Files
rippled/examples/chat_server/chat.hpp
2011-09-08 08:31:19 -05:00

113 lines
3.8 KiB
C++

/*
* Copyright (c) 2011, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef CHAT_HPP
#define CHAT_HPP
// com.zaphoyd.websocketpp.chat protocol
//
// client messages:
// msg [UTF8 text]
//
// server messages:
// {"type":"msg","sender":"<sender>","value":"<msg>" }
// {"type":"participants","value":[<participant>,...]}
#include <boost/shared_ptr.hpp>
#include <websocketpp/websocket_connection_handler.hpp>
#include <set>
#include <map>
#include <string>
#include <vector>
namespace websocketchat {
class chat_handler : public websocketpp::connection_handler {
public:
chat_handler() {}
virtual ~chat_handler() {}
bool validate(websocketpp::session_ptr client);
// add new connection to the lobby
void connect(session_ptr client) {
std::cout << "client " << client << " joined the lobby." << std::endl;
m_connections.insert(client);
// send user list to all clients
// send signon message from server to all other clients.
}
// someone disconnected from the lobby, remove them
void disconnect(websocketpp::session_ptr client,const std::string &reason) {
std::set<session_ptr>::iterator it = m_connections.find(client);
if (it == m_connections.end()) {
// this client has already disconnected, we can ignore this.
// this happens during certain types of disconnect where there is a
// deliberate "soft" disconnection preceeding the "hard" socket read
// fail or disconnect ack message.
return;
}
std::cout << "client " << client << " left the lobby." << std::endl;
m_connections.erase(it);
// send signoff message from server to all clients
// send user list to all remaining clients
}
void message(websocketpp::session_ptr client,const std::string &msg) {
std::cout << "message from client " << client << ": " << msg << std::endl;
// create JSON message to send based on msg
for (std::set<session_ptr>::iterator it = m_connections.begin();
it != m_connections.end(); it++) {
(*it)->send(msg);
}
}
// lobby will ignore binary messages
void message(websocketpp::session_ptr client,
const std::vector<unsigned char> &data) {}
private:
std::string serialize_state();
// list of outstanding connections
std::set<session_ptr> m_connections;
};
typedef boost::shared_ptr<chat_handler> chat_handler_ptr;
}
#endif // CHAT_HPP