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https://github.com/XRPLF/rippled.git
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The fetch and store duration counters converted each sample to microseconds before adding it, so any backend call finishing in under a microsecond contributed zero. A warm nudb read answers in a few hundred nanoseconds, so on fast hardware every read floored and the totals stayed at zero no matter how many reads happened -- the same loss of resolution the microsecond report was introduced to avoid, one decade lower. Both accumulators now hold nanoseconds, the clock's own resolution, and convert once in getFetchDurationUs() and getStoreDurationUs(). The public accessors, the node_reads_duration_us and node_writes_duration_us JSON fields, and the metrics that read them all keep microseconds, so nothing downstream changes unit. storeDurationStats() takes the raw duration instead of a pre-converted integer so no caller can round early, and updateFetchMetrics() scales its microsecond input to match. FetchReport::elapsed stays microseconds: it carries one fetch, not a total, and that is the unit it declares. The reported sum is therefore the accumulated total minus a sub-microsecond remainder per fetch, so the two tests that asserted exact equality between them now assert that bound. Both had assertions that depended on how fast the host reads; the bound holds on any hardware.
448 lines
13 KiB
C++
448 lines
13 KiB
C++
#pragma once
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#include <xrpl/basics/Blob.h>
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#include <xrpl/basics/TaggedCache.ipp> // IWYU pragma: keep
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#include <xrpl/basics/base_uint.h>
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#include <xrpl/beast/utility/Journal.h>
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#include <xrpl/beast/utility/instrumentation.h>
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#include <xrpl/json/json_value.h>
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#include <xrpl/nodestore/Backend.h>
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#include <xrpl/nodestore/NodeObject.h>
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#include <xrpl/nodestore/Scheduler.h>
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#include <xrpl/nodestore/WriteStats.h>
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#include <atomic>
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#include <chrono>
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#include <condition_variable>
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#include <cstdint>
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#include <functional>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <string>
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#include <utility>
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#include <vector>
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namespace xrpl {
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class Section;
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} // namespace xrpl
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namespace xrpl::node_store {
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/**
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* Persistency layer for NodeObject
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*
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* A Node is a ledger object which is uniquely identified by a key, which is
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* the 256-bit hash of the body of the node. The payload is a variable length
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* block of serialized data.
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*
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* All ledger data is stored as node objects and as such, needs to be persisted
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* between launches. Furthermore, since the set of node objects will in
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* general be larger than the amount of available memory, purged node objects
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* which are later accessed must be retrieved from the node store.
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*
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* @see NodeObject
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*/
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class Database
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{
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public:
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Database() = delete;
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/**
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* Construct the node store.
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*
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* @param scheduler The scheduler to use for performing asynchronous tasks.
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* @param readThreads The number of asynchronous read threads to create.
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* @param config The configuration settings
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* @param journal Destination for logging output.
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*/
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Database(Scheduler& scheduler, int readThreads, Section const& config, beast::Journal j);
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/**
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* Destroy the node store.
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* All pending operations are completed, pending writes flushed,
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* and files closed before this returns.
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*/
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virtual ~Database();
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/**
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* Retrieve the name associated with this backend.
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* This is used for diagnostics and may not reflect the actual path
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* or paths used by the underlying backend.
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*/
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virtual std::string
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getName() const = 0;
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/**
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* Import objects from another database.
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*/
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virtual void
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importDatabase(Database& source) = 0;
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/**
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* Retrieve the estimated number of pending write operations.
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* This is used for diagnostics.
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*/
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virtual std::int32_t
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getWriteLoad() const = 0;
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/**
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* Get backend write-path statistics, if the backend measures them.
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*
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* @return The statistics, or std::nullopt when the backend does not
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* measure its writes.
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*/
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[[nodiscard]] virtual std::optional<WriteStats>
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getWriteStats() const = 0;
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/**
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* Store the object.
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*
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* The caller's Blob parameter is overwritten.
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*
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* @param type The type of object.
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* @param data The payload of the object. The caller's
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* variable is overwritten.
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* @param hash The 256-bit hash of the payload data.
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* @param ledgerSeq The sequence of the ledger the object belongs to.
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*
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* @return `true` if the object was stored?
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*/
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virtual void
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store(NodeObjectType type, Blob&& data, uint256 const& hash, std::uint32_t ledgerSeq) = 0;
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/**
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* Check if two ledgers are in the same database
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*
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* If these two sequence numbers map to the same database,
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* the result of a fetch with either sequence number would
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* be identical.
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*
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* @param s1 The first sequence number
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* @param s2 The second sequence number
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*
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* @return 'true' if both ledgers would be in the same DB
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*/
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virtual bool
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isSameDB(std::uint32_t s1, std::uint32_t s2) = 0;
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virtual void
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sync() = 0;
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/**
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* Fetch a node object.
