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Conflicts: src/beast/beast/module/sqdb/api/backend.h src/beast/beast/module/sqdb/api/blob.h src/beast/beast/module/sqdb/api/into.h src/beast/beast/module/sqdb/api/session.h src/beast/beast/module/sqdb/api/statement.h src/beast/beast/module/sqdb/api/transaction.h src/beast/beast/module/sqdb/api/type_conversion_traits.h src/beast/beast/module/sqdb/api/use.h src/beast/beast/module/sqdb/detail/error_codes.h src/beast/beast/module/sqdb/detail/exchange_traits.h src/beast/beast/module/sqdb/detail/into_type.h src/beast/beast/module/sqdb/detail/once_temp_type.h src/beast/beast/module/sqdb/detail/prepare_temp_type.h src/beast/beast/module/sqdb/detail/ref_counted_prepare_info.h src/beast/beast/module/sqdb/detail/ref_counted_statement.h src/beast/beast/module/sqdb/detail/statement_imp.h src/beast/beast/module/sqdb/detail/type_conversion.h src/beast/beast/module/sqdb/detail/type_ptr.h src/beast/beast/module/sqdb/detail/use_type.h src/beast/beast/module/sqdb/sqdb.h
34 lines
1.4 KiB
C
34 lines
1.4 KiB
C
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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/* This file includes all of the C-language beast sources needed to link.
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By including them here, we avoid having to muck with the SConstruct
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Makefile, Project file, or whatever.
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Note that these sources must be compiled using the C compiler.
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*/
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#include <BeastConfig.h>
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#ifdef __cplusplus
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#error "Whoops! This file must be compiled with a C compiler!"
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#endif
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#include <sqlite/sqlite.unity.c>
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