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- Refactor Number internals away from int64 to uint64 & a sign flag
- ctors and accessors use `rep`. Very few things expose
`internalrep`.
- An exception is "unchecked" and the new "normalized", which explicitly
take an internalrep. But with those special control flags, it's easier
to distinguish and control when they are used.
- For now, skip the larger mantissas in AMM transactions and tests
- Remove trailing zeros from scientific notation Number strings
- Update tests. This has the happy side effect of making some of the string
representations _more_ consistent between the small and large
mantissa ranges.
- Add semi-automatic rounding of STNumbers based on Asset types
- Create a new SField metadata enum, sMD_NeedsAsset, which indicates
the field should be associated with an Asset so it can be rounded.
- Add a new STTakesAsset intermediate class to handle the Asset
association to a derived ST class. Currently only used in STNumber,
but could be used by other types in the future.
- Add "associateAsset" which takes an SLE and an Asset, finds the
sMD_NeedsAsset fields, and associates the Asset to them. In the case
of STNumber, that both stores the Asset, and rounds the value
immediately.
- Transactors only need to add a call to associateAsset _after_ all of
the STNumbers have been set. Unfortunately, the inner workings of
STObject do not do the association correctly with uninitialized
fields.
- When serializing an STNumber that has an Asset, round it before
serializing.
- Add an override of roundToAsset, which rounds a Number value in place
to an Asset, but without any additional scale.
- Update and fix a bunch of Loan-related tests to accommodate the
expanded Number class.
---------
Co-authored-by: Vito <5780819+Tapanito@users.noreply.github.com>
155 lines
3.8 KiB
C++
155 lines
3.8 KiB
C++
#include <xrpl/protocol/Rules.h>
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// Do not remove. Forces Rules.h to stay first, to verify it can compile
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// without any hidden dependencies
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#include <xrpl/basics/LocalValue.h>
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#include <xrpl/basics/Number.h>
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#include <xrpl/basics/base_uint.h>
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#include <xrpl/basics/hardened_hash.h>
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#include <xrpl/beast/hash/uhash.h>
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#include <xrpl/beast/utility/instrumentation.h>
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#include <xrpl/protocol/Feature.h>
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#include <xrpl/protocol/STVector256.h>
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#include <memory>
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#include <optional>
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#include <unordered_set>
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#include <utility>
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namespace xrpl {
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namespace {
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// Use a static inside a function to help prevent order-of-initialization issues
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LocalValue<std::optional<Rules>>&
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getCurrentTransactionRulesRef()
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{
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static LocalValue<std::optional<Rules>> r;
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return r;
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}
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} // namespace
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std::optional<Rules> const&
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getCurrentTransactionRules()
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{
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return *getCurrentTransactionRulesRef();
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}
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void
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setCurrentTransactionRules(std::optional<Rules> r)
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{
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// Make global changes associated with the rules before the value is moved.
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// Push the appropriate setting, instead of having the class pull every time
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// the value is needed. That could get expensive fast.
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bool enableLargeNumbers = !r ||
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(r->enabled(featureSingleAssetVault) ||
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r->enabled(featureLendingProtocol));
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Number::setMantissaScale(
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enableLargeNumbers ? MantissaRange::large : MantissaRange::small);
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*getCurrentTransactionRulesRef() = std::move(r);
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}
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class Rules::Impl
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{
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private:
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std::unordered_set<uint256, hardened_hash<>> set_;
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std::optional<uint256> digest_;
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std::unordered_set<uint256, beast::uhash<>> const& presets_;
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public:
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explicit Impl(std::unordered_set<uint256, beast::uhash<>> const& presets)
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: presets_(presets)
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{
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}
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Impl(
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std::unordered_set<uint256, beast::uhash<>> const& presets,
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std::optional<uint256> const& digest,
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STVector256 const& amendments)
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: digest_(digest), presets_(presets)
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{
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set_.reserve(amendments.size());
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set_.insert(amendments.begin(), amendments.end());
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}
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std::unordered_set<uint256, beast::uhash<>> const&
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presets() const
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{
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return presets_;
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}
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bool
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enabled(uint256 const& feature) const
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{
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if (presets_.count(feature) > 0)
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return true;
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return set_.count(feature) > 0;
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}
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bool
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operator==(Impl const& other) const
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{
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if (!digest_ && !other.digest_)
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return true;
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if (!digest_ || !other.digest_)
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return false;
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XRPL_ASSERT(
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presets_ == other.presets_,
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"xrpl::Rules::Impl::operator==(Impl) const : input presets do "
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"match");
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return *digest_ == *other.digest_;
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}
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};
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Rules::Rules(std::unordered_set<uint256, beast::uhash<>> const& presets)
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: impl_(std::make_shared<Impl>(presets))
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{
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}
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Rules::Rules(
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std::unordered_set<uint256, beast::uhash<>> const& presets,
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std::optional<uint256> const& digest,
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STVector256 const& amendments)
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: impl_(std::make_shared<Impl>(presets, digest, amendments))
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{
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}
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std::unordered_set<uint256, beast::uhash<>> const&
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Rules::presets() const
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{
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return impl_->presets();
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}
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bool
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Rules::enabled(uint256 const& feature) const
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{
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XRPL_ASSERT(impl_, "xrpl::Rules::enabled : initialized");
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return impl_->enabled(feature);
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}
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bool
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Rules::operator==(Rules const& other) const
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{
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XRPL_ASSERT(
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impl_ && other.impl_,
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"xrpl::Rules::operator==(Rules) const : both initialized");
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if (impl_.get() == other.impl_.get())
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return true;
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return *impl_ == *other.impl_;
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}
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bool
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Rules::operator!=(Rules const& other) const
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{
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return !(*this == other);
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}
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bool
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isFeatureEnabled(uint256 const& feature)
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{
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auto const& rules = getCurrentTransactionRules();
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return rules && rules->enabled(feature);
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}
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} // namespace xrpl
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