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* If the object is known to be not in the database, isn't found in the
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* database during the fetch, or failed to load correctly during the fetch,
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* `nullptr` is returned.
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*
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* @note This can be called concurrently.
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* @param hash The key of the object to retrieve.
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* @param ledgerSeq The sequence of the ledger where the object is stored.
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* @param fetchType the type of fetch, synchronous or asynchronous.
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* @return The object, or nullptr if it couldn't be retrieved.
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*/
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std::shared_ptr<NodeObject>
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fetchNodeObject(
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uint256 const& hash,
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std::uint32_t ledgerSeq = 0,
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FetchType fetchType = FetchType::Synchronous,
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bool duplicate = false);
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/**
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* Fetch an object without waiting.
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* If I/O is required to determine whether or not the object is present,
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* `false` is returned. Otherwise, `true` is returned and `object` is set
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* to refer to the object, or `nullptr` if the object is not present.
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* If I/O is required, the I/O is scheduled and `true` is returned
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*
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* @note This can be called concurrently.
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* @param hash The key of the object to retrieve
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* @param ledgerSeq The sequence of the ledger where the
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* object is stored.
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* @param callback Callback function when read completes
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*/
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virtual void
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asyncFetch(
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uint256 const& hash,
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std::uint32_t ledgerSeq,
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std::function<void(std::shared_ptr<NodeObject> const&)>&& callback);
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/**
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* Remove expired entries from the positive and negative caches.
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*/
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virtual void
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sweep() = 0;
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/**
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* Gather statistics pertaining to read and write activities.
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*
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* @param obj Json object reference into which to place counters.
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*/
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std::uint64_t
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getStoreCount() const
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{
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return storeCount_;
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}
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/**
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* Total number of fetches attempted, whether or not they found anything.
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*
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* @return The running count for the lifetime of this process.
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*/
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std::uint64_t
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getFetchTotalCount() const
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{
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return fetchTotalCount_;
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}
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/**
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* Number of fetches that found the object.
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*
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* Divide by getFetchTotalCount() to get the read hit rate.
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*
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* @return The running count for the lifetime of this process.
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*/
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std::uint64_t
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getFetchHitCount() const
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{
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return fetchHitCount_;
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}
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std::uint64_t
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getStoreSize() const
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{
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return storeSz_;
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}
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/**
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* Cumulative time spent in backend fetches, in microseconds.
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*
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* Divide by getFetchTotalCount() to get the mean read latency. That mean
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* is what separates a cold store from a warm one: a warm store reads in
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* single-digit microseconds, a cold one in low hundreds.
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*
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* Accumulated in nanoseconds and converted here, so the total is exact to
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* within one microsecond however fast the reads are. Truncated rather than
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* rounded: reads totalling under a microsecond read as 0 until they sum
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* past 1000 ns.
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*
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* @return The running microsecond total for the lifetime of this process.
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*/
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std::uint64_t
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getFetchDurationUs() const
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{
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return fetchDurationNs_ / kNanosecondsPerMicrosecond;
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}
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/**
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* Cumulative time spent in backend stores, in microseconds.
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*
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* Divide by getStoreCount() to get the mean write latency. This includes
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* any time the backend spent waiting for its own internal locks, so it is
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* wall time per store, not service time.
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*
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* Same accumulate-in-nanoseconds, convert-on-read contract as
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* getFetchDurationUs().
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*
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* @return The running microsecond total for the lifetime of this process.
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*/
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std::uint64_t
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getStoreDurationUs() const
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{
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return storeDurationNs_ / kNanosecondsPerMicrosecond;
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}
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/**
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* Total payload bytes returned by successful fetches.
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*
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* @return The running byte total for the lifetime of this process.
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*/
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std::uint64_t
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getFetchSize() const
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{
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return fetchSz_;
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}
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void
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getCountsJson(json::Value& obj);
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/**
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* Returns the number of file descriptors the database expects to need
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*/
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int
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fdRequired() const
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{
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return fdRequired_;
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}
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virtual void
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stop();
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bool
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isStopping() const;
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/**
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* @return The earliest ledger sequence allowed
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*/
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[[nodiscard]] std::uint32_t
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earliestLedgerSeq() const noexcept
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{
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return earliestLedgerSeq_;
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}
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protected:
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beast::Journal const j_;
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Scheduler& scheduler_;
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int fdRequired_{0};
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// The default is XRP_LEDGER_EARLIEST_SEQ (32570) to match the XRP ledger
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// network's earliest allowed ledger sequence. Can be set through the
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// configuration file using the 'earliest_seq' field under the 'node_db'
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// stanza. If specified, the value must be greater than zero.
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// Only unit tests or alternate
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// networks should change this value.
