Files
rippled/beast/module/core/system/SystemStats.h
Howard Hinnant 845c9f8a51 Change typedef to using.
Conflicts:
	src/ripple/app/TODO.md
	src/ripple/app/ledger/Ledger.h
	src/ripple/protocol/Protocol.h
2015-05-22 11:09:50 -07:00

69 lines
2.7 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Portions of this file are from JUCE.
Copyright (c) 2013 - Raw Material Software Ltd.
Please visit http://www.juce.com
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_MODULE_CORE_SYSTEM_SYSTEMSTATS_H_INCLUDED
#define BEAST_MODULE_CORE_SYSTEM_SYSTEMSTATS_H_INCLUDED
namespace beast
{
//==============================================================================
/**
Contains methods for finding out about the current hardware and OS configuration.
*/
namespace SystemStats
{
//==============================================================================
/** Returns the current version of BEAST,
See also the BEAST_VERSION, BEAST_MAJOR_VERSION and BEAST_MINOR_VERSION macros.
*/
std::string getBeastVersion();
//==============================================================================
/** Returns the host-name of the computer. */
std::string getComputerName();
//==============================================================================
/** Returns a backtrace of the current call-stack.
The usefulness of the result will depend on the level of debug symbols
that are available in the executable.
*/
std::vector <std::string>
getStackBacktrace();
/** A void() function type, used by setApplicationCrashHandler(). */
using CrashHandlerFunction = void (*)();
/** Sets up a global callback function that will be called if the application
executes some kind of illegal instruction.
You may want to call getStackBacktrace() in your handler function, to find out
where the problem happened and log it, etc.
*/
void setApplicationCrashHandler (CrashHandlerFunction);
};
} // beast
#endif // BEAST_SYSTEMSTATS_H_INCLUDED