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rippled/.github/workflows
Ed Hennis 5026cbdaf3 perf(CI): use unity builds to speed up Windows CI (#4780)
The unity build speeds up compilation by bundling multiple source files
into one larger file. This reduces Windows CI build time by up to 50%.

As described in #4596, the automatic Windows builds take a very long
time. Unity builds are significantly faster - currently about 45 min,
much closer to the typical MacOS (35-40 minutes) and nix (~30 minutes)
run times.

This is intended as a stopgap solution until a more resourced and
reliable runner is available.

No C++ code was changed. This only affects CI.
2023-10-23 08:20:48 -07:00
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