Files
rippled/modules/ripple_app/ledger/Ledger.h
2013-08-14 15:45:47 -07:00

493 lines
16 KiB
C++

//------------------------------------------------------------------------------
/*
Copyright (c) 2011-2013, OpenCoin, Inc.
*/
//==============================================================================
#ifndef RIPPLE_LEDGER_H
#define RIPPLE_LEDGER_H
class Job;
enum LedgerStateParms
{
lepNONE = 0, // no special flags
// input flags
lepCREATE = 1, // Create if not present
// output flags
lepOKAY = 2, // success
lepMISSING = 4, // No node in that slot
lepWRONGTYPE = 8, // Node of different type there
lepCREATED = 16, // Node was created
lepERROR = 32, // error
};
#define LEDGER_JSON_DUMP_TXRP 0x10000000
#define LEDGER_JSON_DUMP_STATE 0x20000000
#define LEDGER_JSON_EXPAND 0x40000000
#define LEDGER_JSON_FULL 0x80000000
class SqliteStatement;
// VFALCO TODO figure out exactly how this thing works.
// It seems like some ledger database is stored as a global, static in the
// class. But then what is the meaning of a Ledger object? Is this
// really two classes in one? StoreOfAllLedgers + SingleLedgerObject?
//
class Ledger
: public boost::enable_shared_from_this <Ledger>
, public CountedObject <Ledger>
, public Uncopyable
{
public:
static char const* getCountedObjectName () { return "Ledger"; }
typedef boost::shared_ptr<Ledger> pointer;
typedef const boost::shared_ptr<Ledger>& ref;
enum TransResult
{
TR_ERROR = -1,
TR_SUCCESS = 0,
TR_NOTFOUND = 1,
TR_ALREADY = 2,
TR_BADTRANS = 3, // the transaction itself is corrupt
TR_BADACCT = 4, // one of the accounts is invalid
TR_INSUFF = 5, // the sending(apply)/receiving(remove) account is broke
TR_PASTASEQ = 6, // account is past this transaction
TR_PREASEQ = 7, // account is missing transactions before this
TR_BADLSEQ = 8, // ledger too early
TR_TOOSMALL = 9, // amount is less than Tx fee
};
// ledger close flags
static const uint32 sLCF_NoConsensusTime = 1;
public:
Ledger (const RippleAddress & masterID, uint64 startAmount); // used for the starting bootstrap ledger
Ledger (uint256 const & parentHash, uint256 const & transHash, uint256 const & accountHash,
uint64 totCoins, uint32 closeTime, uint32 parentCloseTime, int closeFlags, int closeResolution,
uint32 ledgerSeq, bool & loaded); // used for database ledgers
Ledger (Blob const & rawLedger, bool hasPrefix);
Ledger (const std::string & rawLedger, bool hasPrefix);
Ledger (bool dummy, Ledger & previous); // ledger after this one
Ledger (Ledger & target, bool isMutable); // snapshot
static Ledger::pointer getSQL (const std::string & sqlStatement);
static Ledger::pointer getSQL1 (SqliteStatement*);
static void getSQL2 (Ledger::ref);
static Ledger::pointer getLastFullLedger ();
static uint32 roundCloseTime (uint32 closeTime, uint32 closeResolution);
void updateHash ();
void setClosed ()
{
mClosed = true;
}
void setValidated()
{
mValidated = true;
}
void setAccepted (uint32 closeTime, int closeResolution, bool correctCloseTime);
void setAccepted ();
void setImmutable ();
bool isClosed ()
{
return mClosed;
}
bool isAccepted ()
{
return mAccepted;
}
bool isValidated ()
{
return mValidated;
}
bool isImmutable ()
{
return mImmutable;
}
bool isFixed ()
{
return mClosed || mImmutable;
}
void setFull ()
{
mTransactionMap->setLedgerSeq (mLedgerSeq);
mAccountStateMap->setLedgerSeq (mLedgerSeq);
}
// ledger signature operations
void addRaw (Serializer & s) const;
void setRaw (Serializer & s, bool hasPrefix);
uint256 getHash ();
uint256 const& getParentHash () const
{
return mParentHash;
}
uint256 const& getTransHash () const
