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* Brings the soci subtree into rippled. * Validator, peerfinder, and SHAMapStore use new soci backend. * Optional postgresql backend for soci (if POSTGRESQL_ROOT env var is set).
265 lines
6.3 KiB
C++
265 lines
6.3 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_OVERLAY_OVERLAYIMPL_H_INCLUDED
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#define RIPPLE_OVERLAY_OVERLAYIMPL_H_INCLUDED
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#include <ripple/overlay/Overlay.h>
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#include <ripple/server/Handoff.h>
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#include <ripple/server/ServerHandler.h>
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#include <ripple/basics/Resolver.h>
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#include <ripple/basics/seconds_clock.h>
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#include <ripple/basics/UnorderedContainers.h>
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#include <ripple/peerfinder/Manager.h>
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#include <ripple/resource/Manager.h>
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#include <boost/asio/ip/tcp.hpp>
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#include <boost/asio/ssl/context.hpp>
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#include <boost/asio/strand.hpp>
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#include <boost/asio/basic_waitable_timer.hpp>
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#include <boost/container/flat_map.hpp>
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#include <atomic>
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#include <cassert>
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#include <chrono>
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#include <condition_variable>
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#include <beast/cxx14/memory.h> // <memory>
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#include <mutex>
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#include <unordered_map>
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namespace ripple {
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class PeerImp;
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class BasicConfig;
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class OverlayImpl : public Overlay
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{
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public:
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class Child
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{
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protected:
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OverlayImpl& overlay_;
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explicit
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Child (OverlayImpl& overlay);
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virtual ~Child();
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public:
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virtual void stop() = 0;
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};
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private:
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using clock_type = std::chrono::steady_clock;
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using socket_type = boost::asio::ip::tcp::socket;
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using address_type = boost::asio::ip::address;
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using endpoint_type = boost::asio::ip::tcp::endpoint;
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using error_code = boost::system::error_code;
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struct Timer
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: Child
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, std::enable_shared_from_this<Timer>
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{
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boost::asio::basic_waitable_timer <clock_type> timer_;
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explicit
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Timer (OverlayImpl& overlay);
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void
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stop() override;
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void
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run();
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void
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on_timer (error_code ec);
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};
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boost::asio::io_service& io_service_;
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boost::optional<boost::asio::io_service::work> work_;
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boost::asio::io_service::strand strand_;
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std::recursive_mutex mutex_; // VFALCO use std::mutex
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std::condition_variable_any cond_;
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std::weak_ptr<Timer> timer_;
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boost::container::flat_map<
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Child*, std::weak_ptr<Child>> list_;
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Setup setup_;
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beast::Journal journal_;
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ServerHandler& serverHandler_;
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Resource::Manager& m_resourceManager;
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std::unique_ptr <PeerFinder::Manager> m_peerFinder;
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hash_map <PeerFinder::Slot::ptr,
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std::weak_ptr <PeerImp>> m_peers;
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hash_map<RippleAddress, std::weak_ptr<PeerImp>> m_publicKeyMap;
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hash_map<Peer::id_t, std::weak_ptr<PeerImp>> m_shortIdMap;
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Resolver& m_resolver;
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std::atomic <Peer::id_t> next_id_;
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//--------------------------------------------------------------------------
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public:
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OverlayImpl (Setup const& setup, Stoppable& parent,
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ServerHandler& serverHandler, Resource::Manager& resourceManager,
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Resolver& resolver, boost::asio::io_service& io_service,
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BasicConfig const& config);
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~OverlayImpl();
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OverlayImpl (OverlayImpl const&) = delete;
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OverlayImpl& operator= (OverlayImpl const&) = delete;
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PeerFinder::Manager&
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peerFinder()
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{
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return *m_peerFinder;
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}
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Resource::Manager&
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resourceManager()
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{
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return m_resourceManager;
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}
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ServerHandler&
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serverHandler()
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{
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return serverHandler_;
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}
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Setup const&
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setup() const
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{
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return setup_;
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}
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Handoff
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onHandoff (std::unique_ptr <beast::asio::ssl_bundle>&& bundle,
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beast::http::message&& request,
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endpoint_type remote_endpoint) override;
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PeerSequence
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getActivePeers() override;
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Peer::ptr
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findPeerByShortID (Peer::id_t const& id) override;
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void
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add_active (std::shared_ptr<PeerImp> const& peer);
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void
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remove (PeerFinder::Slot::ptr const& slot);
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/** Called when a peer has connected successfully
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This is called after the peer handshake has been completed and during
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peer activation. At this point, the peer address and the public key
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are known.
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*/
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void
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activate (std::shared_ptr<PeerImp> const& peer);
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/** Called when an active peer is destroyed. */
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void
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onPeerDeactivate (Peer::id_t id, RippleAddress const& publicKey);
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static
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bool
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isPeerUpgrade (beast::http::message const& request);
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static
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std::string
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makePrefix (std::uint32_t id);
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private:
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std::shared_ptr<HTTP::Writer>
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makeRedirectResponse (PeerFinder::Slot::ptr const& slot,
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beast::http::message const& request, address_type remote_address);
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void
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connect (beast::IP::Endpoint const& remote_endpoint) override;
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std::size_t
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size() override;
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Json::Value
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crawl() override;
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Json::Value
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json() override;
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bool
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processRequest (beast::http::message const& req,
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Handoff& handoff);
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//--------------------------------------------------------------------------
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//
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// Stoppable
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//
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void
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checkStopped();
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void
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onPrepare() override;
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void
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onStart() override;
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void
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onStop() override;
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void
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onChildrenStopped() override;
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//
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// PropertyStream
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//
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void
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onWrite (beast::PropertyStream::Map& stream);
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//--------------------------------------------------------------------------
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void
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add (std::shared_ptr<PeerImp> const& peer);
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void
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remove (Child& child);
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void
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stop();
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void
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autoConnect();
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void
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sendEndpoints();
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};
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} // ripple
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#endif
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