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rippled/src/test/unit_test/FileDirGuard.h

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//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2018 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef TEST_UNIT_TEST_DIRGUARD_H
#define TEST_UNIT_TEST_DIRGUARD_H
#include <test/jtx/TestSuite.h>
#include <xrpl/basics/contract.h>
#include <boost/filesystem.hpp>
#include <fstream>
namespace ripple {
namespace test {
namespace detail {
/**
Create a directory and remove it when it's done
*/
class DirGuard
{
protected:
using path = boost::filesystem::path;
private:
path subDir_;
bool rmSubDir_{false};
protected:
beast::unit_test::suite& test_;
auto
rmDir(path const& toRm)
{
if (is_directory(toRm) && is_empty(toRm))
remove(toRm);
else
test_.log << "Expected " << toRm.string()
<< " to be an empty existing directory." << std::endl;
}
public:
DirGuard(beast::unit_test::suite& test, path subDir, bool useCounter = true)
: subDir_(std::move(subDir)), test_(test)
{
using namespace boost::filesystem;
static auto subDirCounter = 0;
if (useCounter)
subDir_ += std::to_string(++subDirCounter);
if (!exists(subDir_))
{
create_directory(subDir_);
rmSubDir_ = true;
}
else if (is_directory(subDir_))
rmSubDir_ = false;
else
{
// Cannot run the test. Someone created a file where we want to
// put our directory
Throw<std::runtime_error>(
"Cannot create directory: " + subDir_.string());
}
}
~DirGuard()
{
try
{
using namespace boost::filesystem;
if (rmSubDir_)
rmDir(subDir_);
}
catch (std::exception& e)
{
// if we throw here, just let it die.
test_.log << "Error in ~DirGuard: " << e.what() << std::endl;
};
}
path const&
subdir() const
{
return subDir_;
}
};
/**
Write a file in a directory and remove when done
*/
class FileDirGuard : public DirGuard
{
protected:
path const file_;
bool created_ = false;
public:
FileDirGuard(
beast::unit_test::suite& test,
path subDir,
path file,
std::string const& contents,
bool useCounter = true,
bool create = true)
: DirGuard(test, subDir, useCounter)
, file_(file.is_absolute() ? file : subdir() / file)
{
if (!exists(file_))
{
if (create)
{
std::ofstream o(file_.string());
o << contents;
created_ = true;
}
}
else
{
Throw<std::runtime_error>(
"Refusing to overwrite existing file: " + file_.string());
}
}
~FileDirGuard()
{
try
{
using namespace boost::filesystem;
if (exists(file_))
{
remove(file_);
}
else
{
if (created_)
test_.log << "Expected " << file_.string()
<< " to be an existing file." << std::endl;
}
}
catch (std::exception& e)
{
// if we throw here, just let it die.
test_.log << "Error in ~FileGuard: " << e.what() << std::endl;
};
}
path const&
file() const
{
return file_;
}
bool
fileExists() const
{
return boost::filesystem::exists(file_);
}
};
} // namespace detail
} // namespace test
} // namespace ripple
#endif // TEST_UNIT_TEST_DIRGUARD_H