{
return mTransHash;
}
uint256 const& getAccountHash () const
{
return mAccountHash;
}
uint64 getTotalCoins () const
{
return mTotCoins;
}
void destroyCoins (uint64 fee)
{
mTotCoins -= fee;
}
uint32 getCloseTimeNC () const
{
return mCloseTime;
}
uint32 getParentCloseTimeNC () const
{
return mParentCloseTime;
}
uint32 getLedgerSeq () const
{
return mLedgerSeq;
}
int getCloseResolution () const
{
return mCloseResolution;
}
bool getCloseAgree () const
{
return (mCloseFlags & sLCF_NoConsensusTime) == 0;
}
// close time functions
void setCloseTime (uint32 ct)
{
assert (!mImmutable);
mCloseTime = ct;
}
void setCloseTime (boost::posix_time::ptime);
boost::posix_time::ptime getCloseTime () const;
// low level functions
SHAMap::ref peekTransactionMap ()
{
return mTransactionMap;
}
SHAMap::ref peekAccountStateMap ()
{
return mAccountStateMap;
}
void dropCache ()
{
assert (isImmutable ());
if (mTransactionMap)
mTransactionMap->dropCache ();
if (mAccountStateMap)
mAccountStateMap->dropCache ();
}
// ledger sync functions
void setAcquiring (void);
bool isAcquiring (void);
bool isAcquiringTx (void);
bool isAcquiringAS (void);
// Transaction Functions
bool addTransaction (uint256 const & id, const Serializer & txn);
bool addTransaction (uint256 const & id, const Serializer & txn, const Serializer & metaData);
bool hasTransaction (uint256 const & TransID) const
{
return mTransactionMap->hasItem (TransID);
}
Transaction::pointer getTransaction (uint256 const & transID) const;
bool getTransaction (uint256 const & transID, Transaction::pointer & txn, TransactionMetaSet::pointer & txMeta);
bool getTransactionMeta (uint256 const & transID, TransactionMetaSet::pointer & txMeta);
bool getMetaHex (uint256 const & transID, std::string & hex);
static SerializedTransaction::pointer getSTransaction (SHAMapItem::ref, SHAMapTreeNode::TNType);
SerializedTransaction::pointer getSMTransaction (SHAMapItem::ref, SHAMapTreeNode::TNType,
TransactionMetaSet::pointer & txMeta);
// high-level functions
bool hasAccount (const RippleAddress & acctID);
AccountState::pointer getAccountState (const RippleAddress & acctID);
LedgerStateParms writeBack (LedgerStateParms parms, SLE::ref);
SLE::pointer getAccountRoot (const uint160 & accountID);
SLE::pointer getAccountRoot (const RippleAddress & naAccountID);
void updateSkipList ();
void visitAccountItems (const uint160 & acctID, FUNCTION_TYPE<void (SLE::ref)>);
// database functions (low-level)
static Ledger::pointer loadByIndex (uint32 ledgerIndex);
static Ledger::pointer loadByHash (uint256 const & ledgerHash);
static uint256 getHashByIndex (uint32 index);
static bool getHashesByIndex (uint32 index, uint256 & ledgerHash, uint256 & parentHash);
static std::map< uint32, std::pair<uint256, uint256> > getHashesByIndex (uint32 minSeq, uint32 maxSeq);
bool pendSaveValidated (bool isSynchronous, bool isCurrent);
// next/prev function
SLE::pointer getSLE (uint256 const & uHash); // SLE is mutable
SLE::pointer getSLEi (uint256 const & uHash); // SLE is immutable
// VFALCO NOTE These seem to let you walk the list of ledgers
//
uint256 getFirstLedgerIndex ();
uint256 getLastLedgerIndex ();
uint256 getNextLedgerIndex (uint256 const & uHash); // first node >hash
uint256 getNextLedgerIndex (uint256 const & uHash, uint256 const & uEnd); // first node >hash, <end
uint256 getPrevLedgerIndex (uint256 const & uHash); // last node <hash
uint256 getPrevLedgerIndex (uint256 const & uHash, uint256 const & uBegin); // last node <hash, >begin
// Ledger hash table function
static uint256 getLedgerHashIndex ();
