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The SConstruct is modified to provide a new family of targets, ending with
the suffix ".nounity", which compile individual translation units instead of
some of the unity translation units ("classic" builds). Two modules updated
for this treatment are ripple/basics/ and ripple/protocol/, with plans to
update more in the future. A consequence is longer build times in some cases.
A benefit of classic builds is that missing includes can be identified
through compiler errors.
306 lines
7.1 KiB
C++
306 lines
7.1 KiB
C++
//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef RIPPLE_PROTOCOL_STPATHELEMENT_H_INCLUDED
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#define RIPPLE_PROTOCOL_STPATHELEMENT_H_INCLUDED
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#include <ripple/json/json_value.h>
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#include <ripple/protocol/SField.h>
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#include <ripple/protocol/STBase.h>
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#include <ripple/protocol/UintTypes.h>
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#include <cstddef>
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namespace ripple {
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// VFALCO Why isn't this derived from STBase?
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class STPathElement
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{
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public:
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enum Type
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{
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typeNone = 0x00,
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typeAccount = 0x01, // Rippling through an account (vs taking an offer).
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typeCurrency = 0x10, // Currency follows.
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typeIssuer = 0x20, // Issuer follows.
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typeBoundary = 0xFF, // Boundary between alternate paths.
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typeAll = typeAccount | typeCurrency | typeIssuer,
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// Combination of all types.
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};
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private:
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static
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std::size_t
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get_hash (STPathElement const& element);
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public:
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STPathElement (
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Account const& account, Currency const& currency,
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Account const& issuer, bool forceCurrency = false)
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: mType (typeNone), mAccountID (account), mCurrencyID (currency)
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, mIssuerID (issuer), is_offer_ (isXRP(mAccountID))
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{
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if (!is_offer_)
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mType |= typeAccount;
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if (forceCurrency || !isXRP(currency))
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mType |= typeCurrency;
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if (!isXRP(issuer))
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mType |= typeIssuer;
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hash_value_ = get_hash (*this);
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}
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STPathElement (
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unsigned int uType, Account const& account, Currency const& currency,
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Account const& issuer)
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: mType (uType), mAccountID (account), mCurrencyID (currency)
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, mIssuerID (issuer), is_offer_ (isXRP(mAccountID))
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{
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hash_value_ = get_hash (*this);
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}
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STPathElement ()
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: mType (typeNone), is_offer_ (true)
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{
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hash_value_ = get_hash (*this);
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}
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int getNodeType () const
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{
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return mType;
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}
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bool isOffer () const
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{
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return is_offer_;
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}
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bool isAccount () const
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{
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return !isOffer ();
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}
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// Nodes are either an account ID or a offer prefix. Offer prefixs denote a
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// class of offers.
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Account const& getAccountID () const
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{
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return mAccountID;
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}
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Currency const& getCurrency () const
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{
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return mCurrencyID;
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}
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Account const& getIssuerID () const
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{
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return mIssuerID;
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}
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bool operator== (const STPathElement& t) const
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{
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return (mType & typeAccount) == (t.mType & typeAccount) &&
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hash_value_ == t.hash_value_ &&
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mAccountID == t.mAccountID &&
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mCurrencyID == t.mCurrencyID &&
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mIssuerID == t.mIssuerID;
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}
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private:
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unsigned int mType;
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Account mAccountID;
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Currency mCurrencyID;
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Account mIssuerID;
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bool is_offer_;
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std::size_t hash_value_;
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};
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class STPath
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{
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public:
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STPath () = default;
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STPath (std::vector<STPathElement> const& p)
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: mPath (p)
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{ }
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std::vector<STPathElement>::size_type
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size () const
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{
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return mPath.size ();
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}
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bool empty() const
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{
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return mPath.empty ();
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}
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void
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push_back (STPathElement const& e)
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{
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mPath.push_back (e);
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}
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template <typename ...Args>
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void
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emplace_back (Args&&... args)
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{
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mPath.emplace_back (std::forward<Args> (args)...);
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}
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bool hasSeen (Account const& account, Currency const& currency,
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Account const& issuer) const;
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Json::Value getJson (int) const;
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std::vector<STPathElement>::const_iterator
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begin () const
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{
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return mPath.begin ();
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}
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std::vector<STPathElement>::const_iterator
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end () const
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{
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return mPath.end ();
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}
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bool operator== (STPath const& t) const
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{
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return mPath == t.mPath;
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}
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std::vector<STPathElement>::const_reference
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back () const
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{
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return mPath.back ();
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}
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std::vector<STPathElement>::const_reference
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front () const
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{
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return mPath.front ();
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}
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private:
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std::vector<STPathElement> mPath;
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};
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//------------------------------------------------------------------------------
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// A set of zero or more payment paths
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class STPathSet : public STBase
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{
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public:
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STPathSet () = default;
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STPathSet (SField::ref n)
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: STBase (n)
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{ }
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static
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std::unique_ptr<STBase>
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deserialize (SerializerIterator& sit, SField::ref name)
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{
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return std::unique_ptr<STBase> (construct (sit, name));
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}
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void add (Serializer& s) const;
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virtual Json::Value getJson (int) const;
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SerializedTypeID getSType () const
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{
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return STI_PATHSET;
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}
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std::vector<STPath>::size_type
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size () const
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{
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return value.size ();
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}
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bool empty () const
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{
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return value.empty ();
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}
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void push_back (STPath const& e)
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{
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value.push_back (e);
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}
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bool assembleAdd(STPath const& base, STPathElement const& tail)
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{ // assemble base+tail and add it to the set if it's not a duplicate
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value.push_back (base);
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std::vector<STPath>::reverse_iterator it = value.rbegin ();
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STPath& newPath = *it;
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newPath.push_back (tail);
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while (++it != value.rend ())
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{
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if (*it == newPath)
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{
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value.pop_back ();
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return false;
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}
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}
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return true;
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}
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virtual bool isEquivalent (const STBase& t) const;
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virtual bool isDefault () const
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{
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return value.empty ();
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}
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std::vector<STPath>::const_reference
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operator[] (std::vector<STPath>::size_type n) const
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{
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return value[n];
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}
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std::vector<STPath>::const_iterator begin () const
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{
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return value.begin ();
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}
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std::vector<STPath>::const_iterator end () const
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{
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return value.end ();
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}
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private:
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std::vector<STPath> value;
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STPathSet (SField::ref n, const std::vector<STPath>& v)
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: STBase (n), value (v)
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{ }
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STPathSet* duplicate () const
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{
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return new STPathSet (*this);
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}
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static
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STPathSet*
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construct (SerializerIterator&, SField::ref);
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};
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} // ripple
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#endif
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