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Conflicts: src/ripple/app/TODO.md src/ripple/app/ledger/Ledger.h src/ripple/protocol/Protocol.h
69 lines
2.7 KiB
C++
69 lines
2.7 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Portions of this file are from JUCE.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Please visit http://www.juce.com
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_MODULE_CORE_SYSTEM_SYSTEMSTATS_H_INCLUDED
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#define BEAST_MODULE_CORE_SYSTEM_SYSTEMSTATS_H_INCLUDED
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namespace beast
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{
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//==============================================================================
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/**
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Contains methods for finding out about the current hardware and OS configuration.
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*/
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namespace SystemStats
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{
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//==============================================================================
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/** Returns the current version of BEAST,
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See also the BEAST_VERSION, BEAST_MAJOR_VERSION and BEAST_MINOR_VERSION macros.
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*/
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std::string getBeastVersion();
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//==============================================================================
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/** Returns the host-name of the computer. */
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std::string getComputerName();
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//==============================================================================
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/** Returns a backtrace of the current call-stack.
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The usefulness of the result will depend on the level of debug symbols
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that are available in the executable.
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*/
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std::vector <std::string>
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getStackBacktrace();
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/** A void() function type, used by setApplicationCrashHandler(). */
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using CrashHandlerFunction = void (*)();
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/** Sets up a global callback function that will be called if the application
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executes some kind of illegal instruction.
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You may want to call getStackBacktrace() in your handler function, to find out
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where the problem happened and log it, etc.
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*/
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void setApplicationCrashHandler (CrashHandlerFunction);
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};
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} // beast
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#endif // BEAST_SYSTEMSTATS_H_INCLUDED
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