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114 lines
2.3 KiB
JavaScript
114 lines
2.3 KiB
JavaScript
// Manage test servers
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// Provide servers
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//
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// Servers are created in tmp/server/$server
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//
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var config = require("./config.js");
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var utils = require("./utils.js");
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var fs = require("fs");
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var path = require("path");
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var util = require("util");
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var child = require("child_process");
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var servers = {};
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var serverPath = function(name) {
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return "tmp/server/" + name;
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};
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// Return a server's newcoind.cfg as string.
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var configContent = function(name) {
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var cfg = config.servers[name];
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return Object.keys(cfg).map(function (o) {
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return util.format("[%s]\n%s\n", o, cfg[o]);
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}).join("");
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};
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var configPath = function(name) {
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return path.join(serverPath(name), "newcoind.cfg");
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};
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// Write a server's newcoind.cfg.
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var writeConfig = function(name, done) {
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fs.writeFile(configPath(name), configContent(name), 'utf8', done);
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};
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var serverSpawnSync = function(name) {
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// Spawn in standalone mode for now.
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var server = child.spawn(
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config.newcoind,
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[
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"-a",
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"--conf=" + configPath(name)
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],
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{
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env : process.env,
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stdio : 'inherit'
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});
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servers[name] = server;
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console.log("server: %s: %s -a --conf=%s", server.pid, config.newcoind, configPath(name));
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console.log("sever: start: servers = %s", Object.keys(servers).toString());
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server.on('exit', function (code, signal) {
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// If could not exec: code=127, signal=null
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// If regular exit: code=0, signal=null
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console.log("sever: spawn: server exited code=%s: signal=%s", code, signal);
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delete servers[name];
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});
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};
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var makeBase = function(name, done) {
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var path = serverPath(name);
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// Reset the server directory, build it if needed.
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utils.resetPath(path, '0777', function (e) {
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if (e) {
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throw e;
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}
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else {
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writeConfig(name, done);
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}
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});
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};
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// Prepare the working directory and spawn the server.
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exports.start = function(name, done) {
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makeBase(name, function (e) {
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if (e) {
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throw e;
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}
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else {
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serverSpawnSync(name);
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done();
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}
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});
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};
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exports.stop = function(name, done) {
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console.log("sever: stop: servers = %s", Object.keys(servers).toString());
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var server = servers[name];
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if (server) {
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server.on('exit', function (code, signal) {
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console.log("sever: stop: server exited");
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delete servers[name];
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done();
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});
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server.kill();
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}
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else
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{
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console.log("sever: stop: no such server");
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done();
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}
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};
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// vim:ts=4
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