Files
rippled/cmake/XrplAddBenchmark.cmake
2026-07-16 15:44:43 +00:00

37 lines
1.4 KiB
CMake

include(isolate_headers)
# Define a benchmark executable for the module `name`.
#
# This follows the same general pattern as other build helpers in this repo
# (e.g. `add_module`): create a target and isolate headers, but here the target
# is a benchmark executable and no `add_test(...)` is registered.
#
# `isolate_headers` exposes only `${CMAKE_CURRENT_SOURCE_DIR}/${name}` on the
# include path, rooted at `src`, so a benchmark's own headers are reached as
# `<benchmarks/.../${name}/...>` and nothing else in the tree leaks in.
function(xrpl_add_benchmark name)
set(target ${PROJECT_NAME}.bench.${name})
file(
GLOB_RECURSE sources
CONFIGURE_DEPENDS
"${CMAKE_CURRENT_SOURCE_DIR}/${name}/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/${name}.cpp"
)
add_executable(${target} ${ARGN} ${sources})
# Benchmark sources register cases through Google Benchmark's static
# registrars (anonymous-namespace lambdas). Merging several such files into
# one unity translation unit collides those internal-linkage entities, so
# keep benchmarks out of the unity build - mirroring xrpl.libpb in
# XrplCore.cmake. Each file compiles fine on its own.
set_target_properties(${target} PROPERTIES UNITY_BUILD OFF)
isolate_headers(
${target}
"${CMAKE_SOURCE_DIR}/src"
"${CMAKE_CURRENT_SOURCE_DIR}/${name}"
PRIVATE
)
endfunction()