Files
rippled/src/ripple/server/Server.h
Vinnie Falco 2cb3834bbb Beast.WebSocket:
Beast.WebSocket provides developers with a robust WebSocket
implementation built on Boost.Asio with a consistent asynchronous
model using a modern C++ approach.
2016-04-20 12:01:24 -04:00

73 lines
2.3 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_SERVER_SERVER_H_INCLUDED
#define RIPPLE_SERVER_SERVER_H_INCLUDED
#include <ripple/server/Port.h>
#include <ripple/beast/utility/Journal.h>
#include <ripple/beast/utility/PropertyStream.h>
namespace ripple {
/** A multi-protocol server.
This server maintains multiple configured listening ports,
with each listening port allows for multiple protocols including
HTTP, HTTP/S, WebSocket, Secure WebSocket, and the Peer protocol.
*/
class Server
{
public:
/** Destroy the server.
The server is closed if it is not already closed. This call
blocks until the server has stopped.
*/
virtual
~Server() = default;
/** Returns the Journal associated with the server. */
virtual
beast::Journal
journal() = 0;
/** Set the listening port settings.
This may only be called once.
*/
virtual
void
ports (std::vector<Port> const& v) = 0;
/** Close the server.
The close is performed asynchronously. The handler will be notified
when the server has stopped. The server is considered stopped when
there are no pending I/O completion handlers and all connections
have closed.
Thread safety:
Safe to call concurrently from any thread.
*/
virtual
void
close() = 0;
};
} // ripple
#endif