Files
rippled/Subtrees/beast/modules/beast_basics/threads/beast_ThreadGroup.cpp
2013-06-17 09:28:43 -07:00

106 lines
2.7 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
void ThreadGroup::QuitType::operator () (Worker* worker)
{
worker->setShouldExit ();
}
//==============================================================================
ThreadGroup::Worker::Worker (String name, ThreadGroup& group)
: Thread (name)
, m_group (group)
, m_shouldExit (false)
{
startThread ();
}
ThreadGroup::Worker::~Worker ()
{
// Make sure the thread is stopped.
stopThread (-1);
}
void ThreadGroup::Worker::setShouldExit ()
{
m_shouldExit = true;
}
void ThreadGroup::Worker::run ()
{
do
{
m_group.m_semaphore.wait ();
Work* work = m_group.m_queue.pop_front ();
bassert (work != nullptr);
work->operator () (this);
delete work;
}
while (!m_shouldExit);
}
//==============================================================================
ThreadGroup::ThreadGroup (int numberOfThreads)
: m_numberOfThreads (numberOfThreads)
, m_semaphore (0)
{
for (int i = 0; i++ < numberOfThreads; )
{
String s;
s << "ThreadGroup (" << i << ")";
m_threads.push_front (new Worker (s, *this));
}
}
ThreadGroup::~ThreadGroup ()
{
// Put one quit item in the queue for each worker to stop.
for (int i = 0; i < m_numberOfThreads; ++i)
{
m_queue.push_front (new (getAllocator ()) QuitType);
m_semaphore.signal ();
}
for (;;)
{
Worker* worker = m_threads.pop_front ();
if (worker != nullptr)
delete worker;
else
break;
}
// There must not be pending work!
bassert (m_queue.pop_front () == nullptr);
}
int ThreadGroup::getNumberOfThreads () const
{
return m_numberOfThreads;
}