Files
rippled/src/ripple/unity/basics.cpp
Vinnie Falco 6283801981 Add non-unity build targets:
The SConstruct is modified to provide a new family of targets, ending with
the suffix ".nounity", which compile individual translation units instead of
some of the unity translation units ("classic" builds). Two modules updated
for this treatment are ripple/basics/ and ripple/protocol/, with plans to
update more in the future. A consequence is longer build times in some cases.
A benefit of classic builds is that missing includes can be identified
through compiler errors.
2015-01-05 11:46:11 -08:00

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//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#if DOXYGEN
#include <ripple/basics/README.md>
#endif
#include <BeastConfig.h>
#include <ripple/basics/impl/BasicConfig.cpp>
#include <ripple/basics/impl/CheckLibraryVersions.cpp>
#include <ripple/basics/impl/CountedObject.cpp>
#include <ripple/basics/impl/Log.cpp>
#include <ripple/basics/impl/make_SSLContext.cpp>
#include <ripple/basics/impl/RangeSet.cpp>
#include <ripple/basics/impl/ResolverAsio.cpp>
#include <ripple/basics/impl/strHex.cpp>
#include <ripple/basics/impl/StringUtilities.cpp>
#include <ripple/basics/impl/Sustain.cpp>
#include <ripple/basics/impl/TestSuite.test.cpp>
#include <ripple/basics/impl/ThreadName.cpp>
#include <ripple/basics/impl/Time.cpp>
#include <ripple/basics/impl/UptimeTimer.cpp>
#include <ripple/basics/tests/CheckLibraryVersions.test.cpp>
#include <ripple/basics/tests/KeyCache.test.cpp>
#include <ripple/basics/tests/RangeSet.test.cpp>
#include <ripple/basics/tests/StringUtilities.test.cpp>
#include <ripple/basics/tests/TaggedCache.test.cpp>