static uint256 getLedgerHashIndex (uint32 desiredLedgerIndex);
static int getLedgerHashOffset (uint32 desiredLedgerIndex);
static int getLedgerHashOffset (uint32 desiredLedgerIndex, uint32 currentLedgerIndex);
uint256 getLedgerHash (uint32 ledgerIndex);
std::vector< std::pair<uint32, uint256> > getLedgerHashes ();
static uint256 getLedgerFeatureIndex ();
static uint256 getLedgerFeeIndex ();
std::vector<uint256> getLedgerFeatures ();
std::vector<uint256> getNeededTransactionHashes (int max, SHAMapSyncFilter * filter);
std::vector<uint256> getNeededAccountStateHashes (int max, SHAMapSyncFilter * filter);
// index calculation functions
static uint256 getAccountRootIndex (const uint160 & uAccountID);
static uint256 getAccountRootIndex (const RippleAddress & account)
{
return getAccountRootIndex (account.getAccountID ());
}
//
// Generator Map functions
//
SLE::pointer getGenerator (const uint160 & uGeneratorID);
static uint256 getGeneratorIndex (const uint160 & uGeneratorID);
//
// Nickname functions
//
static uint256 getNicknameHash (const std::string & strNickname)
{
Serializer s (strNickname);
return s.getSHA256 ();
}
NicknameState::pointer getNicknameState (uint256 const & uNickname);
NicknameState::pointer getNicknameState (const std::string & strNickname)
{
return getNicknameState (getNicknameHash (strNickname));
}
SLE::pointer getNickname (uint256 const & uNickname);
SLE::pointer getNickname (const std::string & strNickname)
{
return getNickname (getNicknameHash (strNickname));
}
static uint256 getNicknameIndex (uint256 const & uNickname);
//
// Order book functions
//
// Order book dirs have a base so we can use next to step through them in quality order.
static bool isValidBook (const uint160 & uTakerPaysCurrency, const uint160 & uTakerPaysIssuerID,
const uint160 & uTakerGetsCurrency, const uint160 & uTakerGetsIssuerID);
static uint256 getBookBase (const uint160 & uTakerPaysCurrency, const uint160 & uTakerPaysIssuerID,
const uint160 & uTakerGetsCurrency, const uint160 & uTakerGetsIssuerID);
//
// Offer functions
//
SLE::pointer getOffer (uint256 const & uIndex);
SLE::pointer getOffer (const uint160 & uAccountID, uint32 uSequence)
{
return getOffer (getOfferIndex (uAccountID, uSequence));
}
// The index of an offer.
static uint256 getOfferIndex (const uint160 & uAccountID, uint32 uSequence);
//
// Owner functions
//
// VFALCO NOTE This is a simple math operation that converts the account ID
// into a 256 bit object (I think....need to research this)
//
// All items controlled by an account are here: offers
static uint256 getOwnerDirIndex (const uint160 & uAccountID);
//
// Directory functions
// Directories are doubly linked lists of nodes.
// Given a directory root and and index compute the index of a node.
static uint256 getDirNodeIndex (uint256 const & uDirRoot, const uint64 uNodeIndex = 0);
static void ownerDirDescriber (SLE::ref, const uint160 & owner);
// Return a node: root or normal
SLE::pointer getDirNode (uint256 const & uNodeIndex);
//
// Quality
//
static uint256 getQualityIndex (uint256 const & uBase, const uint64 uNodeDir = 0);
static uint256 getQualityNext (uint256 const & uBase);
static uint64 getQuality (uint256 const & uBase);
static void qualityDirDescriber (SLE::ref,
const uint160 & uTakerPaysCurrency, const uint160 & uTakerPaysIssuer,
const uint160 & uTakerGetsCurrency, const uint160 & uTakerGetsIssuer,
const uint64 & uRate);
//
// Ripple functions : credit lines
//
// Index of node which is the ripple state between two accounts for a currency.
