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* Remove binding, dispatch handling and exit hooks in favor of std alternatives; remove crash-handling infrastructure, error message framework, system-specific process handling and Objective-C interop helpers. * Simplify Beast function profiling * Simplify beast::Time interface * Simplify beast::String interface * Simplify beast::File interface
49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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namespace beast
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{
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void outputDebugString (std::string const& text)
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{
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OutputDebugStringA ((text + "\n").c_str ());
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}
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//==============================================================================
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bool beast_isRunningUnderDebugger()
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{
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return IsDebuggerPresent() != FALSE;
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}
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//==============================================================================
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std::string getComputerName()
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{
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char text [MAX_COMPUTERNAME_LENGTH + 2] = { 0 };
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DWORD len = MAX_COMPUTERNAME_LENGTH + 1;
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if (!GetComputerNameA (text, &len))
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text[0] = 0;
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return text;
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}
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} // beast
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