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std::uint32_t const earliestLedgerSeq_;
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// The maximum number of requests a thread extracts from the queue in an
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// attempt to minimize the overhead of mutex acquisition. This is an
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// advanced tunable, via the config file. The default value is 4.
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int const requestBundle_;
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void
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storeStats(std::uint64_t count, std::uint64_t sz)
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{
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XRPL_ASSERT(count <= sz, "xrpl::node_store::Database::storeStats : valid inputs");
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storeCount_ += count;
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storeSz_ += sz;
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}
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/**
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* Add the wall time of one backend store to the cumulative total.
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*
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* Each concrete store path times only its backend call, so the total
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* reflects disk work and excludes cache bookkeeping.
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*
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* Takes the raw duration rather than a converted integer, so every caller
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* accumulates at the same resolution. See storeDurationNs_ for the
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* accumulate-then-convert contract.
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*
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* @param elapsed Wall time of the completed backend store.
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*/
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void
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storeDurationStats(std::chrono::steady_clock::duration elapsed)
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{
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storeDurationNs_ += static_cast<std::uint64_t>(
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std::chrono::duration_cast<std::chrono::nanoseconds>(elapsed).count());
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}
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// Called by the public import function
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void
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importInternal(Backend& dstBackend, Database& srcDB);
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/**
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* Fold an imported database's read counters into this one's.
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*
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* @param fetches Number of completed fetches to add.
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* @param hits Number of those fetches that found their object.
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* @param durationUs Wall time of those fetches, in microseconds. Scaled up
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* to nanoseconds internally to match the accumulator's unit.
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*/
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void
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updateFetchMetrics(uint64_t fetches, uint64_t hits, uint64_t durationUs)
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{
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fetchTotalCount_ += fetches;
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fetchHitCount_ += hits;
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fetchDurationNs_ += durationUs * kNanosecondsPerMicrosecond;
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}
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private:
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std::atomic<std::uint64_t> storeCount_{0};
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std::atomic<std::uint64_t> storeSz_{0};
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std::atomic<std::uint64_t> fetchTotalCount_{0};
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/**
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* Fetches that found the object.
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*
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* 64-bit because a 32-bit counter wraps on a long-lived node, which
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* silently corrupts the read hit rate.
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*/
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std::atomic<std::uint64_t> fetchHitCount_{0};
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/**
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* Payload bytes returned by successful fetches.
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*
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* 64-bit for the same reason: at production read rates 32 bits wraps
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* in under an hour.
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*/
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std::atomic<std::uint64_t> fetchSz_{0};
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/**
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* Divisor converting the nanosecond accumulators to microseconds.
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*
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* Named rather than inline so the two accessors and updateFetchMetrics()
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* cannot drift onto different scale factors.
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*/
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static constexpr std::uint64_t kNanosecondsPerMicrosecond = 1000;
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/**
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* Wall time spent in backend fetches, in nanoseconds.
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*
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* Written by fetchNodeObject(), which times the whole fetch including a
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* cache lookup that misses.
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*
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* Nanoseconds, the clock's own resolution, because a warm store answers a
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* read in a few hundred of them. Accumulating here and converting once, in
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* getFetchDurationUs(), keeps the total exact to within one microsecond
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* regardless of how fast the reads are. A 64-bit nanosecond counter spans
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* roughly 584 years, so it cannot wrap on any real node.
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*/
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std::atomic<std::uint64_t> fetchDurationNs_{0};
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/**
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* Wall time spent in backend stores, in nanoseconds.
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*
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* Written by each concrete store path via storeDurationStats(), which
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* times only the backend call. Nanoseconds for the same
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* accumulate-then-convert reason as fetchDurationNs_.
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*/
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std::atomic<std::uint64_t> storeDurationNs_{0};
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mutable std::mutex readLock_;
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std::condition_variable readCondVar_;
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// reads to do
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std::map<
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uint256,
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std::vector<
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std::pair<std::uint32_t, std::function<void(std::shared_ptr<NodeObject> const&)>>>>
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read_;
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std::atomic<bool> readStopping_ = false;
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std::atomic<int> readThreads_ = 0;
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std::atomic<int> runningThreads_ = 0;
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virtual std::shared_ptr<NodeObject>
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fetchNodeObject(
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uint256 const& hash,
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std::uint32_t ledgerSeq,
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FetchReport& fetchReport,
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bool duplicate) = 0;
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/**
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* Visit every object in the database
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* This is usually called during import.
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*
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* @note This routine will not be called concurrently with itself
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* or other methods.
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* @see import
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*/
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virtual void
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forEach(std::function<void(std::shared_ptr<NodeObject>)> f) = 0;
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void
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threadEntry();
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};
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} // namespace xrpl::node_store
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