Files
rippled/beast/module/core/streams/MemoryOutputStream.cpp
Nik Bougalis 186ca9c235 Reduce Beast public interface and eliminate unused code:
Beast includes a lot of code for encapsulating cross-platform differences
which are not used or needed by rippled. Additionally, a lot of that code
implements functionality that is available from the standard library.

This moves away from custom implementations of features that the standard
library provides and reduces the number of platform-specific interfaces
andfeatures that Beast makes available.

Highlights include:
* Use std:: instead of beast implementations when possible
* Reduce the use of beast::String in public interfaces
* Remove Windows-specific COM and Registry code
* Reduce the public interface of beast::File
* Reduce the public interface of beast::SystemStats
* Remove unused sysctl/getsysinfo functions
* Remove beast::Logger
2014-10-27 09:55:43 -07:00

217 lines
5.9 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Portions of this file are from JUCE.
Copyright (c) 2013 - Raw Material Software Ltd.
Please visit http://www.juce.com
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <algorithm>
namespace beast
{
MemoryOutputStream::MemoryOutputStream (const size_t initialSize)
: blockToUse (&internalBlock), externalData (nullptr),
position (0), size (0), availableSize (0)
{
internalBlock.setSize (initialSize, false);
}
MemoryOutputStream::MemoryOutputStream (MemoryBlock& memoryBlockToWriteTo,
const bool appendToExistingBlockContent)
: blockToUse (&memoryBlockToWriteTo), externalData (nullptr),
position (0), size (0), availableSize (0)
{
if (appendToExistingBlockContent)
position = size = memoryBlockToWriteTo.getSize();
}
MemoryOutputStream::MemoryOutputStream (void* destBuffer, size_t destBufferSize)
: blockToUse (nullptr), externalData (destBuffer),
position (0), size (0), availableSize (destBufferSize)
{
bassert (externalData != nullptr); // This must be a valid pointer.
}
MemoryOutputStream::~MemoryOutputStream()
{
trimExternalBlockSize();
}
void MemoryOutputStream::flush()
{
trimExternalBlockSize();
}
void MemoryOutputStream::trimExternalBlockSize()
{
if (blockToUse != &internalBlock && blockToUse != nullptr)
blockToUse->setSize (size, false);
}
void MemoryOutputStream::preallocate (const size_t bytesToPreallocate)
{
if (blockToUse != nullptr)
blockToUse->ensureSize (bytesToPreallocate + 1);
}
void MemoryOutputStream::reset() noexcept
{
position = 0;
size = 0;
}
char* MemoryOutputStream::prepareToWrite (size_t numBytes)
{
bassert ((std::ptrdiff_t) numBytes >= 0);
size_t storageNeeded = position + numBytes;
char* data;
if (blockToUse != nullptr)
{
if (storageNeeded >= blockToUse->getSize())
blockToUse->ensureSize ((storageNeeded + std::min (storageNeeded / 2, (size_t) (1024 * 1024)) + 32) & ~31u);
data = static_cast <char*> (blockToUse->getData());
}
else
{
if (storageNeeded > availableSize)
return nullptr;
data = static_cast <char*> (externalData);
}
char* const writePointer = data + position;
position += numBytes;
size = std::max (size, position);
return writePointer;
}
bool MemoryOutputStream::write (const void* const buffer, size_t howMany)
{
bassert (buffer != nullptr);
if (howMany == 0)
return true;
if (char* dest = prepareToWrite (howMany))
{
memcpy (dest, buffer, howMany);
return true;
}
return false;
}
bool MemoryOutputStream::writeRepeatedByte (std::uint8_t byte, size_t howMany)
{
if (howMany == 0)
return true;
if (char* dest = prepareToWrite (howMany))
{
memset (dest, byte, howMany);
return true;
}
return false;
}
bool MemoryOutputStream::appendUTF8Char (beast_wchar c)
{
if (char* dest = prepareToWrite (CharPointer_UTF8::getBytesRequiredFor (c)))
{
CharPointer_UTF8 (dest).write (c);
return true;
}
return false;
}
MemoryBlock MemoryOutputStream::getMemoryBlock() const
{
return MemoryBlock (getData(), getDataSize());
}
const void* MemoryOutputStream::getData() const noexcept
{
if (blockToUse == nullptr)
return externalData;
if (blockToUse->getSize() > size)
static_cast <char*> (blockToUse->getData()) [size] = 0;
return blockToUse->getData();
}
bool MemoryOutputStream::setPosition (std::int64_t newPosition)
{
if (newPosition <= (std::int64_t) size)
{
// ok to seek backwards
position = blimit ((size_t) 0, size, (size_t) newPosition);
return true;
}
// can't move beyond the end of the stream..
return false;
}
int MemoryOutputStream::writeFromInputStream (InputStream& source, std::int64_t maxNumBytesToWrite)
{
// before writing from an input, see if we can preallocate to make it more efficient..
std::int64_t availableData = source.getTotalLength() - source.getPosition();
if (availableData > 0)
{
if (maxNumBytesToWrite > availableData)
maxNumBytesToWrite = availableData;
if (blockToUse != nullptr)
preallocate (blockToUse->getSize() + (size_t) maxNumBytesToWrite);
}
return OutputStream::writeFromInputStream (source, maxNumBytesToWrite);
}
String MemoryOutputStream::toUTF8() const
{
const char* const d = static_cast <const char*> (getData());
return String (CharPointer_UTF8 (d), CharPointer_UTF8 (d + getDataSize()));
}
String MemoryOutputStream::toString() const
{
return String::createStringFromData (getData(), (int) getDataSize());
}
OutputStream& operator<< (OutputStream& stream, const MemoryOutputStream& streamToRead)
{
const size_t dataSize = streamToRead.getDataSize();
if (dataSize > 0)
stream.write (streamToRead.getData(), dataSize);
return stream;
}
} // beast