.Append(CPPDEFINES=[
'_SCL_SECURE_NO_WARNINGS',
'_CRT_SECURE_NO_WARNINGS',
'WIN32_CONSOLE',
])
env.Append(LIBS=[
'ssleay32MT.lib',
'libeay32MT.lib',
'Shlwapi.lib',
'kernel32.lib',
'user32.lib',
'gdi32.lib',
'winspool.lib',
'comdlg32.lib',
'advapi32.lib',
'shell32.lib',
'ole32.lib',
'oleaut32.lib',
'uuid.lib',
'odbc32.lib',
'odbccp32.lib',
])
env.Append(LINKFLAGS=[
'/DEBUG',
'/DYNAMICBASE',
'/ERRORREPORT:NONE',
#'/INCREMENTAL',
'/MACHINE:X64',
'/MANIFEST',
#'''/MANIFESTUAC:"level='asInvoker' uiAccess='false'"''',
#'/NOLOGO',
'/NXCOMPAT',
'/SUBSYSTEM:CONSOLE',
'/TLBID:1',
])
if variant == 'debug':
env.Append(CCFLAGS=[
'/GS', # Buffers security check: enable
'/MTd', # Language: Multi-threaded Debug CRT
'/Od', # Optimization: Disabled
'/RTC1', # Run-time error checks:
])
env.Append(CPPDEFINES=[
'_CRTDBG_MAP_ALLOC'
])
else:
env.Append(CCFLAGS=[
'/MT', # Language: Multi-threaded CRT
'/Ox', # Optimization: Full
])
else:
raise SCons.UserError('Unknown toolchain == "%s"' % toolchain)
#-------------------------------------------------------------------------------
# Configure the base construction environment
root_dir = Dir('#').srcnode().get_abspath() # Path to this SConstruct file
build_dir = os.path.join('build')
base = Environment(
toolpath=[os.path.join ('src', 'beast', 'site_scons', 'site_tools')],
tools=['default', 'Protoc', 'VSProject'],
ENV=os.environ,
TARGET_ARCH='x86_64')
import_environ(base)
config_base(base)
base.Append(CPPPATH=[
'src',
os.path.join(build_dir, 'proto'),
os.path.join('src', 'snappy', 'snappy'),
os.path.join('src', 'snappy', 'config'),
])
base.Append(CPPPATH=[
os.path.join('src', 'leveldb'),
os.path.join('src', 'leveldb', 'port'),
os.path.join('src', 'leveldb', 'include'),
])
if Beast.system.windows:
base.Append(CPPPATH=[
os.path.join('src', 'protobuf', 'src'),
])
else:
base.Append(CPPPATH=[
os.path.join('src', 'rocksdb'),
os.path.join('src', 'rocksdb', 'include'),
])
# Configure the toolchains, variants, default toolchain, and default target
variants = ['debug', 'release']
all_toolchains = ['clang', 'gcc', 'msvc']
if Beast.system.osx:
toolchains = ['clang']
default_toolchain = 'clang'
else:
toolchains = detect_toolchains(base)
if not toolchains:
raise ValueError('No toolchains detected!')
if 'msvc' in toolchains:
default_toolchain = 'msvc'
elif 'gcc' in toolchains:
if 'clang' in toolchains:
cxx = os.environ.get('CXX', 'g++')
default_toolchain = 'clang' if 'clang' in cxx else 'gcc'
else:
default_toolchain = 'gcc'
elif 'clang' in toolchains:
default_toolchain = 'clang'
else:
raise ValueError("Don't understand toolchains in " + str(toolchains))
default_variant = 'debug'
default_target = None
# Collect sources from recursive directory iteration
groups = collections.defaultdict(list)
categorize(groups, unity_category,
files('src/ripple')
+ files('src/ripple_app')
+ files('src/ripple_basics')
+ files('src/ripple_core')
+ files('src/ripple_data')
+ files('src/ripple_hyperleveldb')
+ files('src/ripple_leveldb')
+ files('src/ripple_net')
+ files('src/ripple_overlay')
+ files('src/ripple_rpc')
+ files('src/ripple_websocket')
+ files('src/snappy')
)
groups['protoc'].append (
os.path.join('src', 'ripple', 'proto', 'ripple.proto'))
for source in groups['protoc']:
outputs = base.Protoc([],
source,
PROTOCPROTOPATH=[os.path.dirname(source)],
PROTOCOUTDIR=os.path.join(build_dir, 'proto'),
PROTOCPYTHONOUTDIR=None)
groups['none'].extend(outputs)
if Beast.system.osx:
mm = os.path.join('src', 'ripple', 'beast', 'ripple_beastobjc.unity.mm')
groups['compiled'].append(mm)
# Declare the targets
aliases = collections.defaultdict(list)
msvc_configs = []
for toolchain in toolchains:
for variant in variants:
# Configure this variant's construction environment
env = base.Clone()
config_env(toolchain, variant, env)
variant_name = '%s.%s' % (toolchain, variant)
variant_dir = os.path.join(build_dir, variant_name)
variant_dirs = {
os.path.join(variant_dir, 'src') :
'src',
os.path.join(variant_dir, 'proto') :
os.path.join (build_dir, 'proto'),
}
for dest, source in variant_dirs.iteritems():
env.VariantDir(dest, source, duplicate=0)
objects = [env.Object(x) for x in Beast.variantFiles(
groups['compiled'], variant_dirs)]
target = env.Program(
target = os.path.join(variant_dir, 'rippled'),
source = objects
)
# This causes 'msvc.debug' (e.g.) to show up in the node tree...
#print_action = env.Command(variant_name, [], Action(print_coms, ''))
#env.Depends(objects, print_action)
if toolchain == default_toolchain and variant == default_variant:
default_target = target
install_target = env.Install (build_dir, source = default_target)
env.Alias ('install', install_target)
env.Default (install_target)
aliases['all'].extend(install_target)
if toolchain == 'msvc':
config = env.VSProjectConfig(variant, 'x64', target, env)
msvc_configs.append(config)
if toolchain in toolchains:
aliases['all'].extend(target)
aliases[variant].extend(target)
aliases[toolchain].extend(target)
env.Alias(variant_name, target)
for key, value in aliases.iteritems():
env.Alias(key, value)
vcxproj = base.VSProject(
os.path.join('Builds', 'VisualStudio2013', 'RippleD'),
source = [],
VSPROJECT_ROOT_DIRS = ['.'],
VSPROJECT_CONFIGS = msvc_configs)
base.Alias('vcxproj', vcxproj)