// VFALCO NOTE Rename these to make it clear they are simple functions that
// don't access global variables. e.g. "calculateKeyFromRippleStateAndAddress"
//
static uint256 getRippleStateIndex (const RippleAddress & naA, const RippleAddress & naB, const uint160 & uCurrency);
static uint256 getRippleStateIndex (const uint160 & uiA, const uint160 & uiB, const uint160 & uCurrency)
{
return getRippleStateIndex (RippleAddress::createAccountID (uiA), RippleAddress::createAccountID (uiB), uCurrency);
}
SLE::pointer getRippleState (uint256 const & uNode);
SLE::pointer getRippleState (const RippleAddress & naA, const RippleAddress & naB, const uint160 & uCurrency)
{
return getRippleState (getRippleStateIndex (naA, naB, uCurrency));
}
SLE::pointer getRippleState (const uint160 & uiA, const uint160 & uiB, const uint160 & uCurrency)
{
return getRippleState (getRippleStateIndex (RippleAddress::createAccountID (uiA), RippleAddress::createAccountID (uiB), uCurrency));
}
uint32 getReferenceFeeUnits ()
{
if (!mBaseFee) updateFees ();
return mReferenceFeeUnits;
}
uint64 getBaseFee ()
{
if (!mBaseFee) updateFees ();
return mBaseFee;
}
uint64 getReserve (int increments)
{
if (!mBaseFee) updateFees ();
return scaleFeeBase (static_cast<uint64> (increments) * mReserveIncrement + mReserveBase);
}
uint64 getReserveInc ()
{
if (!mBaseFee) updateFees ();
return mReserveIncrement;
}
uint64 scaleFeeBase (uint64 fee);
uint64 scaleFeeLoad (uint64 fee, bool bAdmin);
static std::set<uint32> getPendingSaves();
Json::Value getJson (int options);
void addJson (Json::Value&, int options);
bool walkLedger ();
bool assertSane ();
protected:
SLE::pointer getASNode (LedgerStateParms & parms, uint256 const & nodeID, LedgerEntryType let);
// returned SLE is immutable
SLE::pointer getASNodeI (uint256 const & nodeID, LedgerEntryType let);
void saveValidatedLedgerAsync(Job&, bool current)
{
saveValidatedLedger(current);
}
void saveValidatedLedger (bool current);
void updateFees ();
private:
// The basic Ledger structure, can be opened, closed, or synching
// VFALCO TODO eliminate the need for friends
friend class TransactionEngine;
friend class Transactor;
void initializeFees ();
private:
uint256 mHash;
uint256 mParentHash;
uint256 mTransHash;
uint256 mAccountHash;
uint64 mTotCoins;
uint32 mLedgerSeq;
uint32 mCloseTime; // when this ledger closed
uint32 mParentCloseTime; // when the previous ledger closed
int mCloseResolution; // the resolution for this ledger close time (2-120 seconds)
uint32 mCloseFlags; // flags indicating how this ledger close took place
bool mClosed, mValidated, mValidHash, mAccepted, mImmutable;
uint32 mReferenceFeeUnits; // Fee units for the reference transaction
uint32 mReserveBase, mReserveIncrement; // Reserve basse and increment in fee units
uint64 mBaseFee; // Ripple cost of the reference transaction
SHAMap::pointer mTransactionMap;
SHAMap::pointer mAccountStateMap;
mutable boost::recursive_mutex mLock;
// ledgers not fully saved, validated ledger present but DB may not be correct yet
static boost::mutex sPendingSaveLock;
static std::set<uint32> sPendingSaves;
};
inline LedgerStateParms operator| (const LedgerStateParms& l1, const LedgerStateParms& l2)
{
return static_cast<LedgerStateParms> (static_cast<int> (l1) | static_cast<int> (l2));
}
inline LedgerStateParms operator& (const LedgerStateParms& l1, const LedgerStateParms& l2)
{
return static_cast<LedgerStateParms> (static_cast<int> (l1) & static_cast<int> (l2));
}
#endif
// vim:ts=4